I'm sure those of you who pray often are aware of this little gem:
Gain a Celestial Coin the first time you use your Invocation Skill on a given day. Celestial Coins, like the gods themselves, have fleeting form and must be renewed daily to persist in the mortal world.
My question is, is it really necessary, and does it even make sense?
So the coins are literally jumping out of my pocket or vanishing into thin air? Okay, so they're a mystical currency bestowed by the gods so I guess that can make sense? Sort of? It just seems to me that it only exists either to annoy the player base or take away the chance at a coalescent ward and other proper rewards because of course, too much of a good thing is a bad thing in this game.
It bothers me because I prayed yesterday on my TR and because I was like an hour outside the 24-hr invoke period to get my coins, still I lost my coins regardless of actually praying, so those who can't log on at a certain time lose all of that currency for no real reason other than a fictional description.
Comments
Ardent coins reward long-time players, Celestial coins reward consistent players. It is a good thing that different play styles and habits are being rewarded. Players who see losing the coins as a punishment need to step back and realize the intent of said implementation...
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Or... both coins could stick around, and it wouldn't affect anybody differently.
Sorry, but that just sounds like a load of HAMSTER with no real justifiable reason. I'm a consistent player, but sometimes I have to work a particular shift or something. Things happen, and because of that I'm penalized? It's a silly mechanic.
That said. I agree with bioshrike. The celestial coins are there for consistent players to get a reward - and it's honestly a pretty small reward. The profession packs are almost worthless and the enchantment packs have only a pretty small chance of giving you something kind of useful. Honestly, all my coalescent wards I get from invoking (don't get excited - I have a ton of characters that I invoke on every day, I don't get them that often. Maybe one every two or three weeks) tend to sit in my bank doing nothing.
From the stand point of profit and all of that jazz, it just makes sense. People can sugar coat it all they want but it's most likely the reason why this mechanic exists. I know that it will never change, but figured I'd create a topic to see what most people think of this.
All I have ever gotten is potions.
For 7 coins you can get a Coffer of Wondrous Augmentation which has a chance of awarding a coalescent ward. In my experience it's around a 15-20% chance and most people I know would agree with this figure.
The main source of the frustration is not only do you lose something, which is not natural in most games and certainly not MMOs, but in addition the reset is a full reset of all your coins. It is therefore a double whammy and feels like a lot of irrecoverable "time lost" .
As even an admin once proposed, the most you should lose per Celestial Coin reset is one coin, i.e. a decay rather than a complete reset just for missing out on one period out of the seven needed.
There would likely only be 1 reward - Ardent coins, if they were to stick around indefinitely. Again, it is a matter of intent - one rewards the player that *can* login and play every day - and let's be honest here, it takes about 10 seconds to invoke - and don't tell me that you or anyone can't spare 10 seconds every 29 hours, to do this. And, hey, if you do miss a day, you can start right back up accumulating the coins again.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
You don't get wards from invoking itself, instead, you can spend the coins you get from invoking on boxes that contain wards. You didn't know this?
Edit: I must have my god's favor, because I tend to get coalescent wards about half the time. Knock on wood.
[SIGPIC][/SIGPIC]
Like a snow plow, but for people.
If there was no reward/penalty for the daily login mechanic then people who quit would actually just quit immediately and never be seen again. It's yet another hook that keeps players attached in the f2p genre.
But I also don't see how - for example - having the coins not reset is harmful or advantageous to anything - IF the limit is still in place. That is, they don't disappear if you miss a pray-day, but once you have 7, you can't accrue anymore until you spend them, no matter how often you pray.
Edit: inthefade's post above does make sense/is also true, in terms of keeping the player logged in. It's a carrot, basically.
I'm with you - a one coin penalty would be sound, losing all coins is just frustrating and unnecessary.
hahahaha, no. I definitely don't agree. Not even near 15-20%. I have ten characters that I invoke on every day, and like I said, I get one every two or three weeks. That's closer to around 4-5%.
However! I do agree that making it so you lose one coin per day you don't invoke makes more sense to me. I missed a day a few weeks ago and lost 5-6 coins on ALL of my characters, I was pretty annoyed. But life goes on, you know? Nothing buyable with celestial coins is necessary, and you can only ever lose 7 of them, max. I'd be way more irritated if you could accumulate way more than 7 and lose them all.
First of all, people need to get out of the mindset that losing the coins is a punishment. You are getting the the coins as a REWARD for logging in and invoking. The purpose of the celestial coins is to reward people who login and play consistently (i.e. at least one login per 29 hr period). You start with no coins - that is the base condition. You GAIN coins by invoking, and you accumulate coins by logging in at lest once per period. You RETAIN coins by continuing this pattern. The requirement of meeting the very simple criteria is neither excessive nor overly demanding.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
It isn't demanding by any means and honestly I rarely lose all my coins, but the times it did happen were because I was working a 12 hour shift and I just never got the chance to pop on for whatever reason, whether it's a power outage (got lots of those this past month), or me staying at my girlfriend's house, whatever the case may be. I know it's my responsibility and I know that people disagree, but I disagree that all coins should be lost. It may not frustrate you, but it irks me.
If one actually cares about those little rewards in the first place, not gaining any more after 7 (or losing only one per day of no log in) seems incentive enough to spend them and then continue logging on to invoke as often as your personal schedule permits.
I totally agree. I log everyday, then if I want to go out for the weekend I have to lose all I gained during the week. It's stupid. I should lose the 2 coins I'm not inwoking for, but keep the other 5. Other people would gain 4 chests/month, I would gain 3/month. It seems fair to me.
Would be good to if something like: if you don't log for one week you lose your coins. But every single day is not a game, is slavery lol ^_^
Does not change anything if it is a bad mechanic or poorly implemented.
...in your opinion. In my opinion, it is a good mechanic BECAUSE it rewards/gives incentive to people that login daily - especially in the case where someone may have more time than they do money, whatever wards they get can be sold or traded for items they couldn't otherwise afford. In at least a minimal way, it also encourages you to keep up with the game, (if in no other way than to login and invoke day-to-day).
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
There are implementations that do that but do not penalize more than they have to. I already listed one in my original reply, as have others, and you pointedly ignore them.
The current system basically makes a "mountain out of a mole-hill" from a time and reward perspective.
No one thinks to themselves, "I must login today to Neverwinter so I do not lose X Celestial Coins this week". The rewards are not large enough for a normal player to care or indeed track. Instead, they simply lose the opportunity to login due to real life and lose potentially up to a week's worth of time invested creating gaming opportunities. This is further exacerbated with the more alts one owns. So, the current system is a penalty when there is no option involved.
Casual players do not care one way or the other - they will use Invoking for buffs or Ardents or even habit. Players at the margins who are thinking of quitting the game, will just get frustrated at the ONE time they lose X coins and add that to their list of reasons to quit. So, who is it helping and do you honestly think the current system could not be improved?
really?15-20!? ahaha sorry but maybe you should be very lucky. The chance is 8-10%
People who want a reward for logging in daily will have this. Now people that don't want to be punished for not logging in can have it, too by either not removing them or only 1 per day.
Both sides would be happy. Or are the die hard daily login people more happy when they will know that some people lose their coins? The one that logs in daily would not have any negative effect on his playstyle so why all this discussing about "it is a reward for daily login in". You could still login daily if you want and have 7 coins ready in 7 days. If someone won't login for 3 days and the coins would not vanish then he would need 10 days for the final reward.
Just remove that HAMSTER of punishing and just make it a reward - both sides happy and fine for everyone.
Its a very small chance once a week at blue item. I'd rather cry about the price of blue wards in the Zen Shop than this minor Pavlovian trick.
Just wait until the events start requiring a 5hr or even 2hr daily logon window for cumulative combat buffs or other more valuable stuff (or *hopes* buffs to increase daily AD refinement cap while its active). Now they'll be 'losses' worth crying over.
But it already is. There's a reward for consecutive logins. Not being able to do something, doesn't make it a punishment.
Are you being "punished" that you can't get Gaunt coins, because you're not in (can't get in, don't have the time to get in, don't want to get in) a guild?
Are you being punished that you're not getting CN gear, because you don't run (don't have time, don't like dungeons, can't get a good group) CN?
Heck, people can get AD on their first three Invokes each day. Does that mean if you can't do more than one invoke in a day, you're being punished?
No?
Then why are you being punished by not getting this bonus, because you don't or can't do the things that will get you the bonus?
Definitely a yes. I am not in a guild and it makes no sense at all to lock a part of the game (that doesn't reflect guild play anyway) to players. Since guilds can't earn anything in GG why is it mandatory?
Sorry this makes no sense. That would be comparing not invoking at all with invoking and saying that both should give the same rewards what would make the whole invoking obsolete.
You assume that F2P players can't get on the game for literally 1-3 minutes (depending on game loading time) to click ctrl I and then log off once every 29 hours. It's not like it's a hard task, before you go to bed you brush your teeth, put your Pj's on, and hop on NW really fast and ctrl I, just add it to your routine =P
Seriously though there is no way that you are completely occupied to the point you can't take 3 minutes to login in a 29H period, unless you're a doctor who works 24H+ shifts and even then you can afford a tablet PC and do it on the go heh.
We are definitely dominating, and we are always about to win.
Exactly. There is a 29 cooldown period and it SHIFTS when you renew.
i.e. (5 hours leeway)
Day 1: Invoke at 8 AM
You can invoke at the LATEST on Day 2: on 1PM. If you invoke at 9AM
You can invoke at the LATEST on Day 3: on 2PM
It takes around 1-3 minutes to do it EACH day. Heck, I was doing it when I wake up, launch app, go brush teeth, shower, log in, fix coffee/breakfast, select character, wait to load, pray, and log off. Everyone once in a while I actually SIT and wait which takes about 3 minutes or so.
Unless you are pulling 29 hour shift (usually doctors or emergency crew) I don't see the reason that you can't log in.
The idea is to have reward for ALL types of players. This is the reward for people who can play EVERYDAY (well login and invoke for some)
Please review my campaign and I'll return the favor.