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How to cut down the number of gold spammers.

silvernitesilvernite Member Posts: 107 Bounty Hunter
edited June 2013 in General Discussion (PC)
Basically I'm tired of having to block/report gold spammers every 5 minutes or less when I'm in town.

Many games have adopted a policy where you have to be a certain level to be able to use the area chat feature like Zone Chat. In my opinion, this game needs to adopt the same requirements. Lets say for example to use the basic "Say" chat, you need to be at least level 10 (easy to obtain) and to use the "Zone" chat, you need to be level 20 or 30.

I don't know if gold spammers are actually being banned or not since there are so many of them, I just know something needs to be done.

I hope people will take the time to voice their opinion on this.

Thanks
Post edited by silvernite on

Comments

  • bobothewizbobothewiz Member Posts: 21 Arc User
    edited June 2013
    ya know, I noticed yesterday some of the gold spammers had actually good roleplaying names. I would have to assume that those are hacked accounts.

    Just found it weird that they actually had names and not a bunch of random letters to make a name.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2013
    The game has a name generator (Mika Hawklight, John Shieldheart, Kylie Loreweaver, etc.). Less work to just accept the first option than to code something to type in a name. The @handles are still random character strings.
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  • knightfalzknightfalz Member Posts: 1,261 Arc User
    edited June 2013
    silvernite wrote: »
    Basically I'm tired of having to block/report gold spammers every 5 minutes or less when I'm in town.

    Many games have adopted a policy where you have to be a certain level to be able to use the area chat feature like Zone Chat. In my opinion, this game needs to adopt the same requirements. Lets say for example to use the basic "Say" chat, you need to be at least level 10 (easy to obtain) and to use the "Zone" chat, you need to be level 20 or 30.

    This punishes legitimate new players who would be unable to use chat effectively to ask questions of established players. Why should they be the sacrificial lambs?
  • chai23chai23 Member Posts: 0 Arc User
    edited June 2013
    bobothewiz wrote: »
    ya know, I noticed yesterday some of the gold spammers had actually good roleplaying names. I would have to assume that those are hacked accounts.

    Just found it weird that they actually had names and not a bunch of random letters to make a name.

    Ive seen this too. Ive also gotten mail from those people.
  • xylithanxylithan Member Posts: 54
    edited June 2013
    One thing that will help is to limit the time between zone chat entries. When they start spamming, you get hit by about 5 spammed messages in the space of a second. I'm trying to right click and report spam while the **** chat window is scrolling due to the spam. Put a 3 second limit on sending messages to zone. That will cut out some of the <font color="orange">HAMSTER</font>.
  • silvernitesilvernite Member Posts: 107 Bounty Hunter
    edited June 2013
    knightfalz wrote: »
    This punishes legitimate new players who would be unable to use chat effectively to ask questions of established players. Why should they be the sacrificial lambs?

    Only slightly, it's easy to reach level 10 which will allow any new player to start asking questions.

    As you know, some game features don't unlock until a player is above this level.
  • nikitaoznikitaoz Member, Neverwinter Beta Users Posts: 149 Bounty Hunter
    edited June 2013
    Players in Protector's Enclave can be muted until level 7.
    But they should be unmuted in the Blacklake District.
    The message limit is good too. The increasing time between messages is good too. That will discourage players from spamming same line endlessly.
  • satorusenpaisatorusenpai Member, Neverwinter Beta Users Posts: 167 Bounty Hunter
    edited June 2013
    level limits do not matter, just simply make it so there is a 30+ second gap between messages outside of the guild channel.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited June 2013
    30 seconds is a lot if you're actually answering questions or having a conversation. You know, using zone like it's intended?
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    All posts pending disapproval by Cecilia
  • satorusenpaisatorusenpai Member, Neverwinter Beta Users Posts: 167 Bounty Hunter
    edited June 2013
    30 seconds is a lot if you're actually answering questions or having a conversation. You know, using zone like it's intended?

    Have played games where it was longer and questions were answered just fine, also there are better ways to have conversations.
  • kerlaakerlaa Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    The problem with lvl limited chat ability imo is that its hard on new players finding information when they first start. I would think a 1 post per 5sec/10sec timer would help more. It prevents the spamming of the gold sellers and makes it easier to report them.
  • torridtempertorridtemper Member Posts: 15 Arc User
    edited June 2013
    knightfalz wrote: »
    This punishes legitimate new players who would be unable to use chat effectively to ask questions of established players. Why should they be the sacrificial lambs?
    There could possibly be another way for new players to get answers. The Zone chat is so filled with trade and bantering anyway, it might be nice to implement some sort of question or mentor system to help people out.
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