Someone has to pay to win for Plague fire enchant and tenebrous the only way to them is from nightmare lockboxes which you need to open with keys, only way to get keys is with zen, you can't get zen without buying it from PW or the Zen exchange, the Zen exchange's Zen is only available if someone else put's up a se;; order for ZEn to AD (day 1 there were no zen seller's)
But its not a bad thing, all PW games are pay to win, but game is a little different because you personally don't have to pay to win but someone dose.
And that means your so-called "competetive players" should either adapt to the changing environment and become more causal or retire when the few remaining mmo become extinct or shrink to the size of a few thousand players (bots included).
Maybe it'll be the other way round and one day for casual players there will only be single player games or simulations like "my little dragon hatchery". Who knows?
In case you find my grammar or spelling weird ---> native german speaker
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sasheriaMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 1Arc User
edited June 2013
Well, the whole idea of Free to play, is the ability to get everything without paying with money (you pay with time) BUT realistically not EVERYONE will do this. Why? because there is a balance between much time to earn it VS how money to spend.
Also another "trick" that Free2Play use is to get the people who are WILLING to pay to compensate for people who don't want to play. It is a balance between to two group.
The people who don't want to pay DOES contribute (in NW it is AD and supplies of BoE items) to players who are willing to pay (buying Zen and get it converted to AD or buy items and sell it for AD)
It is a good balance because that is how the game survived. Sub games (everyone pays) doesn't do as well because there are people who have plenty of time to play a game, but don't have the funds OR don't WANT to spend the funds on the game, but there will always be players who are willing to pay and play.
Maybe it'll be the other way round and one day for casual players there will only be single player games or simulations like "my little dragon hatchery". Who knows?
LOL. Nobody knows what the future will be but you can take clues from the trends.
Maybe one day McDonald's will change to subscription based. Maybe one day you have to subscribe to national TV again. But why should one have to believe that and absolutely nobody is waiting for that to happen.
Oh, let's not forget maybe one day dinosaurs will roam the world again and humans will turn back into apes.
What??? You get more time to do what? No matter how much time you save you can't convert your time into anything that can make you a winner.
Because english slang has always meant the sum of the literal definitions of all the words in the term.
Its about degree, not an absolute.
Your statement is less correct the more TIME it takes to farm the items in question without paying. Its even less correct when the amount of time it takes to farm items sans paying is greater than the amount of time it will take for those items to become obsolete, which then puts the person not paying perpetually behind those who do.
A lot of player complain and cry about it pay 2 win. Of course this game isn't pay 2 win the first person that can prove that ill give ya 10g.
This game is free 2 play. So to me that means I saved 60bucks on buying the game and 14bucks a month on the Sub. Which means in this free 2 play game spending = to that amount makes sense. I mean players will cry ohhh I have no room I have to buy a bag. Just buy one. you already saved 60bucks not having to buy the game. I just think it comes down to greed. For me buying a bag was the first thing cause I love to hoard and farm for gear. I didn't pay 2 win. I just bought something and still saved on not buying a game. This game is perfectly enjoyable though without spending a penny. I just rather show some support and chip in on buying a bag they are only 10bucks so I bought 2.
If you don't think this way. I feel your thinking is wrong and that my opinion but its the opinion that makes perfect sense.
My question to you is the opposite. Why do you think a game being free to play entitles it to our money no matter what prices they set? What happened to the producer having to earn the money of the consumer? Since when was it the right of the content creator to the consumer's money?
See, this is why your logic is stupid in my eyes. Because frankly, no game is entitled to my money. if I feel that the services being offered for money are worth buying, then sure, I'll buy. But just because the game exists doesnt mean I owe it anything.
Because english slang has always meant the sum of the literal definitions of all the words in the term.
Its about degree, not an absolute.
Your statement is less correct the more TIME it takes to farm the items in question without paying. Its even less correct when the amount of time it takes to farm items sans paying is greater than the amount of time it will take for those items to become obsolete, which then puts the person not paying perpetually behind those who do.
So what if you can farm more stuff or run more dungeons than the others? More stuff farmed or faster xp, etc don't make you a winner. It may make you feel good if you have more gold or better gear but if you think that's winning then it is only spiritual victory. In the eyes of the others you don't really gain any special status. They may actually think they are the bigger winners when they are the real ones enjoying the games with or without paying.
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sh4dowrunn3rMember, Neverwinter Beta UsersPosts: 17Arc User
edited June 2013
Well in short run it is pay 2 win. Free players will need looong time to catch up with people who buy perfect enchants with credit card. Until they do players who bought OP gear to own in pvp are pay2win.
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sasheriaMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 1Arc User
My question to you is the opposite. Why do you think a game being free to play entitles it to our money no matter what prices they set? What happened to the producer having to earn the money of the consumer? Since when was it the right of the content creator to the consumer's money?
See, this is why your logic is stupid in my eyes. Because frankly, no game is entitled to my money. if I feel that the services being offered for money are worth buying, then sure, I'll buy. But just because the game exists doesnt mean I owe it anything.
that is true. I think the poster is just saying a different way of thinking. Traditional games usually cost $60 (even MMO) so when it is Free2Play there is no out of pocket cost, but if you "assume" or "pretend" there is, the you are saving money (or pay what you think it is worth)
The good thing about this particular model of Free2Play that you CAN get access to everything in time and some luck. pure grinding will take you forever, but there are stuff that you can sell that people are willing to spend AD on (which you can convert to Zen). A truly dedicated player can probably make a lot of Zen once you reach high level.
Where do you think all those BoE Epics on Auction house came from? Players have reach their max level and farming items so they can sell for AD and later convert AD to Zen and buy stuff without spending any money. (now some probably DID spend money like founder's pack or bag but not required)
I take it that the players who bought their mounts will complain if the "normal" horses you get for gold in game were given a speed buff while in that PvP dungeon to balance things out? I'm sure they're guaranteed to complain if their own store bought mounts were slowed down.
*sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
Comments
What??? You get more time to do what? No matter how much time you save you can't convert your time into anything that can make you a winner.
But its not a bad thing, all PW games are pay to win, but game is a little different because you personally don't have to pay to win but someone dose.
Maybe it'll be the other way round and one day for casual players there will only be single player games or simulations like "my little dragon hatchery". Who knows?
Also another "trick" that Free2Play use is to get the people who are WILLING to pay to compensate for people who don't want to play. It is a balance between to two group.
The people who don't want to pay DOES contribute (in NW it is AD and supplies of BoE items) to players who are willing to pay (buying Zen and get it converted to AD or buy items and sell it for AD)
It is a good balance because that is how the game survived. Sub games (everyone pays) doesn't do as well because there are people who have plenty of time to play a game, but don't have the funds OR don't WANT to spend the funds on the game, but there will always be players who are willing to pay and play.
hence the term really is "Pay2Convenience"
Please review my campaign and I'll return the favor.
LOL. Nobody knows what the future will be but you can take clues from the trends.
Maybe one day McDonald's will change to subscription based. Maybe one day you have to subscribe to national TV again. But why should one have to believe that and absolutely nobody is waiting for that to happen.
Oh, let's not forget maybe one day dinosaurs will roam the world again and humans will turn back into apes.
Because english slang has always meant the sum of the literal definitions of all the words in the term.
Its about degree, not an absolute.
Your statement is less correct the more TIME it takes to farm the items in question without paying. Its even less correct when the amount of time it takes to farm items sans paying is greater than the amount of time it will take for those items to become obsolete, which then puts the person not paying perpetually behind those who do.
My question to you is the opposite. Why do you think a game being free to play entitles it to our money no matter what prices they set? What happened to the producer having to earn the money of the consumer? Since when was it the right of the content creator to the consumer's money?
See, this is why your logic is stupid in my eyes. Because frankly, no game is entitled to my money. if I feel that the services being offered for money are worth buying, then sure, I'll buy. But just because the game exists doesnt mean I owe it anything.
So what if you can farm more stuff or run more dungeons than the others? More stuff farmed or faster xp, etc don't make you a winner. It may make you feel good if you have more gold or better gear but if you think that's winning then it is only spiritual victory. In the eyes of the others you don't really gain any special status. They may actually think they are the bigger winners when they are the real ones enjoying the games with or without paying.
that is true. I think the poster is just saying a different way of thinking. Traditional games usually cost $60 (even MMO) so when it is Free2Play there is no out of pocket cost, but if you "assume" or "pretend" there is, the you are saving money (or pay what you think it is worth)
The good thing about this particular model of Free2Play that you CAN get access to everything in time and some luck. pure grinding will take you forever, but there are stuff that you can sell that people are willing to spend AD on (which you can convert to Zen). A truly dedicated player can probably make a lot of Zen once you reach high level.
Where do you think all those BoE Epics on Auction house came from? Players have reach their max level and farming items so they can sell for AD and later convert AD to Zen and buy stuff without spending any money. (now some probably DID spend money like founder's pack or bag but not required)
Please review my campaign and I'll return the favor.
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*