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I think TR need rebalancing hotfix in PvP.

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Comments

  • andferne3andferne3 Member, Neverwinter Knight of the Feywild Users Posts: 104 Bounty Hunter
    edited December 2013
    Fix Impact Shot so it is working as intended. (Which I believe they are doing?)
    Change ITC to something more on par with other powers, and you will see a lot of people stop playing their Rogues.
  • warpetwarpet Member Posts: 1,969 Arc User
    edited December 2013
    ITC need fix or nerf it is wrong to have encounter on class like tr which gives him total imunty not just on cc like it should
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited December 2013
    lwedar wrote: »
    No way you got 2 shot with 57% DR and 30K hp. Not even if the TR was using Lurkers.

    I get 17k(base) ~15k crit impact LB. Then SE = dead. So don't say it's impossible. Before this happened i got a stealthed smokebomb.
  • pherrowpherrow Member, NW M9 Playtest Posts: 421 Arc User
    edited December 2013
    All the above nerfs sound pretty good. I won't have to use a char slot for a mule, it would just make sense to use my rogue. And just maybe he'll have enough of some type of skill left to be useful for hide 'n seek in protectors or something of that nature.
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited December 2013
    If you cannot play competitive pvp with your class, regardless of the fact that there are top pvp-ers of every class who have no trouble doing fine with pvp regardless, then ask for buffs to your class which would make you more powerful. Don't trying to take it out on someone else by asking for nerfs and debuffs. When the day comes that you finally get your precious nerf to everyone else so that you can be better, guess what everyone else will start doing since it seemed to work for you? Before you know it you are going to get nerfed again. Rogues are essential to taking out tankier individuals like GF and GWF. If you nerf rogues, then tanks are going to get a nerf. Then if tanks are getting nerfed, I could see more control aspects of CW/Ranger getting nerfed because tanks would not be able to take the control effects. Then you start getting into a cycle of nerfs. CW is a CONTROL wizard and should be played for its CONTROL ability, not its 1v1 or dps or tanking ability. It should be played as a support class or as a strategic point protection role and it is very effective at these. Many people have also already mentioned how, and the fact that it is not difficult to dodge moves like LB. Once you are not getting two shot from LB, it is much easier handle rogues. Dodging impact shot is harder, but can be dodged/mitigated the same way as LB just from being aware of TRs. Also, if you build up the regen/hp and barkshield, you should do fine against impact shots.
  • dgfdsdgsgh3dgfdsdgsgh3 Member, Neverwinter Beta Users Posts: 127 Bounty Hunter
    edited December 2013
    godlysoul1 wrote: »
    If you cannot play competitive pvp with your class, regardless of the fact that there are top pvp-ers of every class who have no trouble doing fine with pvp regardless, then ask for buffs to your class which would make you more powerful. Don't trying to take it out on someone else by asking for nerfs and debuffs. When the day comes that you finally get your precious nerf to everyone else so that you can be better, guess what everyone else will start doing since it seemed to work for you? Before you know it you are going to get nerfed again. Rogues are essential to taking out tankier individuals like GF and GWF. If you nerf rogues, then tanks are going to get a nerf. Then if tanks are getting nerfed, I could see more control aspects of CW/Ranger getting nerfed because tanks would not be able to take the control effects. Then you start getting into a cycle of nerfs. CW is a CONTROL wizard and should be played for its CONTROL ability, not its 1v1 or dps or tanking ability. It should be played as a support class or as a strategic point protection role and it is very effective at these. Many people have also already mentioned how, and the fact that it is not difficult to dodge moves like LB. Once you are not getting two shot from LB, it is much easier handle rogues. Dodging impact shot is harder, but can be dodged/mitigated the same way as LB just from being aware of TRs. Also, if you build up the regen/hp and barkshield, you should do fine against impact shots.

    A lot of pretty words here but I have one question for you: Have you ever tried those fabled CONTROL abilities CWs have in PvP, have you? Now how did that work, please tell us.

    You see here is the problem, squishiest class surrounded with enemies who ALL (except CWs) have some sort of defence available against CONTROL, and you are claiming we should focus on our CONTROL abilities. Oh I would very much like to, it would be so fun to support my team with awesome CONTROL abilities, but I have none. So instead of supporting my team with CONTROL abilities I try to kill someone before I die, quickly, so very very quickly...and many times.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Still find threads like this funny, Done CW to 60 as well as GWF, and I also have a TR. Theyre not OP lol...Felt they were the easiest to kill on my CW. Honestly the only time you should have a issue is if a good geared TR hits you with a lashing blade (crits) then hits you with Shocking executioner while stealthed (for the + Severity bonus-feat)

    Really? I can name you at least 10 TRs in this game that you not only cannot kill as a CW, but you won't even be able to bring them to 50% HP.

    Also, when you will 1 vs 1 against them, they will basically play with you the same way a cat plays with a mouse before deciding it's time for dinner.

    CWs are nothing to a competent TR, regardless of their gear and skills.

    @others:

    Stop asking for nerfs already. They're not needed.

    What is needed are buffs to the survivability of certain classes such as new spells that offer escapes&immunities, if we are to keep this system, or the PvP resilience model which will tone down ALL damage from ALL classes, making bursting people down impossible and prolonging battles to allow the squishies to respond to attacks properly.

    Also the new lantern artifact is pretty lame, on a long cooldown and many times fails to even reveal the TR. I've tested it since it was introduced.
  • lemollenlemollen Member Posts: 102 Arc User
    edited December 2013
    LOL.. as if this kinda stuff did not happen before. People has been asking for nerfs to TRs long ago. The devs even tried to nerf the stealth mechanic to uselessness (at wills shorten stealth). What happened? Lots and lots of people with TRs qq so hard that the devs had to change their decision. You can ask for nerfs but you think the same thing won't happen again?

    Look at the people here asking for nerfs to TR. Boohoo I got one, two-shotted.. no fair.. nerf TR!! LOL! Deal with it or play another game!

    I play with high latency and when I shift move, I get rubber-banded and still get hit.. do I then cry Not fair! Nerf all your connections!

    Nobody took a gun to your head and force you to roll a squishy like CW. If you wanna play a CW, then accept all its strengths and weaknesses and play it to your best! If you wanna own in 1v1 then roll a TR. Play to your class's strengths and accept its weaknesses instead of qq in the forums and asking for nerfs.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    lemollen wrote: »
    Nobody took a gun to your head and force you to roll a squishy like CW. If you wanna play a CW, then accept all its strengths and weaknesses and play it to your best! If you wanna own in 1v1 then roll a TR. Play to your class's strengths and accept its weaknesses instead of qq in the forums and asking for nerfs.

    Nice admission that CWs cannot win against good TRs :)

    Also, how about BALANCING the classes to have EQUAL 1 vs 1 chances, huh? Instead of somebody always having the upper hand.

    Balanced classes is more fair.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    lemollen wrote: »
    Then I put this to you. Why not nerf everyone's connection so all will have the same latency? Won't this make the game more fair too?

    Nerfing connections is impossible to do from a developer perspective. Buffing all classes to perform good in PvP is something that can be implemented by the developers.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited December 2013
    mod note: thanks for all of your feedback in this thread. we'd like to remind everyone of the forum rules of conduct and that everyone should be respectful of each other and each others opinions. trying to shun someone for their in-game performance is considered trolling / shaming and is not allowed. let's remember to keep the fighting in the pvp arena.

    due to the number of times this thread has been moderated, we're going to close it. thank you.
This discussion has been closed.