obviously they didn't include it in patchnotes as they're shady like that, but its a confirmed nerf. rogues don't do nearly as much damage now, no more 1 shotting
obviously they didn't include it in patchnotes as they're shady like that, but its a confirmed nerf. rogues don't do nearly as much damage now, no more 1 shotting
There's proof that happened. Unless there are patch notes saying it, I don't believe it.
Pinkamena Diane Pie - Great Warrior Fighter
One, two, Pinkie's coming for you, three, four, you better lock your door, five, six, grab your crucifix, seven, eight, gonna stay up late, nine, ten, never party again.
One, two, Pinkie's coming for you, three, four, you better lock your door, five, six, grab your crucifix, seven, eight, gonna stay up late, nine, ten, never party again.
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hearsticlesicusMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 26Arc User
edited May 2013
Apparently, Trickster Rogue was ninja nerfed overnight? Is this true? I've got to be mistaken about this, surely.
For those who are wondering what a 'ninja nerf' might be, I mean a change to the class' powers (damage or functionality, damage in this case) that is done without any notification via patch notes or even a token forum announcement.
The reason I am asking for clarification is partially because I respec'd when I got on today to try out a new build which would rely less on Lashing Blade (which is apparently what got the hatchet) and leaves me unable to tell if the change in damage is a result of my new spec or a ninja nerf, and partially out of utter disbelief that this kind of practice would be undertaken by what I've always considered a legitimate developer.
I really hope it isn't true because it would be an extremely nebulous, unscrupulous practice to change the core mechanics of a class which most of the player base's level 60 build is based around without any sort of notification or explanation on what exactly was altered and then, ON TOP OF THAT, make us pay for a respec to adjust with microtransaction fees (i.e. 600 zen or 6 US dollars per respec token).
I know many of you may be happy that TR's got nerfed and honestly, I have no gripe with a damage reduction of Lashing Blade. But before you say, "lol TR got nerfed hurray", consider the fundamental principle at work here: that a developer would nerf your class and then make you pay real money to experiment with new builds to overcome the change.
Interesting...according to your definition of "Ninja Nerf" I have been Ninja Nerfed on my Taxes, My Health Care costs, My Pay, My Car Insurance, My Cable Company, My Cell Phone Provider, My Wife, all 3 of my kids and the Vet I take the dog to.
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hearsticlesicusMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 26Arc User
Interesting...according to your definition of "Ninja Nerf" I have been Ninja Nerfed on my Taxes, My Health Care costs, My Pay, My Car Insurance, My Cable Company, My Cell Phone Provider, My Wife, all 3 of my kids and the Vet I take the dog to.
Please see the TR board for proof, or, you know, play one at level 60.
I'm not a troll and it's certainly been nerfed. Lashing Blade was critting for 10k+ if properly executed with the Executioner build, now it hits for like 4k crit with 100% crit severity.
Dunno what some people are talking about, maybe they just suck at playing their classes, I'm still getting what I did with Lashing Strike as I was yesterday, 10-15K crits. (lvl 60 Geared Rogue).
So, must just be a rumor, or people are forgetting that in order to do the most damage, you NEED to use stealth first...
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perfectself82Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
obviously they didn't include it in patchnotes as they're shady like that, but its a confirmed nerf. rogues don't do nearly as much damage now, no more 1 shotting
Your name is fitting. You're also full of ****.
edit for clarity: Yes there was a change. No it isn't a big deal. My TR is still fully capable of doing everything he did before. Hopefully this will get some of the ~elitepvp~ locust to swarm to another game and stop ****ting up this one.
Dunno what some people are talking about, maybe they just suck at playing their classes, I'm still getting what I did with Lashing Strike as I was yesterday, 10-15K crits. (lvl 60 Geared Rogue).
So, must just be a rumor, or people are forgetting that in order to do the most damage, you NEED to use stealth first...
Honestly i figure its something to do with more people getting the PvP gear so there Damage is dropping and there QQing they can't kill people quickly...
Honestly i figure its something to do with more people getting the PvP gear so there Damage is dropping and there QQing they can't kill people quickly...
people did tests on pve mobs not just pvp, damage was reduced
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perfectself82Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Interesting...according to your definition of "Ninja Nerf" I have been Ninja Nerfed on my Taxes, My Health Care costs, My Pay, My Car Insurance, My Cable Company, My Cell Phone Provider, My Wife, all 3 of my kids and the Vet I take the dog to.
This is so stupid it actually made my day, thanks.
Common sense is hard to come by around here it seems..
Not checkm8. Just another 'oh no the sky is falling' reaction from the ~elitepvp~ types. Nothing new here.
Yes it seems
Pinkamena Diane Pie - Great Warrior Fighter
One, two, Pinkie's coming for you, three, four, you better lock your door, five, six, grab your crucifix, seven, eight, gonna stay up late, nine, ten, never party again.
Please see the TR board for proof, or, you know, play one at level 60.
I'm not a troll and it's certainly been nerfed. Lashing Blade was critting for 10k+ if properly executed with the Executioner build, now it hits for like 4k crit with 100% crit severity.
I am level 30 TR and I hit for 3k. No way you only hit for 4k. Either that, you are grossly under-exagerating.
But yeah, TR rogues recieved a huge punchin the nethers. I logged in after the 'patch' and was dismayed that I couldn't facemelt as quickly.
Unlike others, I did incredibly believe that the damage reduction was needed.
Comments
they nerfed lashing blade which was one of our main skills to the point of uselessness now.
you guys need not fear rogues anymore
There's proof that happened. Unless there are patch notes saying it, I don't believe it.
For those who are wondering what a 'ninja nerf' might be, I mean a change to the class' powers (damage or functionality, damage in this case) that is done without any notification via patch notes or even a token forum announcement.
The reason I am asking for clarification is partially because I respec'd when I got on today to try out a new build which would rely less on Lashing Blade (which is apparently what got the hatchet) and leaves me unable to tell if the change in damage is a result of my new spec or a ninja nerf, and partially out of utter disbelief that this kind of practice would be undertaken by what I've always considered a legitimate developer.
I really hope it isn't true because it would be an extremely nebulous, unscrupulous practice to change the core mechanics of a class which most of the player base's level 60 build is based around without any sort of notification or explanation on what exactly was altered and then, ON TOP OF THAT, make us pay for a respec to adjust with microtransaction fees (i.e. 600 zen or 6 US dollars per respec token).
I know many of you may be happy that TR's got nerfed and honestly, I have no gripe with a damage reduction of Lashing Blade. But before you say, "lol TR got nerfed hurray", consider the fundamental principle at work here: that a developer would nerf your class and then make you pay real money to experiment with new builds to overcome the change.
Say it ain't so, Cryptic. I hope I'm wrong here.
Sigh.
/10charlol
Hence Wizard's always had that one Melf's Acid Arrow on hand.
Please see the TR board for proof, or, you know, play one at level 60.
I'm not a troll and it's certainly been nerfed. Lashing Blade was critting for 10k+ if properly executed with the Executioner build, now it hits for like 4k crit with 100% crit severity.
Tinkering or reinventing the wheel?
So, must just be a rumor, or people are forgetting that in order to do the most damage, you NEED to use stealth first...
Your name is fitting. You're also full of ****.
edit for clarity: Yes there was a change. No it isn't a big deal. My TR is still fully capable of doing everything he did before. Hopefully this will get some of the ~elitepvp~ locust to swarm to another game and stop ****ting up this one.
Proof: http://nw-forum.perfectworld.com/forumdisplay.php?678-The-Thieves-Den
http://nw-forum.perfectworld.com/forumdisplay.php?678-The-Thieves-Den
checkm8
Honestly i figure its something to do with more people getting the PvP gear so there Damage is dropping and there QQing they can't kill people quickly...
people did tests on pve mobs not just pvp, damage was reduced
Not checkm8. Just another 'oh no the sky is falling' reaction from the ~elitepvp~ types. Nothing new here.
This is so stupid it actually made my day, thanks.
Yes it seems
I am level 30 TR and I hit for 3k. No way you only hit for 4k. Either that, you are grossly under-exagerating.
But yeah, TR rogues recieved a huge punchin the nethers. I logged in after the 'patch' and was dismayed that I couldn't facemelt as quickly.
Unlike others, I did incredibly believe that the damage reduction was needed.