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Resource Nodes - Please Cryptic

blackmaulblackmaul Member, NW M9 Playtest Posts: 0 Arc User
edited October 2013 in PvE Discussion
Cryptic did a great job of making this game a pretty non-grieving game. Thanks for that.

The one area that I personally find very annoying is when resource nodes are left behind with a single grey item in them from a previous player who didn't loot all.

These nodes dont appear to reset and it ends up being my job to clean them out when i'm doing some farming to make them reset for other players.

Am I wrong? Do they reset with a grey in them? I sure do encounter a lot of them.

Its especially annoying when you are behind a guy doing this and all your kits keep breaking only to find the "grey" staring you in the face.

Please Cryptic make this one change:

Please make resource nodes reset after a player loots them, make them disappear after X seconds or something.
Post edited by blackmaul on

Comments

  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited October 2013
    I have on rare occasions ended up behind a player who leaves the junk. If one node has just one junk item in it, I consider it a fluke. If it happens on a few in a row - and I know I'm not currently flagged to get trash drops, which will happen if you loot something like 20 nodes in less than 10 minutes - then I simply make an announcement to the zone chat including the instance number, and switch instances myself. Do this and you've made the effort to save other people's kits while not wasting your own.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

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  • magnusvanguardmagnusvanguard Member Posts: 44 Arc User
    edited October 2013
    /Quote/
    These nodes dont appear to reset and it ends up being my job to clean them out when i'm doing some farming to make them reset for other players.
    /Unquote/

    No your not alone, some people do this to save room in the inventory others do it because they don't care about anyone else. all in all yes its very annoying.
  • inthefade462inthefade462 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited October 2013
    These are bots doing node farming. Report them
  • bstbybstby Member, Neverwinter Beta Users Posts: 104 Bounty Hunter
    edited October 2013
    After they made chests in dungeons lootable by several players at once, there is now a bug when nothing appears at your inventory after pressing "take all" while another player is looting the same chest.
    Ranger.jpg
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited October 2013
    blackmaul wrote: »
    Cryptic did a great job of making this game a pretty non-grieving game. Thanks for that.

    The one area that I personally find very annoying is when resource nodes are left behind with a single grey item in them from a previous player who didn't loot all.

    These nodes dont appear to reset and it ends up being my job to clean them out when i'm doing some farming to make them reset for other players.

    Am I wrong? Do they reset with a grey in them? I sure do encounter a lot of them.

    Its especially annoying when you are behind a guy doing this and all your kits keep breaking only to find the "grey" staring you in the face.

    Please Cryptic make this one change:

    Please make resource nodes reset after a player loots them, make them disappear after X seconds or something.
    I have on rare occasions ended up behind a player who leaves the junk. If one node has just one junk item in it, I consider it a fluke. If it happens on a few in a row - and I know I'm not currently flagged to get trash drops, which will happen if you loot something like 20 nodes in less than 10 minutes - then I simply make an announcement to the zone chat including the instance number, and switch instances myself. Do this and you've made the effort to save other people's kits while not wasting your own.

    if you're getting the treasure that's worth 6 silver, then you are farming a node that someone only took the enchantment/runestone from. if you're getting junk on multiple nodes like a shard of glass or a 20d that's worth a few copper, then you have hit the node farming cap and you need to wait 5-15 minutes before you grab the next node. changing instances will not fix this.

    if you're in an area with lots of skill node farmers, change instances.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited October 2013
    When you first get flagged, you might get a valuable treasure class item before you start getting the trash-treasure items, so it can be a bit hard to tell from one node. I have also on very rare occasions run into a node that held nothing but one treasure item in the middle of a run of normal looting.

    As soon as I see a trash item though, I know to stop. That's a sure sign you've been flagged for looting too much too fast.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • jiglesjigles Member Posts: 1 Arc User
    edited October 2013
    in my case i pick up everything.. most of the times i never look into it... then before i log off i sell all the unwanted to the seller.
    Collision - LVL 60 TR ○○○ ENYO - LVL 60 CW
  • abell39abell39 Member Posts: 1,175 Arc User
    edited October 2013
    I thought skill nodes DID reset when another player looted them. Now I feel bad for leaving stuff when my inventory's full. D:
    Kerensa Loreweaver, level 60 DC | Rilla Turtledove, level 60 CW | Calvin Meriwether, level 60 TR
    Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
  • blackmaulblackmaul Member, NW M9 Playtest Posts: 0 Arc User
    edited October 2013
    Wow, so all this time I thought I just joined an instance with another player that was leaving the junk behind when it was just another stopper put in place against grinding something in the game.

    Going to whine here for a moment. Grind kills in a foundry, we stop your XP, and we'll stop your XP after you kill 2 of X creatures. Kill X creatures we stop your drops.

    Now I find out that literally the only way I found to make some AD (in the game since I'm not L33T enough to make it into the 12.5K GS and +EXP of all instances) by running routes and collecting resources that they even stop me from legitimately farming, just like any other MMO, farming is part of MMOs Cryptic, didn't you know that?

    I understand there are bots out there, they should be easily identified. But instead they put stoppers in place that affect legitimate gaming. Very annoyed.

    Thanks for the responses.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited October 2013
    blackmaul wrote: »
    Wow, so all this time I thought I just joined an instance with another player that was leaving the junk behind when it was just another stopper put in place against grinding something in the game.

    It can be either. If you've been successfully looting for a stretch and it changes, and includes 2-copper trash, your character is flagged. Wait ten minutes for it to reset, or change characters.

    If you are just getting started and you're finding a streak of just treasure items, you're following a leave-behind looter. Also, I don't think the 2-copper items can drop if you're not flagged (though you could hit a single node left behind by someone who just got flagged).

    If you're level 60 and just trying to farm enchantments, you might find it more to your benefit to kill easy mobs in Sharandar. You'll get lots of enchantment drops.
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