bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited May 2013
If I'm playing solo, *I* get every drop. It seems only fair, then, that on a team, whenever loot is dropped, everybody on the team gets one...
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
Sadly, the MMO communities of today are full of immature players who cannot be trusted with an unrestricted Need button.
I suspect it's one of the many things that happens when a game has an automated LFG system. If one can just hop into an instance with no effort and no need of person-to-person interaction, other players may start to look less like teammates and/or potential friends, and more like tools or NPC companions or something.
Not to say there weren't similar issues before LFG, but by taking away the requirement to actually, you know, communicate with other people in the group, it effectively anonymizes the whole process of grouping.
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The gorilla formerly known as Kolikos
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scarletttalonMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 23Arc User
If a drop is class specific and it is NOT my class I should NOT be allowed to roll "need" on it, the "need" option should be grayed out for me and for all the other party members that don't qualify class wise.
I agree mostly, but I think it should be taken into consideration if the item indeed is an upgrade for the person rolling on it i.e. it should be compared to the item in the slot of the person who rolls it; people who marginally benefit from it and roll need should have precedence.
Why not take it further than WoW? It's very trivial to implement.
I agree mostly, but I think it should be taken into consideration if the item indeed is an upgrade for the person rolling on it i.e. it should be compared to the item in the slot of the person who rolls it; people who marginally benefit from it and roll need should have precedence.
Why not take it further than WoW? It's very trivial to implement.
Why stop there? Why not have the game just give the item to the person who could use it most, or drop it into a random person's inventory if it's not an upgrade? Couldn't possibly be anything at all wrong with that, could there?
Comments
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Not to say there weren't similar issues before LFG, but by taking away the requirement to actually, you know, communicate with other people in the group, it effectively anonymizes the whole process of grouping.
The gorilla formerly known as Kolikos
I laughed. Wow, golden child :rolleyes:
But yes, "need before greed" needs to be implemented.
Tera has a similar "roll" implementation as this.
Why not take it further than WoW? It's very trivial to implement.
The gorilla formerly known as Kolikos