Incorrect WoW was one of the only MMOs that had the best gear being BoP. Im not talkign about the good gear. I'm talking about the BEST. there should always be a gear tier that is the best and BoP only.
Incorrect, I remember buying BiS stuff back in Wrath and Cata.. Not sure about Mop because I didn't play it that long. And the gear we can buy now isn't really the top notch endgame stuff, we havn't even gotten access to that zone yet. So for now, we don't know if the endgame stuff will be BoP or BoE.
Unicorn is not the best seals, that would be Drake.. The gear you buy with those said seals will give you a BoE item, which you can put on the AH.. Don't correct people unless you know your facts.
No pay attention. Drake seals only give you a few tier 2 stuff while the other tier 2 is bought with Unicorn seals. Unicorn have +5 gear and drake has +6. Confirmation that both +5 or +6 will still get you armor rating 8900 which is the highest need (lair of the mad dragon : epic) both seals purchas tier 2 armor. So it does not matter.
so why spend diamonds on them in the AH. And we do not know for sure if the gear is going to be character bound. I bought something with my lion seals and it was bound to me. I did not equip it and could not trade it to 3 seperate friends.
p.s. Just checked the AH, as of now there is no gear from seals on the ah. Not lion or manticore or any of them.
Now, I want to bring one small example of how PW tries to squeeze every $ out of the player they possibly can:
Some times (about 4 times up until level 20) you find an epic dropbox. This is the first epic item you come across and you are happy! Now, to open the box, you need a key. The key can ONLY be obtained through the ZEN store. This is a low and distasteful way of trying to make players buy and spend even more ZEN. When I find my first epic item, I dont want it to be some scam item the company behind the game has designed to try and make me pay money.
The color is purple epic doesnt mean the drop rate is epic too. You are just thinking too much on the color. Yr FIRST EPIC item? lol
IMO Lockbox is a very good cash avenue for f2p games. Its a vital part to sustaining the game. And its optional to the players. If the casino is open, does it mean you have to visit it?
There are always ppl in every non-sub mmo(even gw2) who moan and cry about many things in the cash shop. They play for free monthly, want the premium services and think the game company is their mother or something.
Despite the game trying to entice you to spend money on everything(I'm actually impressed by its design), there are free alternatives too like Rough Diamonds for AD/Zen and earning Invocation seals for free things in almost everything like weapons, dyes, mounts, companions, profession booster pack, enchantments and wards . Its all about time and convenience.
No pay attention. Drake seals only give you a few tier 1 stuff while tier 2 is bought with Unicorn seals. Ie look at the difference. Why is the seals of the drake less than unicorn. Why does unicorn have +4 to +6 gear and drake does not?
Try looking at the items.. The Drake stuff is superior.. The Drake seals also require 2x the ammount to buy stuff..
Try looking at the items.. The Drake stuff is superior.. The Drake seals also require 2x the ammount to buy stuff..
If you noticed I edited that post way before your post. Read it again.
and btw if your so negative about the game and how other people spend their money, then why not play an offline game? why drop 200$ on something you just keep complaining about? Is this all you have to do in life?
I was an alpha tester and the only thing I noticed about the ZEN store was that everything in it seemed to be priced too high. I think it is far better to lower prices and players will buy more, as it stands with prices being so high as they were in testing players will buy less and in the end spend less money in their store.
I do not understand why free to play MMO developers can not understand that if you price things right people will spend more money, its a very basic rule of retailing...
If you noticed I edited that post way before your post. Read it again.
and btw if your so negative about the game and how other people spend their money, then why not play an offline game? why drop 200$ on something you just keep complaining about? Is this all you have to do in life?
I did, the first picture showed Unicorn items, at half the price. The second picture showed Drake items at twice the price and with superior stats.. I never stated anything negative about the game... Try reading what I wrote.. I corrected your misinformation then answered the OP in a post bellow. I will quote that said post so you can read it again.
And to the OP. Yes, you can buy gear with IRL money, you can do that in almost every other game aswell. In WoW all you need to do is buy gold, go the the AH and get the gear..
It's also not that hard (at the moment) to get AD, all you need to do is do dailies, participate in events and post stuff you find on the AH, this will net you a decent ammount of AD everyday. Enought to let you buy items of the ZEN market weekly even (please note, at this moment, since the system is player driven it can change quickly).
And now, to the lockbox, if you do everything I mentioned above you can easily get keys from the AH and open the boxes, or you can trade the AD for ZEN and buy them from the store. That's if you really want the content anyway, it's not really that super important, yes you can buy some gear from the trade bar vendor, and yes you can get some enchantments aswell, but you can also get that in other ways.
The bigger issue with this setup to me is that everything feels vanilla. Armor looks plain and boring, weapons don't change really, and can see the best looking gear for you character costing zen. I'll play this for a little while but everything is adding up to this game being a cash sink. Its a shame the PWE had to publish such a promising title. Everything they touch is a joke these days.
All end game gear is BoE. It is tradeable on the AH and will cost AD. This means that everyone can buy ZEN, trade for AD and get the best end game gear in the game without entering a dungeon or being in a party. The point of the game is ruined for me at this point.
How do you know that all end game gear will be BoE?Usually in MMOs some end game gear is BoE but the top notch end game gear is BoA.I suspect that this will be the case in neverwinter too because the game seems to follow the FTP model of other MMOs. Hardcore raiding gear will probably be BoA..
I don't get the "fair" part, actually. All the content is available for free, some convenience features cost a small amount (name changes, character make-overs, etc. are cheaper than in WoW, by a lot), the rest is vanity items that gives no advantage,
Is the "not fair" part because BoEs (that other players grinded or had drop) can be sold in the AH for Astral Diamonds? I don't see how. In WoW, you could buy gold (and many did, regardless of it being officially not permitted) and then use it to get BoEs or to buy slots in raids for loot, titles and mounts. There is little about Neverwinter that is competitive. The PvP, I guess, but for PvP gear you gave to grind glory, which you get by PvPing.
Or is this the type of "not fair" that means, "I want what others have, but I have no money!"? Well, yes, that is life and it happens in every game (and beyond). If you can play 12 hours a day, then that isn't fair to someone who has a job and a family. If someone can pay small sums to make their hobby more enjoyable, then that isn't fair to you (or is it?). At least in Neverwinter you have the option to farm anything you want. In WoW, there was no way to get anything from their cash shop by just playing the game.
And you know what I find unfair? That I spent over $2200 on WoW over the years (boxes, subs, services, cash shop) and the moment I stopped paying $15 every month, I could no longer use ANY of my stuff, including the cash store items. That won't happen in Neverwinter. As long as the servers are up, I can use my stuff regardless of whether or not I keep giving them money.
If anything, you should feel fortunate that you get a game of this quality and scope for free, and that other people pay for its upkeep and development. Once it hits you that food doesn't magically grow on our parents' tables, finding appreciation for these things comes easier.
And you know what I find unfair? That I spent over $2200 on WoW over the years (boxes, subs, services, cash shop) and the moment I stopped paying $15 every month, I could no longer use ANY of my stuff, including the cash store items. That won't happen in Neverwinter. As long as the servers are up, I can use my stuff regardless of whether or not I keep giving them money.
If anything, you should feel fortunate that you get a game of this quality and scope for free, and that other people pay for its upkeep and development. Once it hits you that food doesn't magically grow on our parents' tables, finding appreciation for these things comes easier.
let me make a lil list
This list includes all the things WoW has that you have to pay for in Neverwinter, but are included in the Subscription price of WoW. Also added are things in Neverwinter that are required to play at Max level. . .
Cost to play World of warcraft at launch for 30 days: $60.
Cost to buy all expansions on release: $120 ( at $40 per. )
Cost to stay subscribed to be able to play from launch (Nov. 23 2004) at $15 monthly: $1,050
total cost:$1,230.
Cost to play neverwinter at launch: $0
Cost to play monthly: $0
Cost of optional Hero of the North founder pack: $200
Cost of having 11 character slots: $30 ( 6 at $5 ) ( HotN gives you 5+6=11 )
Cost of respec tokens: $55 ( assuming you respec all your 11 characters only once )
Cost of Rez and Healing items: $0 (not needed to play and purely optional)
Cost of Companions: $0 ( In game earned companions can become just as powerful as cashshop ones, so no need to buy )
Cost of Crafting stuff: $0 ( only there to save time, do not need to buy to craft top line gear. )
Cost of Max speed Mount: $0 ( The HotN founder's pack Max speed mount is account wide. )
Cost of Dyes and Costumes: $0 ( not needed to play, just fluff )
Cost of bags: $220 ( Equipping all 11 characters with 2 extra Greater Bags of Holding+1 account wide Bag of Holding included in the HotN founders pack. )
Cost of Boosters: $0 ( not needed to play )
total cost: $505. (Minus any Zen gained off the Exchange for Astral Diamonds ) ( 1 zen = $.01 )
I still can't believe people think that F2P games are more expensive. (from a money standpoint )
I don't get the "fair" part, actually. All the content is available for free, some convenience features cost a small amount (name changes, character make-overs, etc. are cheaper than in WoW, by a lot), the rest is vanity items that gives no advantage,
Is the "not fair" part because BoEs (that other players grinded or had drop) can be sold in the AH for Astral Diamonds? I don't see how. In WoW, you could buy gold (and many did, regardless of it being officially not permitted) and then use it to get BoEs or to buy slots in raids for loot, titles and mounts. There is little about Neverwinter that is competitive. The PvP, I guess, but for PvP gear you gave to grind glory, which you get by PvPing.
Or is this the type of "not fair" that means, "I want what others have, but I have no money!"? Well, yes, that is life and it happens in every game (and beyond). If you can play 12 hours a day, then that isn't fair to someone who has a job and a family. If someone can pay small sums to make their hobby more enjoyable, then that isn't fair to you (or is it?). At least in Neverwinter you have the option to farm anything you want. In WoW, there was no way to get anything from their cash shop by just playing the game.
And you know what I find unfair? That I spent over $2200 on WoW over the years (boxes, subs, services, cash shop) and the moment I stopped paying $15 every month, I could no longer use ANY of my stuff, including the cash store items. That won't happen in Neverwinter. As long as the servers are up, I can use my stuff regardless of whether or not I keep giving them money.
If anything, you should feel fortunate that you get a game of this quality and scope for free, and that other people pay for its upkeep and development. Once it hits you that food doesn't magically grow on our parents' tables, finding appreciation for these things comes easier.
I agree with some of the sentiments you offer here. However, I feel like most of the complaints would be assuaged if the top tier gear was BoP and only available by defeating the top end content (whether PVE or PVP).
Or is this the type of "not fair" that means, "I want what others have, but I have no money!"? Well, yes, that is life and it happens in every game (and beyond). If you can play 12 hours a day, then that isn't fair to someone who has a job and a family. If someone can pay small sums to make their hobby more enjoyable, then that isn't fair to you (or is it?). At least in Neverwinter you have the option to farm anything you want. In WoW, there was no way to get anything from their cash shop by just playing the game.
And you know what I find unfair? That I spent over $2200 on WoW over the years (boxes, subs, services, cash shop) and the moment I stopped paying $15 every month, I could no longer use ANY of my stuff, including the cash store items. That won't happen in Neverwinter. As long as the servers are up, I can use my stuff regardless of whether or not I keep giving them money.
If anything, you should feel fortunate that you get a game of this quality and scope for free, and that other people pay for its upkeep and development. Once it hits you that food doesn't magically grow on our parents' tables, finding appreciation for these things comes easier.
Very well said!!! We live in such an "entitled" day and age. It is wearisome to read the posts of some of the players we carry.
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deepscytheMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
If you don't like the lockboxes, just sell them for AD. Enough people DO like the lockboxes that they are an effective way for the game to make money. Even if you don't pay for the game, you should be glad somebody is paying to support he game and it's development.
This list includes all the things WoW has that you have to pay for in Neverwinter, but are included in the Subscription price of WoW. Also added are things in Neverwinter that are required to play at Max level. . .
Cost to play World of warcraft at launch for 30 days: $60.
Cost to buy all expansions on release: $120 ( at $40 per. )
Cost to stay subscribed to be able to play from launch (Nov. 23 2004) at $15 monthly: $1,050
total cost:$1,230.
Cost to play neverwinter at launch: $0
Cost to play monthly: $0
Cost of optional Hero of the North founder pack: $200
Cost of having 11 character slots: $30 ( 6 at $5 ) ( HotN gives you 5+6=11 )
Cost of respec tokens: $55 ( assuming you respec all your 11 characters only once )
Cost of Rez and Healing items: $0 (not needed to play and purely optional)
Cost of Companions: $0 ( In game earned companions can become just as powerful as cashshop ones, so no need to buy )
Cost of Crafting stuff: $0 ( only there to save time, do not need to buy to craft top line gear. )
Cost of Max speed Mount: $0 ( The HotN founder's pack Max speed mount is account wide. )
Cost of Dyes and Costumes: $0 ( not needed to play, just fluff )
Cost of bags: $220 ( Equipping all 11 characters with 2 extra Greater Bags of Holding+1 account wide Bag of Holding included in the HotN founders pack. )
Cost of Boosters: $0 ( not needed to play )
total cost: $505. (Minus any Zen gained off the Exchange for Astral Diamonds ) ( 1 zen = $.01 )
I still can't believe people think that F2P games are more expensive. (from a money standpoint )
You can't compare the cost of ~9 years worth of subscription fees and expansions to essentially the "initial" cost of Neverwinter. At least not apples to apples. Remove the subscription fees and you have a more accurate initial comparison. Since we don't know if there will be costs incurred over time with this game (expansions, new races/classes, etc.).. You would really have to make a cost comparison every month and inch WoW up $15 at a time to be accurate.
EDIT: Just want to add, that there IS a reason to be concerned about other people being able to buy gear (indirectly, whatever). It can have a negative impact on the longevity of the game if enough people do it. If content is challenging, it can help persuade people to (out of frustration or otherwise) purchase a few extra pieces of gear with real money. Thus helping entire groups clear content faster and, eventually, speed up the games decline if the devs cant keep up with *new* content.
You can't compare the cost of ~9 years worth of subscription fees and expansions to essentially the "initial" cost of Neverwinter. At least not apples to apples. Remove the subscription fees and you have a more accurate initial comparison. Since we don't know if there will be costs incurred over time with this game (expansions, new races/classes, etc.).. You would really have to make a cost comparison every month and inch WoW up $15 at a time to be accurate.
EDIT: Just want to add, that there IS a reason to be concerned about other people being able to buy gear (indirectly, whatever). It can have a negative impact on the longevity of the game if enough people do it. If content is challenging, it can help persuade people to (out of frustration or otherwise) purchase a few extra pieces of gear with real money. Thus helping entire groups clear content faster and, eventually, speed up the games decline if the devs cant keep up with *new* content.
I agree. Too many people have been in denial about the nature of cash purchases in this game. You CAN buy gear. There are several way to do it.
I don't get the "fair" part, actually. All the content is available for free, some convenience features cost a small amount (name changes, character make-overs, etc. are cheaper than in WoW, by a lot), the rest is vanity items that gives no advantage,
Is the "not fair" part because BoEs (that other players grinded or had drop) can be sold in the AH for Astral Diamonds? I don't see how. In WoW, you could buy gold (and many did, regardless of it being officially not permitted) and then use it to get BoEs or to buy slots in raids for loot, titles and mounts. There is little about Neverwinter that is competitive. The PvP, I guess, but for PvP gear you gave to grind glory, which you get by PvPing.
Or is this the type of "not fair" that means, "I want what others have, but I have no money!"? Well, yes, that is life and it happens in every game (and beyond). If you can play 12 hours a day, then that isn't fair to someone who has a job and a family. If someone can pay small sums to make their hobby more enjoyable, then that isn't fair to you (or is it?). At least in Neverwinter you have the option to farm anything you want. In WoW, there was no way to get anything from their cash shop by just playing the game.
And you know what I find unfair? That I spent over $2200 on WoW over the years (boxes, subs, services, cash shop) and the moment I stopped paying $15 every month, I could no longer use ANY of my stuff, including the cash store items. That won't happen in Neverwinter. As long as the servers are up, I can use my stuff regardless of whether or not I keep giving them money.
If anything, you should feel fortunate that you get a game of this quality and scope for free, and that other people pay for its upkeep and development. Once it hits you that food doesn't magically grow on our parents' tables, finding appreciation for these things comes easier.
This is a response that reminds me of other FtP games I played in the past. In these games the people that payed sub fees before they went FtP have formed some kind of "racism" against the "FTPers" as they called them. You seem to be heading in that direction (although you can correct me if I'm wrong) so let me elaborate on some pretty basic and self explanatory things:
When a game declares that it is FTP it should be FTP. Real life and people with more or less money have nothing to do with it. A FTP game is Path of Exile for example. There you can't buy anything that makes your character stronger be it faster leveling,teleports, more in game currency, mounts, lootboxes, boosters or whatever. You can only buy cosmetic and Vanity items.This is a FTP game .
A game where you can buy anything that a mentioned above is not FTP. It's just a game "dressed" as ftp where eventually you will have to pay for essential items, currency , boosters, RESPECS,etc.
Now don't get me wrong. I don't really have a clue how Neverwinter will be on this aspect. I've seen some pretty fishy things that are floating around about not being able to respec and buying currency with real money but I will play the game first before I start complaining about it.. I just hope that I will not log in these forums one week from now just to hear people crying "I payed 200$, FTPers should stop complaining". Because when my game says that it's FTP I want it to be "Free to play" not :free to download". I hope you can see the difference..
This is a response that reminds me of other FtP games I played in the past. In these games the people that payed sub fees before they went FtP have formed some kind of "racism" against the "FTPers" as they called them. You seem to be heading in that direction (although you can correct me if I'm wrong) so let me elaborate on some pretty basic and self explanatory things:
When a game declares that it is FTP it should be FTP. Real life and people with more or less money have nothing to do with it. A FTP game is Path of Exile for example. There you can't buy anything that makes your character stronger be it faster leveling,teleports, more in game currency, mounts, lootboxes, boosters or whatever. You can only buy cosmetic and Vanity items.This is a FTP game .
A game where you can buy anything that a mentioned above is not FTP. It's just a game "dressed" as ftp where eventually you will have to pay for essential items, currency , boosters, RESPECS,etc.
Now don't get me wrong. I don't really have a clue how Neverwinter will be on this aspect. I've seen some pretty fishy things that are floating around about not being able to respec and buying currency with real money but I will play the game first before I start complaining about it.. I just hope that I will not log in these forums one week from now just to hear people crying "I payed 200$, FTPers should stop complaining".
It makes me laugh that people in closed beta tried to claim that the only items available for purchase were cosmetic and convenience items. That's quite laughable now.
It makes me laugh that people in closed beta tried to claim that the only items available for purchase were cosmetic and convenience items. That's quite laughable now.
This should be the case but ye it doesn't seem to be this kind of FTP:)
They have to make money somehow. I'm amazed at just how many people complain about wanting more free stuff in a free to play. They have to keep the game running somehow, and since you've made this thread it obviously means lockboxes were a good choice for it.
Im amazed how many people accept pay-to-win as something normal, IS NOT RIGHT! And the usual - "they have to keep the game running somehow". No, they dont have to make it pay-to-win in order to maintain the servers and add new content. Look at LoL, Path of Exile, Team Fortress and many more.
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heurouMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
Im amazed how many people accept pay-to-win as something normal, IS NOT RIGHT! And the usual - "they have to keep the game running somehow". No, they dont have to make it pay-to-win in order to maintain the servers and add new content. Look at LoL, Path of Exile, Team Fortress and many more.
Team Fortress makes its profits in the exact same way selling things in a cashshop and lockboxes where you have to purchase keys
EDIT: Just want to add, that there IS a reason to be concerned about other people being able to buy gear (indirectly, whatever). It can have a negative impact on the longevity of the game if enough people do it. If content is challenging, it can help persuade people to (out of frustration or otherwise) purchase a few extra pieces of gear with real money. Thus helping entire groups clear content faster and, eventually, speed up the games decline if the devs cant keep up with *new* content.
Comments
Incorrect, I remember buying BiS stuff back in Wrath and Cata.. Not sure about Mop because I didn't play it that long. And the gear we can buy now isn't really the top notch endgame stuff, we havn't even gotten access to that zone yet. So for now, we don't know if the endgame stuff will be BoP or BoE.
so why spend diamonds on them in the AH. And we do not know for sure if the gear is going to be character bound. I bought something with my lion seals and it was bound to me. I did not equip it and could not trade it to 3 seperate friends.
p.s. Just checked the AH, as of now there is no gear from seals on the ah. Not lion or manticore or any of them.
The color is purple epic doesnt mean the drop rate is epic too. You are just thinking too much on the color. Yr FIRST EPIC item? lol
IMO Lockbox is a very good cash avenue for f2p games. Its a vital part to sustaining the game. And its optional to the players. If the casino is open, does it mean you have to visit it?
There are always ppl in every non-sub mmo(even gw2) who moan and cry about many things in the cash shop. They play for free monthly, want the premium services and think the game company is their mother or something.
Despite the game trying to entice you to spend money on everything(I'm actually impressed by its design), there are free alternatives too like Rough Diamonds for AD/Zen and earning Invocation seals for free things in almost everything like weapons, dyes, mounts, companions, profession booster pack, enchantments and wards . Its all about time and convenience.
Try looking at the items.. The Drake stuff is superior.. The Drake seals also require 2x the ammount to buy stuff..
and btw if your so negative about the game and how other people spend their money, then why not play an offline game? why drop 200$ on something you just keep complaining about? Is this all you have to do in life?
I do not understand why free to play MMO developers can not understand that if you price things right people will spend more money, its a very basic rule of retailing...
I did, the first picture showed Unicorn items, at half the price. The second picture showed Drake items at twice the price and with superior stats.. I never stated anything negative about the game... Try reading what I wrote.. I corrected your misinformation then answered the OP in a post bellow. I will quote that said post so you can read it again.
And this has what to do with anything? The fact that they started out with a different model has no relevance whatsoever.
How do you know that all end game gear will be BoE?Usually in MMOs some end game gear is BoE but the top notch end game gear is BoA.I suspect that this will be the case in neverwinter too because the game seems to follow the FTP model of other MMOs. Hardcore raiding gear will probably be BoA..
Wait, someone was actually stoopid to buy lockboxes for 1,500 AD???
. . .When the AD vendor sells them for 200 AD. . .
Oh irony, you never fail to brighten my day.
and the stupidity of someone who fails to realise stupid was deliberately spelled that way. . .
It's still ironic, even if intentional. My comment wasn't hostile - why is yours? Intentional irony is still funny.
I'm sorry
I was under the impression that you were being rude, as it is hard to judge intent in just text sometimes.
again, I sincerely apologize.
No hard feelings at all, inflection is impossible to judge in textual form.
Is the "not fair" part because BoEs (that other players grinded or had drop) can be sold in the AH for Astral Diamonds? I don't see how. In WoW, you could buy gold (and many did, regardless of it being officially not permitted) and then use it to get BoEs or to buy slots in raids for loot, titles and mounts. There is little about Neverwinter that is competitive. The PvP, I guess, but for PvP gear you gave to grind glory, which you get by PvPing.
Or is this the type of "not fair" that means, "I want what others have, but I have no money!"? Well, yes, that is life and it happens in every game (and beyond). If you can play 12 hours a day, then that isn't fair to someone who has a job and a family. If someone can pay small sums to make their hobby more enjoyable, then that isn't fair to you (or is it?). At least in Neverwinter you have the option to farm anything you want. In WoW, there was no way to get anything from their cash shop by just playing the game.
And you know what I find unfair? That I spent over $2200 on WoW over the years (boxes, subs, services, cash shop) and the moment I stopped paying $15 every month, I could no longer use ANY of my stuff, including the cash store items. That won't happen in Neverwinter. As long as the servers are up, I can use my stuff regardless of whether or not I keep giving them money.
If anything, you should feel fortunate that you get a game of this quality and scope for free, and that other people pay for its upkeep and development. Once it hits you that food doesn't magically grow on our parents' tables, finding appreciation for these things comes easier.
let me make a lil list
This list includes all the things WoW has that you have to pay for in Neverwinter, but are included in the Subscription price of WoW. Also added are things in Neverwinter that are required to play at Max level. . .
Cost to play World of warcraft at launch for 30 days: $60.
Cost to buy all expansions on release: $120 ( at $40 per. )
Cost to stay subscribed to be able to play from launch (Nov. 23 2004) at $15 monthly: $1,050
total cost:$1,230.
Cost to play neverwinter at launch: $0
Cost to play monthly: $0
Cost of optional Hero of the North founder pack: $200
Cost of having 11 character slots: $30 ( 6 at $5 ) ( HotN gives you 5+6=11 )
Cost of respec tokens: $55 ( assuming you respec all your 11 characters only once )
Cost of Rez and Healing items: $0 (not needed to play and purely optional)
Cost of Companions: $0 ( In game earned companions can become just as powerful as cashshop ones, so no need to buy )
Cost of Crafting stuff: $0 ( only there to save time, do not need to buy to craft top line gear. )
Cost of Max speed Mount: $0 ( The HotN founder's pack Max speed mount is account wide. )
Cost of Dyes and Costumes: $0 ( not needed to play, just fluff )
Cost of bags: $220 ( Equipping all 11 characters with 2 extra Greater Bags of Holding+1 account wide Bag of Holding included in the HotN founders pack. )
Cost of Boosters: $0 ( not needed to play )
total cost: $505. (Minus any Zen gained off the Exchange for Astral Diamonds ) ( 1 zen = $.01 )
I still can't believe people think that F2P games are more expensive. (from a money standpoint )
I agree with some of the sentiments you offer here. However, I feel like most of the complaints would be assuaged if the top tier gear was BoP and only available by defeating the top end content (whether PVE or PVP).
Very well said!!! We live in such an "entitled" day and age. It is wearisome to read the posts of some of the players we carry.
totally agree ^
You can't compare the cost of ~9 years worth of subscription fees and expansions to essentially the "initial" cost of Neverwinter. At least not apples to apples. Remove the subscription fees and you have a more accurate initial comparison. Since we don't know if there will be costs incurred over time with this game (expansions, new races/classes, etc.).. You would really have to make a cost comparison every month and inch WoW up $15 at a time to be accurate.
EDIT: Just want to add, that there IS a reason to be concerned about other people being able to buy gear (indirectly, whatever). It can have a negative impact on the longevity of the game if enough people do it. If content is challenging, it can help persuade people to (out of frustration or otherwise) purchase a few extra pieces of gear with real money. Thus helping entire groups clear content faster and, eventually, speed up the games decline if the devs cant keep up with *new* content.
I agree. Too many people have been in denial about the nature of cash purchases in this game. You CAN buy gear. There are several way to do it.
This is a response that reminds me of other FtP games I played in the past. In these games the people that payed sub fees before they went FtP have formed some kind of "racism" against the "FTPers" as they called them. You seem to be heading in that direction (although you can correct me if I'm wrong) so let me elaborate on some pretty basic and self explanatory things:
When a game declares that it is FTP it should be FTP. Real life and people with more or less money have nothing to do with it. A FTP game is Path of Exile for example. There you can't buy anything that makes your character stronger be it faster leveling,teleports, more in game currency, mounts, lootboxes, boosters or whatever. You can only buy cosmetic and Vanity items.This is a FTP game .
A game where you can buy anything that a mentioned above is not FTP. It's just a game "dressed" as ftp where eventually you will have to pay for essential items, currency , boosters, RESPECS,etc.
Now don't get me wrong. I don't really have a clue how Neverwinter will be on this aspect. I've seen some pretty fishy things that are floating around about not being able to respec and buying currency with real money but I will play the game first before I start complaining about it.. I just hope that I will not log in these forums one week from now just to hear people crying "I payed 200$, FTPers should stop complaining". Because when my game says that it's FTP I want it to be "Free to play" not :free to download". I hope you can see the difference..
It makes me laugh that people in closed beta tried to claim that the only items available for purchase were cosmetic and convenience items. That's quite laughable now.
This should be the case but ye it doesn't seem to be this kind of FTP:)
Im amazed how many people accept pay-to-win as something normal, IS NOT RIGHT! And the usual - "they have to keep the game running somehow". No, they dont have to make it pay-to-win in order to maintain the servers and add new content. Look at LoL, Path of Exile, Team Fortress and many more.
Team Fortress makes its profits in the exact same way selling things in a cashshop and lockboxes where you have to purchase keys
Foundry.
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