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Is the game half full or half empty?

krumple01krumple01 Member Posts: 755 Arc User
edited July 2013 in General Discussion (PC)
I've never really liked the question, is the glass half empty or half full. I understand it's trying to figure out if you are optimistic (half full) or a pessimist (half empty). But I like to be a realist and say it is both half empty and half full. Okay so what am I getting at, what's the point of all this?

Well the game, it has some great enjoyable aspects but it equally has some terrible aspects that are either annoying or just plain boring and should never have been put into a game. I think these aspects are equal with neither one taking a dominate position.

So which is it to you? Is the game half full or half empty?
Post edited by krumple01 on

Comments

  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2013
    . . . . . For me, neither. To me, the game is "full" but has plenty of room to grow and is even close to experiencing a growth spurt (Module 1). I haven't found anything to strike me as terrible. Sure there are some things that I would like done differently, but they're not terrible in my opinion. I don't count bugs and exploit(ers) as those aren't meant to be part of the game and will, in time, be resolved.
  • koldmiserkoldmiser Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 131
    edited July 2013
    zebular wrote: »
    . . . . . For me, neither. To me, the game is "full" but has plenty of room to grow and is even close to experiencing a growth spurt (Module 1). I haven't found anything to strike me as terrible. Sure there are some things that I would like done differently, but they're not terrible in my opinion. I don't count bugs and exploit(ers) as those aren't meant to be part of the game and will, in time, be resolved.

    I couldn't agree more. Especially the last comment. People always act like bugs/exploits are built in to the game intentionally.
    This game is very polished and set itself in a place that it has room to grow.
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited July 2013
    Half finished, but still pretty fun.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited July 2013
    koldmiser wrote: »
    This game is very polished

    Polished????

    "I do not think it means what you think it means"...
  • lltsnwnlltsnwn Member, Neverwinter Beta Users Posts: 787 Bounty Hunter
    edited July 2013
    skalt112 wrote: »
    Half finished, but still pretty fun.

    +1 vote....
    12.jpgRanger.jpg
  • urizendorurizendor Member, Neverwinter Beta Users Posts: 45
    edited July 2013
    Only thing I know is i'm having fun for now. Just reached lvl 60 and finishing Whispering Caverns. With that and having the first module this summer... hmm... :rolleyes: It has plenty of time to grow.
  • farcursefarcurse Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 46
    edited July 2013
    mconosrep wrote: »
    Polished????

    "I do not think it means what you think it means"...

    lol ya xD

    the game atm is a glass half full and also u can call it a building with foundation problems the only issue atm is they want to add more floors before fixing the foundation issues

    the game would be perfect if they fixed the classes on them ( filled with bugs and issues ) and the dungeons the endless mob spawn gets old rly fast ( normally u kill the minions to get to the boss not the boss for the minions to show up )

    nothing wrong with making mistakes its human , also nothing wrong with fixing your mistakes or explaining to ppl why its not a mistake, solid work needs to be done on this title. atm is only a diamond in the rough and the devs are putting the cart in front of the horses
  • ungoodungood Member Posts: 0 Arc User
    edited July 2013
    Most MMO's are a "work in progress" as such, it's hard to get a feel if they are half empty or half full.

    But if the question is simply - are you optimistic or pessimistic about the game and it future. My answer would be: "At this point, I am optimistic, as it's a very new game, and has lots of room to grow and change from it's current core state, but how it changes and grows in the future will have more impact on it's longevity then it's state right now."
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  • cipher9nemocipher9nemo Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    <image removed, sadly>
    cipher_jitn_sig.png
    Hammerfist Clan. Jump into the Night: NW-DMXWRYTAD
  • derpaderpistderpaderpist Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    <image removed, sadly>

    roflcakezors
    " We live in an age of the cheaply made, disposable, high priced junk. " - theunwarshed
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