I'm not holding my breath until I see a better F2P model then EQ2 currently possesses.
As long as I can subscribe I'll be happy; in a perfect world it would require a sub so everyone playing would actually have put money in the pot, rather than the F2P average of 10%. NW is the only true F2P game I am interested in. Not a fan of F2P at all.
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gimmiediedMember, Neverwinter Beta UsersPosts: 25Arc User
edited January 2013
Honestly i'd rather subscribe. I will try NW out as F2P but my hope not are going up at this point in testing.
oh and i used to play EQOA on ps2, kinda miss that game.:D
Its probably F2P. Im very interested in EQN, that, ESO, and Neverwinter is gonna be my choice of fantasy for the future. EQN is the one Im most interested of.
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muzrub333Member, Neverwinter Beta UsersPosts: 0Arc User
edited January 2013
I agree it will be F2P for sure, Smedley is all about F2P now. Being ground up, and reading about PS2, I have faith it will be a good system. I also think it will have a sub option for guys like me who just want to play the game and not be nickle and dime'd to death.
I'm curious about his statements on player generated content. SOE has been experimenting with some systems in their other games, but so far I am absolutely unimpressed. The dungeon maker has one cool aspect IMO; the fact that you loot the mobs you can use. Other than that it is terribly limiting. Of course I guess having mobs be loot drops is limiting too, but I just love getting that Fabled Boss drop; it makes it kind of special. (if only in my mind)
Quote "EverQuest Next was a black box project for years - and it was only last month that Smedley and the team showed it to the EverQuest and EverQuest 2 teams. Smedley says he was so nervous the night before the presentation that he couldn't sleep - but that both teams received it enthusiastically. "
I call ********,more like he told them they had to like it or they was fired
Quote "EverQuest Next was a black box project for years - and it was only last month that Smedley and the team showed it to the EverQuest and EverQuest 2 teams. Smedley says he was so nervous the night before the presentation that he couldn't sleep - but that both teams received it enthusiastically. "
I call <font color="orange">HAMSTER</font>,more like he told them they had to like it or they was fired
You can force people to say they 'support' something, but its not the same as having someone really 'drawn' into it and willing to support it. If anything call BS in the PR person that chose the words 'received enthusiastically'. :P We'll see the difference in the product either way.
Comments
Foundry Content:Guide - Custom Channels and List (NW-DHBU9OTOS)
Asset upgrading poll.
As long as I can subscribe I'll be happy; in a perfect world it would require a sub so everyone playing would actually have put money in the pot, rather than the F2P average of 10%. NW is the only true F2P game I am interested in. Not a fan of F2P at all.
oh and i used to play EQOA on ps2, kinda miss that game.:D
Basically, if they keep it very similar to PS2's model, they should have a hit on their hands.
I'm curious about his statements on player generated content. SOE has been experimenting with some systems in their other games, but so far I am absolutely unimpressed. The dungeon maker has one cool aspect IMO; the fact that you loot the mobs you can use. Other than that it is terribly limiting. Of course I guess having mobs be loot drops is limiting too, but I just love getting that Fabled Boss drop; it makes it kind of special. (if only in my mind)
I call ********,more like he told them they had to like it or they was fired
FTP is just so restrictive you end up having a worse time than you would on a trial with limits.
You can force people to say they 'support' something, but its not the same as having someone really 'drawn' into it and willing to support it. If anything call BS in the PR person that chose the words 'received enthusiastically'. :P We'll see the difference in the product either way.