You probably exited or left the team while you were still dead (hadn't respawned yet). Happens to me on occasion too.
The point of PvP is that playing against players is more engaging and stimulating than playing against algorithms and content that is either predictable, familiar, or repeated. The question I have is why is it that so many people refuse to PvP in PvP games >.>
The point to PVP is a personal question. The enlightenment you seek can only come from within.
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xhritMember, Neverwinter Beta UsersPosts: 0Arc User
edited June 2013
Nothing less then an altered state of consciousness. Epinephrine release is triggered by acute stress hyperarousal; The adrenaline rush when fight or flight survival instincts kick in.
The only time I have felt like I do in pvp is when in actual combat.
The question I have is why is it that so many people refuse to PvP in PvP games >.>
Because the PvP here strictly an add on to the main PvE focus of Neverwinter, merely to attract those MMO players who wouldn't play the game if it wasn't included.
- none whatsoever for me. Its like rockem sockem robots on a screen!
Give me a full party, some bad guys - and we'll MAKE an adventure happen! Play hard, laugh hard and win.
No egos, no whining. Perfection.
i don't know about that,i have seen some pve types act actually worse than pvp players.you make one mistake during pve run and they go crazy on you.why i avoid pve grouping really and prefer pvp.now if it's pve with friends,yeah i'll agree,many laughs are to be had.instead of going nuts over mistakes,they just make jokes about it.
i will say this about pvp in nw,i will not touch it.the gear enchants makes everything to uneven,so early in life of game.i don't have money or time to acquire the enchants.and i don't play as punching bag in games for others amusement.
You slog through terrible game after terrible game just to get that one competitive PvP match that is a lot of fun. And when it's fun, it's really fun.
It's just a shame it's such a rare occurrence. I suspect changes are coming down the pipeline though. PvP will be fixed, I'm sure.
A rich rogue nowadays is fit company for any gentleman; and the world, my dear, hath not such a contempt for roguery as you imagine. - John HAMSTER
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The point of PvP is that playing against players is more engaging and stimulating than playing against algorithms and content that is either predictable, familiar, or repeated. The question I have is why is it that so many people refuse to PvP in PvP games >.>
Give me a full party, some bad guys - and we'll MAKE an adventure happen! Play hard, laugh hard and win.
No egos, no whining. Perfection.
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it is, also why have a PvP mode on a PvE game?
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The only time I have felt like I do in pvp is when in actual combat.
http://en.wikipedia.org/wiki/Battle_trance
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i don't know about that,i have seen some pve types act actually worse than pvp players.you make one mistake during pve run and they go crazy on you.why i avoid pve grouping really and prefer pvp.now if it's pve with friends,yeah i'll agree,many laughs are to be had.instead of going nuts over mistakes,they just make jokes about it.
i will say this about pvp in nw,i will not touch it.the gear enchants makes everything to uneven,so early in life of game.i don't have money or time to acquire the enchants.and i don't play as punching bag in games for others amusement.
It's just a shame it's such a rare occurrence. I suspect changes are coming down the pipeline though. PvP will be fixed, I'm sure.
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