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Student of the Sword Bug

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  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited November 2013
    pitshade wrote: »
    It's been great playing on Preview today.
    Care to expand on your thoughts? Honestly curious, and not being snarky, promise...

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  • pitshadepitshade Member Posts: 5,665 Arc User
    edited November 2013
    Care to expand on your thoughts? Honestly curious, and not being snarky, promise...
    Just referring to the Student/Restoring Strike bug being fixed there. Apart from Preview, I've been running CTA a lot and when you don't have a cleric most of the time, having a disincentive to using RS is annoying, especially when tanking that buggy boss.

    I also used the feat respec to trade Unstoppable Recovery to get Deep Gash again. It's hard to say how much of my improvement in running Dread Ring is due to that, as the earlier version of my GWF there didn't have a stone and was 11k GS instead of 12k. Regardless, the boss fight in Dread Spire went from being a pain to a fast victory, even though I wasted Slam at the start not realizing that the people running towards me were escaping slaves.
    "We have always been at war with Dread Vault" ~ Little Brother
  • pando83pando83 Member Posts: 2,564 Arc User
    edited November 2013
    Yeah i tried it as soon as the patch hit preview shard, and now the bug is fixed.
    On live server, on the other hand, it's still there.
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited November 2013
    I run some tests and the SotS debuff on yourself is nothing. It's total even lower as i thought. ~1,5% DR you lose if it applied from yourself. But it's nice that it give 5% damage increase per stack for total 15%. ^^
  • godlysoul1godlysoul1 Member Posts: 293 Bounty Hunter
    edited November 2013
    Perfect stats are key in any mmo if you are trying to play competitively whether you are trying to maximize your pve or pvp potential. When you are talking about end game stat perfection, you see items that go for like 100k AD more between the grand and ancient version of the necklace that gives the best offensive stats, or things like bloodied frostwolf pelt that are like 200-500k AD more compared to other good neck slots for a change in 13X life steal. 1.5% DR is huge for a class that is based off of tanking when you are trying to maximize your potential. This definitely needs fixed fast.

    ***Edit: Just saw the post above where someone says they tested on preview and it is fixed, haha... Lo siento. Hopefully it will be fixed with shadowmantle then.
  • edited December 2013
    This content has been removed.
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited December 2013
    already fixed in preview, no need to post in this thread anymore, this problem's solved.
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