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The PvP vs PvE discussion

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  • ayrouxayroux Member Posts: 4,271 Arc User
    edited December 2013
    pointsman wrote: »
    Is there any real evidence to support this claim? Other than just anecdotal stories?



    Speaking for myself, I have not spent one penny on PVP-related stuff, but I have spent money on Zen to buy crafting assets and to buy enchanted keys. (rarely - yeah I know, it's gambling). So I don't know how you can state with such certainty that people don't spend money on the PVE-portion part of the game for things other than "cosmetic things".

    The evidence is in history of gaming. and the history of this game. The reason the population has died so much is because of lack of PVP.

    Yeah thats cool you dont like pvp and havnt spent any $ towards it, You show me your zen purchase history, ill show you ten others who have spent more than you in one month than you have in your entire account.

    What did they buy? PVP related things...

    Again you can try and contest that all you want, but people who have been around a long time know... Why have players quit.. If WoW did not have world pvp or any pvp for that mattter, it would not have lasted so long or been as popular. Just a fact.

    There will always be a separation between pve and pvp. But neglecting one of those aspects is crucial for an MMO game. There are entire industries build solely around pvp alone and no pve (FPS are perfect example) almost noone buys Halo for the sotry... they buy it for the PVP... Sports is all about PVP, a large majority of human nature revolves around trying to be better than others.

    Diablo 3 died in a large part because of lack of PVP. The list goes on....

    The people that dont want competition are in minority of the human race. I hate to say it, but if you dont want pvp your in a very small minority of the population as a whole.

    I get it, some people just arent wired that way, but dont come and petition to remove pvp.

    I am not a fan of PVE in NW, I am in general but NW no... should I petition to remove PVE from the game? Answer is no because I know its a large part of what MMOs are about....
  • kaoswpkaoswp Banned Users, Neverwinter Knight of the Feywild Users Posts: 144 Bounty Hunter
    edited December 2013
    vorphied wrote: »
    When people complain about power balancing negatively affecting their PvP experience, I think they're barking up the wrong tree. The biggest problem is arguably existing dungeon mechanics.

    I find it similar to how a DM would plan out encounters: you know what your party's composition is, and if you don't find a way to make each player feel useful, most of them will not be having any fun while one or two players gleefully mop up all the enemies. It's not the players' fault that their characters are extremely effective at overcoming the challenges that you created; the onus is on the DM to make a variety of encounters to allow everyone a moment in the spotlight.

    So I recommend to people who have a beef with PvP balance affecting PvE gameplay to 1) suggest separate mechanics for PvP powers if necessary (there is already a precedent with the way control powers work) and 2) campaign for improvements to dungeon mechanics, not for elimination of PvP.

    ^ +10000000
  • calvin1tagcalvin1tag Member Posts: 322 Arc User
    edited December 2013
    I agree 100% that PvP should not effect PvE which to date I believe it has in some cases of balancing. I also think they are trying to address this with the companion active bonus (as well as give us a reason to have pets other then the stone and cat). Personally I agree with the OP but I'd also be happy if they just had PvP and PvE separated in some manner so when they do "tweaks" to balance PvP they don't offset PvE. I also agree with the poster above that fixing the Dungeons and other game mechanics would likely be a far better solution then trying to balance the characters.

    Cheers
    Calvin
    8 Bit Origins
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited December 2013
    all of the alleged evidence that the neverwinter population has decreased is anecdotal. the only true metrics that exist, none of the player base will ever have access to. some people quit. some people take breaks between module drops. some people start and never make it to level 10 before they lose interest. why is that? it's a free to play game. it costs nothing for people to create an account and play. based on this fact, it makes perfect sense that the player base will fluctuate. there may be a time when that levels off, but since the game is still in its infancy, that could take a few years.

    however claiming that the lack of pvp content is the sole reason for a fluctuating player base is speculative at best.
  • mehguy138mehguy138 Member Posts: 1,803 Arc User
    edited December 2013
    I'd better have this unbalanced PvP with permastealth TR's and sentinel GWF's with a single mode on a single map then no PvP at all.
    M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
  • laeaornyalaeaornya Member Posts: 45 Arc User
    edited December 2013
    melodywhr wrote: »
    however claiming that the lack of pvp content is the sole reason for a fluctuating player base is speculative at best.

    Something to which I agree wholeheartedly... for whatever that's worth.
    nwo-banner_zpsa70beece.jpg
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited December 2013
    mehguy138 wrote: »
    I'd better have this unbalanced PvP with permastealth TR's and sentinel GWF's with a single mode on a single map then no PvP at all.

    Ouch.

    Damning with faint praise FTW......
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited December 2013
    OP, you got nothing to worry about. Cryptic has a long history of a hardly-supported, extremely-light, super-casual PVP motif. Considering the level of attention PVP has gotten in this game up to now. NW is well on track to continue that model.

    PVP is all but dead in both STO and CO. The PVP communities reduced to a few stubborn die hards suckered into a fools hope. How anyone expects any improvements in PVP in a Cryptic game after a proven 5+ year track record, is beyond me. Cryptic has said several times it considers PVP an insignificant portion of their games. This was said on the forums in STO, more then once. And this is coming form a Cryptic fanmunkey! Cryptic killed PVP then declared it insignificant.

    Here is the thing, it didn't kill either of those games. CO is still limping along just fine and STO is doing really well. Both with PVP as a near deserted wasteland and all but ignored. There is no reason what-so-ever to expect things to suddenly change for NW.
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    From what I've seen, people who do PvP tend to spend much more $ on this game than any PvE. Things like mounts are much more crucial in PvP, where they aren't even usable in PvE dungeons. Also, from what I've seen people who PvE tend to be more complacent with their gear/pace of progression in the game. People who PvP are more driven and tend to be more willing to spend money to get better faster. If anything they should be pumping out more PvP content than PvE if they want to make money.
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    Just some quick thoughts on why I believe PvP > PvE and some thoughts on why we should be seeing more attention with this game's development with respect to PvP.

    Firstly, polls which show there are a significant amount of players who play the game only for pvp:

    http://nw-forum.perfectworld.com/sho...131-do-you-pve - PvE poll
    http://nw-forum.perfectworld.com/sho...041-do-you-pvp - PvP poll

    Both polls are equal except one has a title "Do you PvE?" The other is titled "Do you PvP?". Aside from this, the content is essentially the same. Providing a poll with each title allows for unbiased response in number of voters from each side. Even if the polls may not be 100% accurate, they are still good enough to show that there is a large PvP only community that should be getting more attention/updates based on the results.

    Pve is too basic. It is designed so that you can beat it. The real challenge is in PvP against opponents who can actually think, react, strategize, ect. Pve is too simple after the first time, and repetitive. Opponents have a variety of skills, builds, gears, ect. to make the combat more diverse. This will be even more true with Module 2. It will require even more effort to beat others in PvP vs monsters in PvE because of the introduced diversity. Artifacts and paragon paths don't make PvE harder, but they do with respect to PvP.

    Also, PvE doesn't encourage progression. If you can do the dungeons you want, then you become satisfied with where you are and what gear you have. Maybe not always satisfied, but this occurs more than in PvP. In PvP if you go up against better people, you get more of a drive because they beat you, and one of the easiest ways you can get better and start taking steps towards beating them by getting geared up more. Some proof of this is comparing what rank enchants you see in PvE vs PvP. Generally you won't see people grinding for high rank enchants for PvE compared to PvP, because in PvE you don't need "perfect" stats to be good. In PvP if you are against someone with higher rank enchants, you are at a disadvantage. There is no disadvantage in PvE if you can beat dungeons without them.

    Along the lines of progression, people are always getting better with pvp strategy. Rather than encouraging progression from just a gear standpoint, pvp encourages progression from a strategic standpoint in a similar manner. In PvE you tend to all fill the same roles and do the same strategies to beat dungeons once you learn how to do them. It becomes much more 1 dimensional when compared to PvP. Since people are always evolving with new strategies in PvP, it encourages other to figure out new strategies or counters to continue to stay on top.

    Also, PvP-ers from what I have seen are the big money spenders on this game. I have even seen one person admit to spending over $500 to get "geared up" for competitive pvp. I doubt anyone in PvE would come anywhere close to this amount. This is because as mentioned earlier, you can be more lenient with gear in PvE, but also because PvP players tend to be more driven to success than PvE individuals. In PvE you are not competing, so you do not feel as much of a drive to get better. Where as in PvP, your goal is to win and if you aren't geared up close to your opponents or better, you will not do well often. Getting killed and beaten by numerous opponents causes more drive than dying in PvE because of the mentally. In PvP, you lost because they were better than you, in PvE, you lost because it was too hard. For this reason, many people tend to spend more money if they PvP.

    Another big thing is mounts. Unless you are someone who PvE's hardcore and needs/wants tons of lv 60s, there really isn't a use for mounts at lv 60. However, PvP is all about capping points, and when you respawn or need to cap an enemy base, mount speed is crucial. Many people who PvP are willing and do end up buying mounts because that extra mount speed gives an advantage in PvP.
  • swarfega27swarfega27 Member Posts: 185 Arc User
    edited December 2013
    Did you just get the ruler on the back of the knuckles?
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited December 2013
    godlysoul1 wrote: »
    but also because PvP players tend to be more driven to success than PvE individuals.

    Srsly? C'mon now.
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited December 2013
    To answer Ikeepit3hunna: I don't have any statistics on what player-base buys the most zen, or even why they buy the zen. Unless you have such sources, and can link them. Your statement is a fable. And as such you might as well say: Because Unicorns would stop to exists, and therefore neverwinter would not recive enough FBI funding.

    Anecdotal statements should be presented as arguments, and not as facts. Sorry, you failed.

    While I agree that the population is not very large, and as such, this is actually more anecdotal. I would still point you in the direction of this poll

    http://nw-forum.perfectworld.com/showthread.php?538131-do-you-pve

    71% plays this game mostly for the PvE.

    That poll currently says that 41% [29% when you wrote] only play for PVP.
    That's not the same as saying (1 - 41% [29%]) play mostly for PVE.

    Combining this poll and the similarly named 'do you pvp?' poll:

    44% only enjoy PVE
    41% only play for PVP
    15% enjoy both

    No wonder the friction.

    It's much more evenly split than you realize.
    Pvpbysynergy.png
    Iyon the Dark
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    swarfega27 wrote: »
    Did you just get the ruler on the back of the knuckles?

    Yes, hehe :D The only reason I copied though was because the arguments were still valid for PvP > PvE with those few word changes from a PvP only perspective :P Regardless, back on topic.
    pointsman wrote: »
    Srsly? C'mon now.

    It was addressed that individuals who PvE can also be competitive and driven in setting goals, striving to do better, ect. I don't disagree with this, but I would say if you were to look at the PvE community vs the PvP community, it is a much more competitive environment/community in PvP. If you were to look at the average PvP player vs the average PvP player, you would find the PvP players generally do still have more drive and competitive nature in them, but yes. I agree you can play with a lot of drive and competitive attitude in PvE, it just isn't common when compared to PvP.

    I think part of this is a result of the fact that people who are involved in PvP tend to be more "hardcore" players. Many people who are involved in PvE only are casual gamers who tend not to have that drive/competitive attitude. This is less common in PvP.

    This is just my opinion though and what I have observed. I'd like to see why you think that PvE players are just as driven or more so.
  • banaancbanaanc Member Posts: 472 Arc User
    edited December 2013
    this game has pvp ? judging by number of maps and attention to it i thought its some alpha leftover they forgot to remove

    i like going and knocking some players in the walls and stomping on their faces, but if i want serious pvp this game would be the last place id look

  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited December 2013
    godlysoul1 wrote: »
    I agree you can play with a lot of drive and competitive attitude in PvE, it just isn't common when compared to PvP.


    I don't think there is any real basis for a claim like this.
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited December 2013
    banaanc wrote: »
    but if i want serious pvp this game would be the last place id look

    Well sure, especially since the devs have said over and over that this is a PVE-focused game.

    Which is why I don't understand why there is so much attention given to PVP on the forums.
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    pointsman wrote: »
    I don't think there is any real basis for a claim like this.

    My post explains my reasonings and observations as to why I believe this to be true. I'd like to know what part of my post(s) you find to be invalid, or rather why you find PvE players tend to be just as or more competitive?
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    banaanc wrote: »
    this game has pvp ? judging by number of maps and attention to it i thought its some alpha leftover they forgot to remove

    i like going and knocking some players in the walls and stomping on their faces, but if i want serious pvp this game would be the last place id look

    Just because there isn't much happening on the developing end for PvP doesn't mean there isn't a large serious PvP community. Numerous posts are made on these threads that pertain to PvP only, and the recent poll someone put up seems to show that many people do play solely for pvp.

    ***(Sorry for double post)
  • rhoricrhoric Member Posts: 1 Arc User
    edited December 2013
    Majority of the players are PvEers. Most of the posts about PvP are from the same people. That poll that is currently showing, shows that atleast 60 percent of the players who have responded to the poll play PvE and alot of people don't even come to the forums so there is even more people that play PvE only. I play PvE only, I hate PvP as there is too many players that are full of themselves that think they are better than others as I have seen this in other MMOs.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited December 2013
    personally, i don't see why there has to be such a distinction. one or the other... why? why can't i have both? why can't i be competitive but still enjoy running dungeons and building up my characters through the campaign system? i actually prefer the diversity of the game and what it offers. and it still has so much potential that hasn't even been touched yet.
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited December 2013
    I check the front-page every month or so, but have no active part in the community any more. I don't even have the client. So my fault. Thanks for informing me.

    You don't have the game installed? And PVP should be eliminated, even though 40% of the players play only for PVP and 60% enjoy PVP?
    Pvpbysynergy.png
    Iyon the Dark
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    rhoric wrote: »
    Majority of the players are PvEers. Most of the posts about PvP are from the same people. That poll that is currently showing, shows that atleast 60 percent of the players who have responded to the poll play PvE and alot of people don't even come to the forums so there is even more people that play PvE only. I play PvE only, I hate PvP as there is too many players that are full of themselves that think they are better than others as I have seen this in other MMOs.

    Where is the basis for claiming people who PvP are more likely to come onto the forums than people who PvE? Also, a poll was done earlier asking "do you pvp?" which has results which shows 55% of people PvP.

    http://nw-forum.perfectworld.com/showthread.php?537041-do-you-pvp

    With respect to the polls, I'd say the community is roughly 50% pvp 50% pve based on the poll data alone. The only differences between the polls is that people who PvE are more likely to go into a "do you pve" poll and vote "yes", rather than a PvP poll and vote "no", and the other way around for PvP-ers.
    melodywhr wrote: »
    personally, i don't see why there has to be such a distinction. one or the other... why? why can't i have both? why can't i be competitive but still enjoy running dungeons and building up my characters through the campaign system? i actually prefer the diversity of the game and what it offers. and it still has so much potential that hasn't even been touched yet.

    I agree there should not be so much conflict between the two communities or such distinctions between the two. However, I feel like from the developer's standpoint, they are way underestimating the value and magnitude of the PvP community. In order to keep and enjoy both, both should be developed equally. I am not even asking for that at this point though. The fact is we aren't sen ANY new PvP content, where we should at least be seeing some based on the active PvP community in this game. I just want to draw attention to PvP. Especially when we are at the point where we have individuals asking to remove PvP entirely :P
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited December 2013
    josiahiyon wrote: »
    That poll currently says that 41% [29% when you wrote] only play for PVP.
    That's not the same as saying (1 - 41% [29%]) play mostly for PVE.

    Combining this poll and the similarly named 'do you pvp?' poll:

    44% only enjoy PVE
    41% only play for PVP
    15% enjoy both

    No wonder the friction.

    It's much more evenly split than you realize.

    well... i would certainly take any forum poll with a grain of salt. it's only a fraction of the community. but still, i've said it before and i'll say it again: the strength in neverwinter lies in its diversity. regardless if it's mostly pve right now or if it's always mostly pve content. i prefer the options available to me over having to choose one or the other.
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited December 2013
    melodywhr wrote: »
    personally, i don't see why there has to be such a distinction. one or the other... why? why can't i have both? why can't i be competitive but still enjoy running dungeons and building up my characters through the campaign system? i actually prefer the diversity of the game and what it offers. and it still has so much potential that hasn't even been touched yet.

    Part of the reason is due to how PVP is implemented here. To have high-level success in PVP, one must have a PVP-focused build and PVP-focused gear which, most of the time, is incompatible with high-level success in PVE. So, one is forced to choose.
  • stalesmokestalesmoke Member, Neverwinter Beta Users Posts: 126 Bounty Hunter
    edited December 2013
    PvE gets boring so fast, I don't know how you can go without pvping, unless you are a flower sniffer.

    PvE is soo easy, like mind-numbingly easy, the only possible challenge is to play against actual people.

    I don't play games to play dress up and see how many horsey's I can collect or if I can do repetitive action 1000 times so that a message pops up giving me a pat on the back and a check mark on a list of things that are meaningless.
  • tickdofftickdoff Member Posts: 0 Arc User
    edited December 2013
    PvP start off boring and stays boring. i don't know how you can stand PvPing unless you are an e-peen wagging tool.

    PvP is soo easy, like mind-numbingly easy, the only thing you need to do is buy the best gear and play a perma-stealth rogue, the only possible challenge is to figure out how many bots are on your team vs the opposing team.

    I don't play games to measure my e-peen. I play to do cooperative missions with like minded people. There is no more repetitive action than PvP, and the rewards for PvP are even more meaningless than in PvE, because the PvP rewards are inherently balanced by the existence of PvE.
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    rhoric wrote: »
    That poll is biased as it only asks about PvP. Nothing more. PvP is only a small portion of the player base. You can believe whatever you want. But the fact is the number of people posting on the forums are only a small portion of the actual player base. Do you really believe that 1 million people post on the forums, do you believe 100,000 people post on the forums. Do you believe 10,000 people post on the forums. If I had to guess I would say around 1000 people are on the forums.

    Ofc a poll isn't going to represented a whole, but they generally do arlight at estimating it when they are not bias. Yes, that poll was bias towards pvp, but this one is bais towards pve, and still has a 40% PvP vote.

    40% pvp 60% pve in one poll bias towards pve
    55% pvp 45% pve in another poll bias towards pvp

    Yeah, polls are never perfect, but this has both polls to reduce bias.

    http://nw-forum.perfectworld.com/showthread.php?538131-do-you-pve - PvE poll
    http://nw-forum.perfectworld.com/showthread.php?537041-do-you-pvp - PvP poll
  • jackaddjackadd Member Posts: 23 Arc User
    edited December 2013
    I love how everyone talks with statistics that could only be achieved through an NW census.

    I agree with melodywhr. Why can't I have both?

    Now addressing some comments made.
    In game in all zones I see multiple instances of people PvEing which means more people are doing that over PvPing.
    Simple answer for that. New players outnumber the veterans of the game. This is just my guess but I'd say there are 3-5 new people gearing up via dungeons for every veteran out there.
    PvP is soo easy, like mind-numbingly easy, the only thing you need to do is buy the best gear and play a perma-stealth rogue, the only possible challenge is to figure out how many bots are on your team vs the opposing team.
    I don't mean to insult... But the amount of ignorance it must have taken to type out that sentence.
    You obviously have never PvPed on this game and should refrain from making comments on subjects you know nothing about. So not to make yourself look like a complete moron.

    Lastly to my personal point.
    PvE'rs may dominate this game, but that is only in numbers.
    The experienced, active, on 7 days a week players are the PvP'rs. The top guilds and most known on the server are the PvP guilds.
    The majority of theorycrafting in the class forums are crafted for PvP builds.

    PvE'rs are the quantity. But us PvP'rs are the quality.
    (Of course I'm not saying there aren't quality PvE'rs out there, like esteena. My final sentence was mostly for dramatics.)


    -cav
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited December 2013
    pointsman wrote: »
    Well sure, especially since the devs have said over and over that this is a PVE-focused game.

    Which is why I don't understand why there is so much attention given to PVP on the forums.


    Because there is a fairly large segment of this games population that enjoy it, and want more attention paid to it.


    I happen to enjoy both, and don't really understand why there is such a them versus us mentality regarding it. What would it take away from PvE for Cryptic to add a couple of lousy maps and perhaps a new mode of play? (Capture the Flag or whatever)

    All the Dev efforts up to this point have been dedicated to improving PvE and expanding PvE content. What efforts have been put towards PvP? A couple of walls around the spawn camps, a fix to the Rejuv pot bug and some nerfs. Share the wealth a bit, PvErs. It won't kill you.
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