Wonder if the set is gonna work or not work, like the gladiator set hasnt been workin since game realese
It works on the preview shard, but if you are referring to ROE on spell mastery, the cooldown will always stay the same regardless. Its not like recovery works with it anyway.
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crystal892fMember, NW M9 PlaytestPosts: 385Arc User
Useless 450 recovery bonus (I can unequip 700 recovery and it will change CD on my longest CD spell by 0.2 sec. And my recovery is below 3k.)
0 crit, not even remotely enough arpen to compensate for crit loss.
Set is ****.
Orb has some nice stats, however it has less weapon damage then CN orb, and it's pretty close to shadow weaver orb (wts on Beholder server, lol), therefore it's not much better, either.
Useless 450 recovery bonus (I can unequip 700 recovery and it will change CD on my longest CD spell by 0.2 sec. And my recovery is below 3k.)
0 crit, not even remotely enough arpen to compensate for crit loss.
Set is ****.
Orb has some nice stats, however it has less weapon damage then CN orb, and it's pretty close to shadow weaver orb (wts on Beholder server, lol), therefore it's not much better, either.
So you think everyone stacks recovery coz of spell cooldown? I tell you the secret: they do for action point gain. With 40%+ action point gain you can cast 2 blackholes same time on 10 mobs easy. And well... controlling the mobs is your job, not critting them. Thank god you play on other server, so you cant be in my team... i dont like useless CONTROLL wizards.
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ulthzMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 5Arc User
edited June 2013
anyone have screenshot sets for another classe plz?
So you think everyone stacks recovery coz of spell cooldown? I tell you the secret: they do for action point gain. With 40%+ action point gain you can cast 2 blackholes same time on 10 mobs easy. And well... controlling the mobs is your job, not critting them. Thank god you play on other server, so you cant be in my team... i dont like useless CONTROLL wizards.
I can do the same with less then 3k recovery just fine. And if I'm capable of competing with rogues in terms of DPS on some bosses, I'd say it's ten times more useful then getting a blackhole 1 second faster or something.
Bring T1 recovery stuff with recovery slot, mix it with weaver set (or just stack recovery set bonus) => 3500 to 4000 recrovery => you wear for final boss, if needed (that is NOT always). Cost: close to 50 000 diamonds including lvl 5 stones. Easy.
Useless 450 recovery bonus (I can unequip 700 recovery and it will change CD on my longest CD spell by 0.2 sec. And my recovery is below 3k.)
0 crit, not even remotely enough arpen to compensate for crit loss.
Set is ****.
Orb has some nice stats, however it has less weapon damage then CN orb, and it's pretty close to shadow weaver orb (wts on Beholder server, lol), therefore it's not much better, either.
Besides the fact that recovery also speeds up your AP, I think 0.2sec faster cooldown is more important in PvP than PvE. I cant count how often I wished I had an extra 0.2seconds lol. It's about getting that Entangling Forice up before the other CW. It's about having your Icy Rays fire off sooner, hitting and killing that TR in his mid animation when you're 25% or below. Split seconds make a difference in PvP.
You're also assuming that everyone at 60 is clearing CN and getting their Orbs on demand. My group and I been farming CN and Dread Vault, and I have yet to come out with anything. Doing PvP matches, knowing you're guaranteed an Orb after X number of games is alot more realistic than aiming for an Ancient orb.
Bring T1 recovery stuff with recovery slot, mix it with weaver set (or just stack recovery set bonus) => 3500 to 4000 recrovery => you wear for final boss, if needed (that is NOT always). Cost: close to 50 000 diamonds including lvl 5 stones. Easy.
OR you can use a full PvP set, slot Entangling Force on TAB and getting 25%-30% faster cooldown on it, giving you 100% AP refill pretty much on demand, while still adding 3k health. Of course this is for the rare occasions where you do need this much AP recharge, like CN Draco.
Sure. You will see very soon, that crit CW is a bad way to do endgame pve.
I can basically 3 man CN last boss with my group without any glitches, and this patch won't affect PvE much, it'll only make the encounter a little bit longer.
Besides the fact that recovery also speeds up your AP, I think 0.2sec faster cooldown is more important in PvP than PvE. I cant count how often I wished I had an extra 0.2seconds lol. It's about getting that Entangling Forice up before the other CW. It's about having your Icy Rays fire off sooner, hitting and killing that TR in his mid animation when you're 25% or below. Split seconds make a difference in PvP.
You're also assuming that everyone at 60 is clearing CN and getting their Orbs on demand. My group and I been farming CN and Dread Vault, and I have yet to come out with anything. Doing PvP matches, knowing you're guaranteed an Orb after X number of games is alot more realistic than aiming for an Ancient orb.
Tbh that 0.2 sec don't matter much as fights are decided by one EF. If I got someone in it - he's dead, if I survive someone's EF - I cast mine and he's dead. Simple. 0.2 sec cd don't affect it at all.
And idk, I think nowadays everyone and their mom clear CN, because it's so **** easy. We'll see it now but it doesn't look like CN became extremely hard or something.
Our group gear up and then go communism on further drops/AD made by selling them. (From everyone - according to his ability, to each - according to his needs. Or smth.)
And yeah it's good to aim for something you know you'll reach but you can still buy an Ancient Orb. Tho this PvP one, aswell as shadow weaver, are some pretty good options.
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nerhesiMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
Ok so how do you get gauntlgrym coins? I would assume the coins, that you need for T2 pvp, would be from the pvp portion of the game not the PVE portion? Right? Right?!?!?
Or do you get nothing for the 20 on 20 pvp and have to pve for the pvp gear?
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nerhesiMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Ok so how do you get gauntlgrym coins? I would assume the coins, that you need for T2 pvp, would be from the pvp portion of the game not the PVE portion? Right? Right?!?!?
Or do you get nothing for the 20 on 20 pvp and have to pve for the pvp gear?
Sure. You will see very soon, that crit CW is a bad way to do endgame pve.
Meanwhile I did a couple of CN runs. Haven't noticed any difference, I'm more then fine with my below-3k recovery, while competeing with rogues in terms of DPS even on a single target. Yeah, their bleeds was nerfed hard.
Hm. 30% faster on entangle + 5% more damage is probably the best thing in PVP and PvE. You will have a lot more control. You can use enchantments to replace those 450 crit u loose on the Shadow set.
But I have a question. If I meet set 4 req, do I still have the set 2 bonus? Or does set4 replace set2?
Comments
It works on the preview shard, but if you are referring to ROE on spell mastery, the cooldown will always stay the same regardless. Its not like recovery works with it anyway.
0 crit, not even remotely enough arpen to compensate for crit loss.
Set is ****.
Orb has some nice stats, however it has less weapon damage then CN orb, and it's pretty close to shadow weaver orb (wts on Beholder server, lol), therefore it's not much better, either.
So you think everyone stacks recovery coz of spell cooldown? I tell you the secret: they do for action point gain. With 40%+ action point gain you can cast 2 blackholes same time on 10 mobs easy. And well... controlling the mobs is your job, not critting them. Thank god you play on other server, so you cant be in my team... i dont like useless CONTROLL wizards.
Besides the fact that recovery also speeds up your AP, I think 0.2sec faster cooldown is more important in PvP than PvE. I cant count how often I wished I had an extra 0.2seconds lol. It's about getting that Entangling Forice up before the other CW. It's about having your Icy Rays fire off sooner, hitting and killing that TR in his mid animation when you're 25% or below. Split seconds make a difference in PvP.
You're also assuming that everyone at 60 is clearing CN and getting their Orbs on demand. My group and I been farming CN and Dread Vault, and I have yet to come out with anything. Doing PvP matches, knowing you're guaranteed an Orb after X number of games is alot more realistic than aiming for an Ancient orb.
OR you can use a full PvP set, slot Entangling Force on TAB and getting 25%-30% faster cooldown on it, giving you 100% AP refill pretty much on demand, while still adding 3k health. Of course this is for the rare occasions where you do need this much AP recharge, like CN Draco.
I can basically 3 man CN last boss with my group without any glitches, and this patch won't affect PvE much, it'll only make the encounter a little bit longer.
Tbh that 0.2 sec don't matter much as fights are decided by one EF. If I got someone in it - he's dead, if I survive someone's EF - I cast mine and he's dead. Simple. 0.2 sec cd don't affect it at all.
And idk, I think nowadays everyone and their mom clear CN, because it's so **** easy. We'll see it now but it doesn't look like CN became extremely hard or something.
Our group gear up and then go communism on further drops/AD made by selling them. (From everyone - according to his ability, to each - according to his needs. Or smth.)
And yeah it's good to aim for something you know you'll reach but you can still buy an Ancient Orb. Tho this PvP one, aswell as shadow weaver, are some pretty good options.
Or do you get nothing for the 20 on 20 pvp and have to pve for the pvp gear?
Or the simpler question:
What are all the methods to get gauntlgrym coins?
Meanwhile I did a couple of CN runs. Haven't noticed any difference, I'm more then fine with my below-3k recovery, while competeing with rogues in terms of DPS even on a single target. Yeah, their bleeds was nerfed hard.
Yeah, ARP and Crit is way better than +300 power
Fior PvP prolly, for PvE, the 2 set bonus of the ancient MH/OH is tough to beat, it frees you up to gem differently.
I only have 3.4k recovery and even still the 2 set bonus is less than 1% recharge speed.
On the other hand, my DC would gladly perform embarassing acts for the chance...
The weapon damage from the ancient weapon probably still makes it BIS over these.
But I have a question. If I meet set 4 req, do I still have the set 2 bonus? Or does set4 replace set2?
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
Yes you do.
How hard will it be to get this new gear?
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
this is what I'd like to know too....