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TR got ninja nerfed. Rejoice whiners, they finally caved in.

13

Comments

  • pops000pops000 Member Posts: 250 Bounty Hunter
    edited May 2013
    anashim wrote: »
    The dictionary begs to differ.

    Only in the South.
  • jjeshopjjeshop Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Don't even care. Throwing knife spam x 12 though... nerf that **** plox.

    Plox? For real? What are you, a 12/yo WoW addict?
    IGN: Teseanna

    Closed :D Beta :D Tester
    [SIGPIC]i100.photobucket.com/albums/m23/jjeshop/ooo-1.png[/SIGPIC]
  • pilf3rpilf3r Member Posts: 0 Arc User
    edited May 2013
    Welp now they can move on and nerf CW I mean we all know its seriously OP.
    [SIGPIC][/SIGPIC]
    Neverwinter Thieves Guild
  • urdefmadurdefmad Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 145 Bounty Hunter
    edited May 2013
    pilf3r wrote: »
    Welp now they can move on and nerf CW I mean we all know its seriously OP.

    CW is way more OP than rogue. funny thing is they probably won't nerf CW cause hardly anyone is complaining about them

    lets be real, they only nerfed rogue cause of all the forum QQ.
  • jjeshopjjeshop Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    I can't crit in stealth lol. you qq'ers still gonna die lol
    IGN: Teseanna

    Closed :D Beta :D Tester
    [SIGPIC]i100.photobucket.com/albums/m23/jjeshop/ooo-1.png[/SIGPIC]
  • stonedbillstonedbill Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    CW crits for 100+million... Rogues totally need a nerf. QQ
    1ovlbg9.png

    Smoke@stonedbill - Mindflayer - 60 Rogue
  • pops000pops000 Member Posts: 250 Bounty Hunter
    edited May 2013
    Ok kids, stop your campaign for other class nerfs, PWE is way ahead of you.
  • jjeshopjjeshop Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    graebeerd wrote: »
    oh c'mon. at current AD:zen ratios it would only take 3.5 months of dailies to buy 1 respec!

    you are doing something wrong...
    IGN: Teseanna

    Closed :D Beta :D Tester
    [SIGPIC]i100.photobucket.com/albums/m23/jjeshop/ooo-1.png[/SIGPIC]
  • kiralynkiralyn Member Posts: 1,440 Arc User
    edited May 2013
    rhoric wrote: »
    You pvpers need to butt out and stop destroying pve

    That was seriously one of the worst things about WoW..... annoying pvper's complaints about "balance" constantly HAMSTER up the abilities in pve. It's the one big thing I don't understand - why these "serious" pvpers don't find a real pvp game (one designed for & around it) intead of jumping into all these pve games and trying to get the focus shifted to pvp.
  • forsakenlich1forsakenlich1 Banned Users, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    urdefmad wrote: »
    they nerfed lashing blade which was one of our main skills to the point of uselessness now.

    you guys need not fear rogues anymore

    stun

    silence

    spammable dodge mechanic

    clone mechanic

    ranged

    melee

    execute

    burst

    sustained damage

    stealth

    yeah your in a horrible place

    in your brain

    get a lobotomy
  • urdefmadurdefmad Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 145 Bounty Hunter
    edited May 2013
    ^anyone whos not chit at pvp knows rogue isn't half as OP as all the QQ'ers like yourself make them out to be

    good players can handle rogues fine
  • hearsticlesicushearsticlesicus Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 26 Arc User
    edited May 2013
    Wow. This thread has really degenerated into adolescent HAMSTER-tossing.

    Once again, most of us don't mind the nerf -- we can adjust.

    The problem is that no patch notes were released and we don't know exactly what was changed, hindering our ability to adjust properly.

    The problem is that it sets a horrible precedent that Cryptic is going to randomly adjust things without telling us, forcing us to waste 6 US dollars on a respec without even knowing WHAT was changed or how we should compensate.

    The problem is that it costs 6 bucks to respec in the first place, really.
  • kikoodutroa8kikoodutroa8 Member Posts: 2 Arc User
    edited May 2013
    kiralyn wrote: »
    That was seriously one of the worst things about WoW..... annoying pvper's complaints about "balance" constantly HAMSTER up the abilities in pve. It's the one big thing I don't understand - why these "serious" pvpers don't find a real pvp game (one designed for & around it) intead of jumping into all these pve games and trying to get the focus shifted to pvp.

    Because these guys are not good and need a crutch.
    In mmos, class and abilities are never balanced, and you got gear on top of that, which can give you a large advantage on your opponents, which you'll then claim is "skill".
    In "real" pvp games, like E-sport games, there is no such thing, so these same "serious" pvpers don't perform as well and it probably hurts their feelings.
  • doomsagadoomsaga Member Posts: 0 Arc User
    edited May 2013
  • decivexdecivex Member, Neverwinter Beta Users Posts: 13 Arc User
    edited May 2013
    doomsaga wrote: »
    Just because some people are saying things does not automatically make it true

    You're correct, but when a lot of people start saying the same thing, and many of those people are known for fact based rational thought and opinion, it deserves a second look. Not a single person ever said that because one random person said something that it is automatically true.

    Less speculation more facts/testing.
  • scififan78scififan78 Member Posts: 1,386 Arc User
    edited May 2013
    I have never known Cryptic to ninja nerf anything before. They have always been forthcoming with nerfs on STO. Granted it is a different development team, I would expect the same courtesy. Of course expecting and getting are two different things.
  • powersoulpowersoul Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
  • urdefmadurdefmad Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 145 Bounty Hunter
    edited May 2013
    ^ proof that it was indeed nerfed. just cause it wasn't "meant" to bypass armor doesn't mean it's not a nerf to lashing blade.

    so lol @ those that were so adamant on saying they didn't make any changes to rogue. eat it
  • powersoulpowersoul Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    urdefmad wrote: »
    ^ proof that it was indeed nerfed. just cause it wasn't "meant" to bypass armor doesn't mean it's not a nerf to lashing blade.

    so lol @ those that said they didn't make any changes.

    Your definition of nerfed is in question. Would be more accurate to say it is now working as intended.

    There is absolutely no reason why a very well geared Guardian Fighter is taking 14k damage from a single ability in the 50-59 bracket.

    You enjoyed the OP, cry your little tears and get over it. Balance happens.
    [SIGPIC][/SIGPIC]
  • scififan78scififan78 Member Posts: 1,386 Arc User
    edited May 2013
    urdefmad wrote: »
    ^ proof that it was indeed nerfed. just cause it wasn't "meant" to bypass armor doesn't mean it's not a nerf to lashing blade.

    so lol @ those that were so adamant on saying they didn't make any changes to rogue. eat it

    No, that would be known as a "fix" not a "nerf"
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited May 2013
    Seriously? That is all it takes is for someone to scream chicken little and you flock like sheep.

    Check facts before spewing anything.

    You people sure that maybe the skill that was "tuned" wasn't something along the lines of..

    A skill that improperly bypasses defensive stats and is doing too much damage and might need correction?
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited May 2013
    urdefmad wrote: »
    ^anyone whos not chit at pvp knows rogue isn't half as OP as all the QQ'ers like yourself make them out to be good players can handle rogues fine

    Good rogues will handle this bug fix (the skill unintentionally ignoring defense) fine.
    Unsure about skills and feats? Check the Master List of Class Builds!
  • urdefmadurdefmad Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 145 Bounty Hunter
    edited May 2013
    if you want to be technical about it, this change can be both classified as a "fix" and a "nerf"

    changing a skill to make it less good is a nerf, regardless if it was working as intended or not prior
  • decivexdecivex Member, Neverwinter Beta Users Posts: 13 Arc User
    edited May 2013
    I must have missed it. Can someone cite me the evidence that Lashing Blade was bypassing AC/Defense?
  • showatt0016showatt0016 Member Posts: 1 Arc User
    edited May 2013
    Your name is fitting. You're also full of ****.

    edit for clarity: Yes there was a change. No it isn't a big deal. My TR is still fully capable of doing everything he did before. Hopefully this will get some of the ~elitepvp~ locust to swarm to another game and stop ****ting up this one.

    Lol bro you got checkmated so bad.
    scififan78 wrote: »
    No, that would be known as a "fix" not a "nerf"

    fix nerf you're just playing with words mate.
    Rogue damage got toned down. No matter what you say nothing's gonna change that.
  • pilf3rpilf3r Member Posts: 0 Arc User
    edited May 2013
    urdefmad wrote: »
    CW is way more OP than rogue. funny thing is they probably won't nerf CW cause hardly anyone is complaining about them

    lets be real, they only nerfed rogue cause of all the forum QQ.

    No really! I wouldn't have guessed at that from all the nerf threads since alpha and betas! Thnx for pointing it out to me.

    Like I have been saying since before the forum merge PVP should go DIAF, be reborn and perhaps go LIAFF elsewhere.
    [SIGPIC][/SIGPIC]
    Neverwinter Thieves Guild
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited May 2013
    fix nerf you're just playing with words mate.
    Rogue damage got toned down. No matter what you say nothing's gonna change that.

    There is a difference between a fix and a nerf. The skill was apparently never intended to by pass defense stats and it was a simple bug. A nerf is when a skill does the intended damage, but the developers feel that in spite of their original thoughts it does too much damage and jeopardizes the class balance.

    Do you only want to win because you use a bugged skill? Where's the pride in that?
    Unsure about skills and feats? Check the Master List of Class Builds!
  • decivexdecivex Member, Neverwinter Beta Users Posts: 13 Arc User
    edited May 2013
    imivo wrote: »
    The skill was apparently never intended to by pass defense stats and it was a simple bug. A nerf is when a skill does the intended damage, but the developers feel that in spite of their original thoughts it does too much damage and jeopardizes the class balance.

    Link, or are you just making this all up?
  • edited May 2013
    This content has been removed.
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited May 2013
    shahualing wrote: »
    But at the same time I agree that in a game where respecs cost 6USD each, it'd be all too easy for Cryptic to completely change things up every few weeks to rake in cash.

    In their other games, they give free respecs when major changes happen, so I'm not worried about this. Fixing a bug doesn't qualify as a major change, since the skill works like it says in the tooltip. It just did more damage because it was bugged. It's still a very good skill.
    Unsure about skills and feats? Check the Master List of Class Builds!
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