I come to express outrage with this message. I completely understand that the game is in open test but unfortunately there are things that the target of criticism and you guys do not take any position in this regard ...
1 - The class imbalance exaggerated Trickster Rogue making this absurd damage. draining 18,000, 20,000, 25,000 of damage in just one attack. What do not miss and complaint about it and you guys did not solve it.
2-Problems in finding players to make instances. The game does not put as priority 1 cleric knowing a cleric in party and obligatory for the instance is made.
3 - Problems in finding specific item in the auction house of a certain level. If you put the specific item he does not seek to the desired level.
4 - Problems takes to find one player to make a party for epic dungeons. Not possible I with a party of 4 persons took 35 minutes to find one player to complete team.
5 - Application of balancing classes in PvP mode dominions. Application of new pvp modes, maps with semi open pvp released. Flush the system duel player vs player. Solving these topics'd have all that is necessary to have but not critical or desire to stop gambling.
I hope this message reaches you and look up to is resolved effectively. To not end up as the server Behoulder empty towns and empty server with a queue of 40 minutes to get to make a party obliged to complete instances.
I am part of a guild that has 80 members'm max level in game and all these things I have mentioned here are problems who are constantly being criticized daily by people my guild. I want to improve the game but with these problems is difficult to encourage menbros my guild to not stop. Thank you.
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Comments
1. Welcome to PvP. Balance is an illusion.
3. Known issue.
2 and 4. I don't believe you. You say you are in a guild with 80 members at max level. Why are you using the queue? Does not compute.
5. This is not a PvP centric game.
Wont happen because , eventually each class will have three paragons making them not standard classes we have now. For now they just have each class pigeon holed into tradition roles , but when they add more paths all GF wont be tanks , all clerics will not have heals . You cant a game too complex , this one will grow after the ' new game ' zerg is gone .
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