inthefade462Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited October 2013
I use tabbed EF for oppressive force spam, not singularity. I only really use singularity in cn and then i have repel tabbed not ef. I dont really get what you are saying, you only need the massive ap gain for spamming sing? Why not keep it and spam OF? EF brings them back together for shard/of
But again im newb cw and not at all dps spec'd, though i usually am top dps.
Chilling presence? it's a great class feature if you use a full chill build.
The top 5 stupid spells are:
- evocation (there are better pure dps class features)
- malestorm of chaos (the aoe is too small)
- chilling cloud (slow, low damage, very limited effect)
- entrangling force. This spell is a PoS in pve, stunning one mob when you can freeze the whole group is pointless.
- storm fury
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uurbsMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 449Bounty Hunter
edited October 2013
In regards to powers: what Kerrovitarra said
In regards to feats: If you're a Tiefling, Tempest Magic doesn't grant you that much. Therefore: don't take it (as you've done). Snap Freeze is a) only affecting targets which are not chilled and as you're went the frost way, everything should have at least one chill and b) IIRC, it only works with a very limited number of powers. Therefore I would omitt that and use Destructive Wizardry. Also why do you put one point in Far Spell?! Thaumaturge is a closed combat caster and not a ranged one--most of your powers (Steal Time, Icy Terrain) are PBAoE. Also 2 ft. is not even noticeable in the game. Therefore, I would put that point into Transcended Master. Elsewise, if you go the Learned Spellcaster or Focused Wizardry path, is a matter of "taste", IMHO
I am surprised that so many people are dissing Entangling Force. I find it useful when I'm facing two baddies at once, e.g., in Sharandar, the Troll and Hewer pair. So I do this:
Tabbed Chill Strike on #1
Entangling Force on #2 (to keep him occupied)
Hurl MM's at #1 to whittle him down
Steal Time or Shard both - baddie #1 is now dead
Then work on #2
I am surprised that so many people are dissing Entangling Force. I find it useful when I'm facing two baddies at once, e.g., in Sharandar, the Troll and Hewer pair. So I do this:
Tabbed Chill Strike on #1
Entangling Force on #2 (to keep him occupied)
Hurl MM's at #1 to whittle him down
Steal Time or Shard both - baddie #1 is now dead
Then work on #2
Replace EF with sudden storm and watch them melt at same time.
Well I will try that, but I think I will end up taking too much damage as I have to be closer to them to use Sudden Storm.
From my experience best CW gameplay is up close and personal. This was contrary to my expectations for a ranged mage class like I was used to in WoW, but here many spells need you near mobs. This type of play will take some adjustment but should be more rewarding.
Side note: if you geared as per the forum guides, you should have more than enough regen and defensive stats to deal with Sharandar packs without even using potions most times.
From my experience best CW gameplay is up close and personal. This was contrary to my expectations for a ranged mage class like I was used to in WoW, but here many spells need you near mobs. This type of play will take some adjustment but should be more rewarding.
Side note: if you geared as per the forum guides, you should have more than enough regen and defensive stats to deal with Sharandar packs without even using potions most times.
Potions are pretty much never necessary for Sharandar if you are geared and playing correctly for the area. Steal Time stuns everything, CoI debuffs (for Thaum) everything, Sudden Storm kills anything that didn't die during Steal Time (usually EotS will proc during Steal Time casting, guaranteeing a wipe of all lower HP mobs).
Side note: if you geared as per the forum guides, you should have more than enough regen and defensive stats to deal with Sharandar packs without even using potions most times.
I do not have any regeneration and my defense right now is about 1300. What should good targets for these stats be?
In regards to feats: If you're a Tiefling, Tempest Magic doesn't grant you that much. Therefore: don't take it (as you've done). Snap Freeze is a) only affecting targets which are not chilled and as you're went the frost way, everything should have at least one chill and b) IIRC, it only works with a very limited number of powers. Therefore I would omitt that and use Destructive Wizardry. Also why do you put one point in Far Spell?! Thaumaturge is a closed combat caster and not a ranged one--most of your powers (Steal Time, Icy Terrain) are PBAoE. Also 2 ft. is not even noticeable in the game. Therefore, I would put that point into Transcended Master. Elsewise, if you go the Learned Spellcaster or Focused Wizardry path, is a matter of "taste", IMHO
Sorry for that point, was a misclick, my intention was to max Trascended Master ^_^
About snap freeze you're right, it would just be for the first strike... the fact is I'm not planning to use storm pillar in combat, do you think I should? Instead of Chilling cloud?
Why are you saying Tempest Magic is not good for a Tiefling? Bonuses don't stack? Well, a +10% below 30% is a +3% average damage anyway, nothing really special...
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uurbsMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 449Bounty Hunter
[...]
About snap freeze you're right, it would just be for the first strike... the fact is I'm not planning to use storm pillar in combat, do you think I should? Instead of Chilling cloud?
You target a group (>2) of MOBs with Storm Pillar first (at least at 51% channeled), from which you'll gain a 10% damage increase for 6 secs. After that you do a full rotatation (3 casts) of Chilling Cloud, which will add stacks of chill and therefore another 18% damage increase if you use Chilling Presence. Thereafter you use your encouters, while continuing to cast Chilling Cloud (just keep the mouse button pressed). I use the cooldown of Sudden Storm (5secs) as a counter for the time of the Destructive Wizardry damage bonus, and recast Storm Pillar, if Sudden Storm is nearly ready.
I do not have any regeneration and my defense right now is about 1300. What should good targets for these stats be?
I do not have the HV set.
1300 defence is fine - that's giving you around 25% damage reduction. I have just over 300 regen and that's lovely for just healing up between fights, saving a fortune on potions.
I use Sudden Storm a lot and you do need to be quite close to use it, but since nearly everything wants to melee you that's not really an issue. The main skill is in making sure you hit with it and the way to that is to use Steal Time first, as they're rushing you. If you lay down Icy Terrain first then CoI or CS or RoF will help freeze them solid too. The nice thing about SS is it has a very short cooldown.
Tele Savalas, Dwarf Thaumaturge CW
Putting the Buff into Debuff since 2013 \o/ (Does that even make sense)?
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pers3phoneBanned Users, Neverwinter Beta UsersPosts: 0Arc User
I do not have any regeneration and my defense right now is about 1300. What should good targets for these stats be?
I do not have the HV set.
I wouldn't bother trying to adjust stats on gear you will soon ditch anyway. Try to get HV, I'm 99% sure it's what all other CWs here think. It takes some work (or money) but it will be worth it, for how long... it remains to be seen.
I have personally around 900 Defense and got HP instead. More HP means more chances to proc Soulforged, so it should come as a rather easy choice, especially with the HV defense-stealing. Sadly the last 2 days something happened to my SF and people killed me during my immunity period during PvP, but I suspect it's due to lag.
As I was mentioning it, you can reapply the buff by recasting Storm Pillar anytime.
Ok but using it every 6 secs doesn't mean using it as main atwill? I mean, using encounters doesn't fill these 6 secs? Also you have to take some time to recharge the pillar...
But as said I have to try to figure out :-)
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uurbsMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 449Bounty Hunter
Ok but using it every 6 secs doesn't mean using it as main atwill? I mean, using encounters doesn't fill these 6 secs? Also you have to take some time to recharge the pillar...
I mentioned what at-will you should perma-use in my above posting: Chilling Cloud--I always keep the mouse button for that pressed, even during the casting of encounters. I only release the button to cast Storm Pillar and after that just press (and keep it pressed) the mouse button again.
Sadly the last 2 days something happened to my SF and people killed me during my immunity period during PvP, but I suspect it's due to lag.
Necrotic damage bypasses Soulforged, so it's likely that you were hit by someone's Tenebrous going off or even the ticks of someone's Lifedrinker enchant. Shocking Execution also completely ignores SF, so that's a common counter as well.
If it's none of the above, then maybe it was just really laggy or buggy as you suggest.
Necrotic damage bypasses Soulforged, so it's likely that you were hit by someone's Tenebrous going off or even the ticks of someone's Lifedrinker enchant. Shocking Execution also completely ignores SF, so that's a common counter as well.
If it's none of the above, then maybe it was just really laggy or buggy as you suggest.
Comments
But again im newb cw and not at all dps spec'd, though i usually am top dps.
The top 5 stupid spells are:
- evocation (there are better pure dps class features)
- malestorm of chaos (the aoe is too small)
- chilling cloud (slow, low damage, very limited effect)
- entrangling force. This spell is a PoS in pve, stunning one mob when you can freeze the whole group is pointless.
- storm fury
In regards to feats: If you're a Tiefling, Tempest Magic doesn't grant you that much. Therefore: don't take it (as you've done). Snap Freeze is a) only affecting targets which are not chilled and as you're went the frost way, everything should have at least one chill and b) IIRC, it only works with a very limited number of powers. Therefore I would omitt that and use Destructive Wizardry. Also why do you put one point in Far Spell?! Thaumaturge is a closed combat caster and not a ranged one--most of your powers (Steal Time, Icy Terrain) are PBAoE. Also 2 ft. is not even noticeable in the game. Therefore, I would put that point into Transcended Master. Elsewise, if you go the Learned Spellcaster or Focused Wizardry path, is a matter of "taste", IMHO
Tabbed Chill Strike on #1
Entangling Force on #2 (to keep him occupied)
Hurl MM's at #1 to whittle him down
Steal Time or Shard both - baddie #1 is now dead
Then work on #2
Replace EF with sudden storm and watch them melt at same time.
Well I will try that, but I think I will end up taking too much damage as I have to be closer to them to use Sudden Storm.
From my experience best CW gameplay is up close and personal. This was contrary to my expectations for a ranged mage class like I was used to in WoW, but here many spells need you near mobs. This type of play will take some adjustment but should be more rewarding.
Side note: if you geared as per the forum guides, you should have more than enough regen and defensive stats to deal with Sharandar packs without even using potions most times.
Potions are pretty much never necessary for Sharandar if you are geared and playing correctly for the area. Steal Time stuns everything, CoI debuffs (for Thaum) everything, Sudden Storm kills anything that didn't die during Steal Time (usually EotS will proc during Steal Time casting, guaranteeing a wipe of all lower HP mobs).
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH
I do not have any regeneration and my defense right now is about 1300. What should good targets for these stats be?
I do not have the HV set.
Ok thanks :-)
Sorry for that point, was a misclick, my intention was to max Trascended Master ^_^
About snap freeze you're right, it would just be for the first strike... the fact is I'm not planning to use storm pillar in combat, do you think I should? Instead of Chilling cloud?
Why are you saying Tempest Magic is not good for a Tiefling? Bonuses don't stack? Well, a +10% below 30% is a +3% average damage anyway, nothing really special...
The bonuses don't stack, that is correct.
1300 defence is fine - that's giving you around 25% damage reduction. I have just over 300 regen and that's lovely for just healing up between fights, saving a fortune on potions.
I use Sudden Storm a lot and you do need to be quite close to use it, but since nearly everything wants to melee you that's not really an issue. The main skill is in making sure you hit with it and the way to that is to use Steal Time first, as they're rushing you. If you lay down Icy Terrain first then CoI or CS or RoF will help freeze them solid too. The nice thing about SS is it has a very short cooldown.
I wouldn't bother trying to adjust stats on gear you will soon ditch anyway. Try to get HV, I'm 99% sure it's what all other CWs here think. It takes some work (or money) but it will be worth it, for how long... it remains to be seen.
I have personally around 900 Defense and got HP instead. More HP means more chances to proc Soulforged, so it should come as a rather easy choice, especially with the HV defense-stealing. Sadly the last 2 days something happened to my SF and people killed me during my immunity period during PvP, but I suspect it's due to lag.
Ok but using it every 6 secs doesn't mean using it as main atwill? I mean, using encounters doesn't fill these 6 secs? Also you have to take some time to recharge the pillar...
But as said I have to try to figure out :-)
Necrotic damage bypasses Soulforged, so it's likely that you were hit by someone's Tenebrous going off or even the ticks of someone's Lifedrinker enchant. Shocking Execution also completely ignores SF, so that's a common counter as well.
If it's none of the above, then maybe it was just really laggy or buggy as you suggest.
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH
Thanks for the info, appreciate it