Right away, one member at random just drops, so you wait ten minutes for a replacement.
Things are going fine, down the first boss. CW ninjas TR loot- too late to get rid of anyone now though, and chances are you'll just get another ninja- so fine, when CW loots, you know to roll need.
Kill second boss despite about 40 adds being up, but the adds wipe you after the boss is dead.
Game decides to ignore the second campfire, so all the way back to the start of the dungeon you go. Get back- there's no loot. Second boss loot- bye bye.
Final boss- wipe while trying to figure out a good strategy. Next try, all the mobs are still spawned- wipe again.
Ninja leaves, and it just so happens that someone decided it would be brilliant to make a game where you cannot get a replacement if someone drops- it's only been a standard feature of mmos for a decade- why include it?
Decide to keep trying anyway- manage through sheer willpower and determination to get through boss- DD chest decides not to spawn even though you started during the dungeon hour, and daily quest decides not to finish.
Y'know, I'm used to bugs at launch, that happens. What I'm not used to is being spammed with back to back bugs, every single time I do a dungeon.
Now, the loot system being a ninja's wet dream isn't a bug, it's a design choice to make it so you're guaranteed to hate almost everyone you group with, and to make sure that guildless players have a very hard time levelling up- and, hopefully, pay real money to get AD, to then buy the gear. I understand that, that's a business decision, that's not going to change- fair enough.
But getting sent to the dungeon's start, not being able to pick a replacement, vanishing loot, adds that don't unspawn, dailies that don't finish and chests that can't be opened- what the **** is going on here? This has been going on all month, and there's not even a hint of a fix? I'd report a bug on the lost loot- but my bug report button isn't working.
Take a moment to ponder just how absurd that last part is.
You people make too big a stink over "ninja looting" as though it's a thing. Everyone who hits "Shift-1" gets an equal chance at the loot. Wipe those tears and roll higher numbers. If you don't win, you don't win. The winner's class really doesn't matter; you're just hypnotized by self-exceptionalism.
You people make too big a stink over "ninja looting" as though it's a thing. Everyone who hits "Shift-1" gets an equal chance at the loot. Wipe those tears and roll higher numbers. If you don't win, you don't win. The winner's class really doesn't matter; you're just hypnotized by self-exceptionalism.
Well...if you actually read his post, you'd note that he was understanding of that problem. But go ahead and continue to troll the forums seeing as you don't bother reading posts you reply to anyways.
Well...if you actually read his post, you'd note that he was understanding of that problem. But go ahead and continue to troll the forums seeing as you don't bother reading posts you reply to anyways.
OP's post is not a valid post because it's just a copy of 73625 other posts.
This isn't a courtroom. There is no "rebuttal."
He clearly stated problems with the game, and just because there's OTHER posts about it, does not make his post any less valid.
Seriously. You...logic...common sense. Doesn't seem to be happening too much.
This isn't a courtroom. There is no "rebuttal."
He clearly stated problems with the game, and just because there's OTHER posts about it, does not make his post any less valid.
Seriously. You...logic...common sense. Doesn't seem to be happening too much.
Jeez, you're slow.
It means he should have added to an existing thread, not create a new one.
So because he made a new thread, it completely invalidates anything he said? Are you daft?
You know what, don't reply. I can't stand arguing with stupidity.
Since you've completely hijacked this thread, arguing that OP's opinion doesn't matter at all regardless if his problem is concurrent with other or not, I'll just report you for trolling.
So, basically, the argument of people here is... since this has been said hundreds of times by other people... it's not an issue? Good to know your position is one of pure logic.
Or are you supporting Cryptic for not bothering to address so many gaping issues with their dungeon crawls after an entire month of this being an issue- and I should note, an issue that is pretty much encompassing the entirety of their endgame at this moment.
No, surely a functional endgame for a game where you can hit 60 in two days isn't important. Right?
You people make too big a stink over "ninja looting" as though it's a thing. Everyone who hits "Shift-1" gets an equal chance at the loot. Wipe those tears and roll higher numbers. If you don't win, you don't win. The winner's class really doesn't matter; you're just hypnotized by self-exceptionalism.
Oh so you are one of those jerks that roll need on everything, good to know who I do not want in my party:rolleyes:.
OP post is fairly accurate and the situation is broken. Here is the solution DEVs (hope you are reading), which is very simple:
1. Gray out need on everything that is not for your class. NEED should only be able to be rolled for class specific items IF you are that class. Everyone else and all else roll greed.
2. Faster queues, which means increasing multiple instances of Dungeons.
3. If someone leaves leaves or gets kicked at ANY time during the dungeon up to and ESPECIALLY prior to the last boss, IMMEDIATELY fill spot from queue.
4. If no spot is filled from queue in 5 minutes, then allow a player to invite someone into the dungeon.
5. Eliminate Group Leader in PUGs, this goes for PVP too, and make a vote to kick option.
0
teepussiMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited May 2013
Yes playing this game with current group tools, outside of premades. Your pretty much just walking hands tied to your back, act entitled selfish brick or just watch from sidelines as others do. Not to mention if 4 out of 5 agree on to something it doesnt matter, if the one not agreeing is the leader or if your down 1 boss and the griefer is not leader your screwed either way if you act upon him. So yeah the group finder is **** harmonous pile of dong atm from pug perspective.
Luckily have not spent dime for some time since game is showing no sign of doing anything about it. Maybe its devs view of how it should be, at least tell us if so.
So because he made a new thread, it completely invalidates anything he said? Are you daft?
You know what, don't reply. I can't stand arguing with stupidity.
Since you've completely hijacked this thread, arguing that OP's opinion doesn't matter at all regardless if his problem is concurrent with other or not, I'll just report you for trolling.
If I have to explain to you why making a new thread about something that already has 8765 posts is a bad thing, you must be suffering from severe brain damage.
So with your faulty logic....if 8765 people report the same bug/exploit, only the first person is correct and all the other people are delusional. Good job. You win the title of village idiot.
So with your faulty logic....if 8765 people report the same bug/exploit, only the first person is correct and all the other people are delusional. Good job. You win the title of village idiot.
No, they're just doing it wrong.
It didn't say it invalidates their opinion, it invalidates their post.
Oh so you are one of those jerks that roll need on everything, good to know who I do not want in my party:rolleyes:.
No, actually. I don't have room in inventory to pick up every piece of trash that goes up for roll. But I'm not so selfish as to assume that when I do roll on something that it's somehow "meant" for me just because I'm playing a character for whom the item is not tinted red. High roll wins, full stop.
Oh so you are one of those jerks that roll need on everything, good to know who I do not want in my party:rolleyes:.
OP post is fairly accurate and the situation is broken. Here is the solution DEVs (hope you are reading), which is very simple:
1. Gray out need on everything that is not for your class. NEED should only be able to be rolled for class specific items IF you are that class. Everyone else and all else roll greed.
2. Faster queues, which means increasing multiple instances of Dungeons.
3. If someone leaves leaves or gets kicked at ANY time during the dungeon up to and ESPECIALLY prior to the last boss, IMMEDIATELY fill spot from queue.
4. If no spot is filled from queue in 5 minutes, then allow a player to invite someone into the dungeon.
5. Eliminate Group Leader in PUGs, this goes for PVP too, and make a vote to kick option.
*Folds carefully ... puts in envelope stamped "urgent" ... mails special delivery to Dev Team~
You people make too big a stink over "ninja looting" as though it's a thing. Everyone who hits "Shift-1" gets an equal chance at the loot. Wipe those tears and roll higher numbers. If you don't win, you don't win. The winner's class really doesn't matter; you're just hypnotized by self-exceptionalism.
Ah, for the good old days, when there actually was a "community" on MMO servers, and everyone knew that you didn't "need" on stuff that you didn't, well, need.
Ah, for the good old days, when there actually was a "community" on MMO servers, and everyone knew that you didn't "need" on stuff that you didn't, well, need.
Ah, for the good old days, when there actually was a "community" on MMO servers, and everyone knew that you didn't "need" on stuff that you didn't, well, need.
Who would have ever thunk that the words "Need, Greed, and Pass" actually mean "Need, Greed, and Pass."
Because if they didn't really mean "Need, Greed, and Pass" then it would be simply ... "Roll."
If you all actually read the latest update the Devs gave information on current issues and what there working towards on fixing for the release of the full version of the game. Apparently you have not partaken in a game that is still in beta.
If you all actually read the latest update the Devs gave information on current issues and what there working towards on fixing for the release of the full version of the game. Apparently you have not partaken in a game that is still in beta.
I gave up trying to understand mmo companies a long time ago.
It is the only section of the video game industry that is for some reason allowed to release their game as a finished product with massive game-breaking bugs still present. It is the only section of the video game industry where the companies are allowed to charge you through the nose for virtual items.
The entire genre is illogical, yet for some reason you still have masses who jump to their defense.
There is no rhyme or reason to be had here, just accept it and move on.
Ah, for the good old days, when there actually was a "community" on MMO servers, and everyone knew that you didn't "need" on stuff that you didn't, well, need.
Everything used to be better in the past, right?
What's actually broken in this system is the fact that not everyone gets their own reserved loot. If I'm a TR and an orb drops from the boss, I've already lost one die roll (after queueing and fighting through the dungeon for an hour). We know that 80% of the team is leaving this encounter empty-handed. That's broken. Everyone should get loot, but they don't. Everyone should have an equal *chance* at loot, then. Therefore, everyone should roll Need, all the time, unless they really do want to opt out for other reasons.
What's actually broken in this system is the fact that not everyone gets their own reserved loot. If I'm a TR and an orb drops from the boss, I've already lost one die roll (after queueing and fighting through the dungeon for an hour). We know that 80% of the team is leaving this encounter empty-handed. That's broken. Everyone should get loot, but they don't. Everyone should have an equal *chance* at loot, then. Therefore, everyone should roll Need, all the time, unless they really do want to opt out for other reasons.
Right away, one member at random just drops, so you wait ten minutes for a replacement.
Seen that happen twice in about seventy runs.
Things are going fine, down the first boss. CW ninjas TR loot- too late to get rid of anyone now though, and chances are you'll just get another ninja- so fine, when CW loots, you know to roll need.
Never seen that one happen. Because there is no such thing as ninja-looting in this game.
Kill second boss despite about 40 adds being up, but the adds wipe you after the boss is dead.
Haven't seen that one yet.
Decide to keep trying anyway- manage through sheer willpower and determination to get through boss- DD chest decides not to spawn even though you started during the dungeon hour, and daily quest decides not to finish.
Seen the DD chest bug once, never had a problem with dailies.
So, no, your description is far from my average dungeon run.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
Comments
Hope to see more cool stories from you in the future.
New & exciting things keep me going!
Well...if you actually read his post, you'd note that he was understanding of that problem. But go ahead and continue to troll the forums seeing as you don't bother reading posts you reply to anyways.
OP's post is not a valid post because it's just a copy of 73625 other posts.
So those other valid 73625 other posts invalidate his? You sir, are logic king today, aren't ya.
All but the first invalidate the first.
I'll be eagerly awaiting your rebuttal.
This isn't a courtroom. There is no "rebuttal."
He clearly stated problems with the game, and just because there's OTHER posts about it, does not make his post any less valid.
Seriously. You...logic...common sense. Doesn't seem to be happening too much.
Jeez, you're slow.
It means he should have added to an existing thread, not create a new one.
You know what, don't reply. I can't stand arguing with stupidity.
Since you've completely hijacked this thread, arguing that OP's opinion doesn't matter at all regardless if his problem is concurrent with other or not, I'll just report you for trolling.
Or are you supporting Cryptic for not bothering to address so many gaping issues with their dungeon crawls after an entire month of this being an issue- and I should note, an issue that is pretty much encompassing the entirety of their endgame at this moment.
No, surely a functional endgame for a game where you can hit 60 in two days isn't important. Right?
Oh so you are one of those jerks that roll need on everything, good to know who I do not want in my party:rolleyes:.
OP post is fairly accurate and the situation is broken. Here is the solution DEVs (hope you are reading), which is very simple:
1. Gray out need on everything that is not for your class. NEED should only be able to be rolled for class specific items IF you are that class. Everyone else and all else roll greed.
2. Faster queues, which means increasing multiple instances of Dungeons.
3. If someone leaves leaves or gets kicked at ANY time during the dungeon up to and ESPECIALLY prior to the last boss, IMMEDIATELY fill spot from queue.
4. If no spot is filled from queue in 5 minutes, then allow a player to invite someone into the dungeon.
5. Eliminate Group Leader in PUGs, this goes for PVP too, and make a vote to kick option.
Luckily have not spent dime for some time since game is showing no sign of doing anything about it. Maybe its devs view of how it should be, at least tell us if so.
If I have to explain to you why making a new thread about something that already has 8765 posts is a bad thing, you must be suffering from severe brain damage.
No, they're just doing it wrong.
It didn't say it invalidates their opinion, it invalidates their post.
Their post IS their opinion. How can you be this dense?\
I'm done here.
No, a post is just a delivery method for one's thoughts.
I can't believe I have to explain this to you. Must be embarrassing for you?
No, actually. I don't have room in inventory to pick up every piece of trash that goes up for roll. But I'm not so selfish as to assume that when I do roll on something that it's somehow "meant" for me just because I'm playing a character for whom the item is not tinted red. High roll wins, full stop.
*Folds carefully ... puts in envelope stamped "urgent" ... mails special delivery to Dev Team~
Ah, for the good old days, when there actually was a "community" on MMO servers, and everyone knew that you didn't "need" on stuff that you didn't, well, need.
It was never "everyone".
Who would have ever thunk that the words "Need, Greed, and Pass" actually mean "Need, Greed, and Pass."
Because if they didn't really mean "Need, Greed, and Pass" then it would be simply ... "Roll."
Hmm ... I so smart
(http://nw.perfectworld.com/news/?p=896631)
Or point me to where this definition is written down by Cryptic/PWE.
Talk is cheap.
Show me the money! lol
It is the only section of the video game industry that is for some reason allowed to release their game as a finished product with massive game-breaking bugs still present. It is the only section of the video game industry where the companies are allowed to charge you through the nose for virtual items.
The entire genre is illogical, yet for some reason you still have masses who jump to their defense.
There is no rhyme or reason to be had here, just accept it and move on.
Everything used to be better in the past, right?
What's actually broken in this system is the fact that not everyone gets their own reserved loot. If I'm a TR and an orb drops from the boss, I've already lost one die roll (after queueing and fighting through the dungeon for an hour). We know that 80% of the team is leaving this encounter empty-handed. That's broken. Everyone should get loot, but they don't. Everyone should have an equal *chance* at loot, then. Therefore, everyone should roll Need, all the time, unless they really do want to opt out for other reasons.
You . just . don't . get . it.
Seen that happen twice in about seventy runs.
Never seen that one happen. Because there is no such thing as ninja-looting in this game.
Haven't seen that one yet.
Seen the DD chest bug once, never had a problem with dailies.
So, no, your description is far from my average dungeon run.
Well, I'm convinced.