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Neverwinter and Neverwinter Nights.

endingdawnendingdawn Member Posts: 61
edited August 2012 in General Discussion (PC)
Does Neverwinter Nights have anything to do at all with the actuall Settings of Neverwinter? I've mever played Neverwinter Nights so I thought to ask about it.
Post edited by endingdawn on
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  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2012
    This could be answered by looking in the FAQ I am sure but the simple answer is yes and no.

    No it is not a direct continuation of the previous story-line and is set around a hundred or more years in the future.
    However it is supposed to go side by side with R.A. Salvatore's Neverwinter book series so it does have everything to do with the "Neverwinter Setting."

    There may be some familiar names as some people around for the first series of events may still live but it sounds like your question is more concerned with if you will be missing anything by not playing the original series; no.
    The name is the only link between NWN and NWO. In every other regard Neverwinter will be it's own stand-alone creation.
  • endingdawnendingdawn Member Posts: 61
    edited July 2012
    This could be answered by looking in the FAQ I am sure but the simple answer is yes and no.

    No it is not a direct continuation of the previous story-line and is set around a hundred or more years in the future.
    However it is supposed to go side by side with R.A. Salvatore's Neverwinter book series so it does have everything to do with the "Neverwinter Setting."

    There may be some familiar names as some people around for the first series of events may still live but it sounds like your question is more concerned with if you will be missing anything by not playing the original series; no.
    The name is the only link between NWN and NWO. In every other regard Neverwinter will be it's own stand-alone creation.

    Allrighty then. I have both Gauntlygrym and Neverwinter in my Library. And I seriously cannot wait for Charon's Claw to come out in August. I want Artemis to get his dagger back and strab Alegni in the freaking eye. But as for NWN. I am glad the distiction has finaly been told to me.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2012
    endingdawn wrote: »
    Does Neverwinter Nights have anything to do at all with the actuall Settings of Neverwinter? I've mever played Neverwinter Nights so I thought to ask about it.

    Here is a quote directly from the 4th Edition Forgotten Realms Neverwinter Campaign Setting source material (by the way, this game is based off of this Source Material, which has already been officially stated):
    The Neverwinter Campaign Setting takes some inspiration from the Neverwinter Nights computer game series. A new computer game, Neverwinter, explores the setting described in this book. In Neverwinter you can see the city for yourself and interact with characters and plots that will be both familiar and new to you after reading this book. To get even more from your Neverwinter experience, check out Gauntlgrym and Neverwinter, both by R.A. Salvatore, and Brimstone Angels by Erin Evans. All of these novels and others that follow them have Neverwinter and its environs as their setting. The Neverwinter Campaign Setting is set after the events of both the novels mentioned above, and it shares its starting point with the computer game. The plots, major characters, and the events described in this book share much with those in that product, but just as one DM's Neverwinter campaign will differ from another's, so too will you see differences between what is presented here and in other sources. Use the novels and the online game as reference and inspiration for your game, or enjoy them as separate experiences.

    And here are spme developer quotes:
    stormshade wrote: »
    I suggest the official 4th Edition Forgotten Realms Player's Handbook, and Campaign Setting, as well as the Neverwinter Campaign Setting.

    Also, R.A. Salvatore has been working on The Neverwinter Trilogy, which is also taking place in and around Neverwinter. The first book in the series is called, "Guantylgrym".

    Thanks,

    Stormshade
    stormshade wrote: »
    There's a form of resting in the game, but it's not needed to memorize new spells.

    Since we're basing gameplay off of 4th Ed. Rules, this means that you'll have "At-Will" powers, which you can always use, "Encounter" powers, which will be on a short cool down timer, and "Daily" powers, which can only be used after a longer period of time.

    Thanks,

    Stormshade

    If you're interested in the source information and lore of Neverwinter specifically, I strongly recommend picking up the book, Neverwinter Campaign Setting!

    If you're passionate about either catching up on all the Forgotten Realms Changes since 2nd/3rd editions, I strongly suggest these two books as well:
    Forgotten Realms Campaign Guide
    Forgotten Realms Player's Guide

    If you want to read some novels that are based off of this Setting (and what the game is also based off of), check out:
    Gauntlgrym: Neverwinter, Book I
    Neverwinter: Neverwinter, Book II
    Charon's Claw: Neverwinter Saga, Book III
    The Last Threshold: Neverwinter Saga, Book IV (Release Date: 03/05/2013)

    Note: When the first of the saga were printed and cataloged online, its series name was just "Neverwinter, Book I" with no "Saga" on the cover or on the WotC online listings. The second book came with the "Saga" suffix on the cover but was still cataloged online with no "Saga." However, when the third book was released, that one took the series name of "Neverwinter Saga, Book III" in online listings by WotC and on the cover.
  • endingdawnendingdawn Member Posts: 61
    edited July 2012
    Im sitting here with a Copy of Neverwinter, Hardcover. With 2011 printed in the books making. That says Neverwinter Saga Book II
  • endingdawnendingdawn Member Posts: 61
    edited July 2012
    And its not a reprint. Its an original.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2012
    endingdawn wrote: »
    Im sitting here with a Copy of Neverwinter, Hardcover. With 2011 printed in the books making. That says Neverwinter Saga Book II
    endingdawn wrote: »
    And its not a reprint. Its an original.

    I am not sure why I wrote it the way I did, as that is not what I meant. I fixed my notation to convey what I had meant about the missing Saga in Book I and on the online listings for Book I and II. Thanks never-the-less!
  • slumpywpgslumpywpg Member Posts: 125 Bounty Hunter
    edited July 2012
    This game is a total travesty and virtually has nothing in common with its predecessors. It goes against the very spirit of the games and the people who play them. Frankly, I'm quite saddened to see such a beloved franchise being reduced to a typical gutted F2P MMO. I don't usually wish the worst for people/endeavors, but i really hope this game flops and fails miserably.

    If you want a real DnD experience, real roleplaying, in a proper setting that supports all the features you'll ever need/want then find a copy of NWN1/2, make a multiplayer account, profit. You will not regret it.

    with love,

    rachel

    p.s. I still love Cryptic's other two games, it's just... *sigh* NWN was so different and so good because of that. You may now troll me!
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited July 2012
    slumpywpg wrote: »
    This game is a total travesty and virtually has nothing in common with its predecessors. It goes against the very spirit of the games and the people who play them. Frankly, I'm quite saddened to see such a beloved franchise being reduced to a typical gutted F2P MMO. I don't usually wish the worst for people/endeavors, but i really hope this game flops and fails miserably.

    ... You may now troll me!
    trav?es?ty/ˈtravistē
    Noun: A false, absurd, or distorted representation of something

    A few corrections you can consider:-
    • Just like D&D is a travesty of reality itself, the game is a travesty of real life too.
    • Considering it has no predecessor, it has nothing and everything in common with them.
    • MMO has to be released before it can be said to be gutted.
    • Hope is considered lawful good or chaotic good. Your wish is more of a lawful evil hence maybe curse(?)

    Troll (WIkipedia)
    In Internet slang, a troll is someone who posts inflammatory, extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking readers into an emotional response or of otherwise disrupting normal on-topic discussion.
    I see. Nah! Those are your opinions. Many people think NWN series were good. But I would suggest corrections as above, besides reminding that MMO is not the same as single/multiplayer or Co-op games.
  • kalizaarkalizaar Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2012
    slumpywpg wrote: »
    This game is a total travesty and virtually has nothing in common with its predecessors. It goes against the very spirit of the games and the people who play them. Frankly, I'm quite saddened to see such a beloved franchise being reduced to a typical gutted F2P MMO. I don't usually wish the worst for people/endeavors, but i really hope this game flops and fails miserably.

    If you want a real DnD experience, real roleplaying, in a proper setting that supports all the features you'll ever need/want then find a copy of NWN1/2, make a multiplayer account, profit. You will not regret it.

    with love,

    rachel

    p.s. I still love Cryptic's other two games, it's just... *sigh* NWN was so different and so good because of that. You may now troll me!

    How will this game go against the very spirit of the various D&D games and the people that play them? People will be creating characters, going on quests, fighting monsters, have the option to role play all they want (hey, some people still do that in MMOs), and with the Foundry people will be able to create their OWN adventures and share them with everyone.

    Seems to me this game follows the spirit of D&D fabulously.

    Maybe you could expand on why you think that? The only slightly concrete thing you say against the game is that you think it will be a gutted F2P. Is it simply because it's going to be F2P that makes you think it's against all that is D&D?
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited August 2012
    slumpywpg wrote: »
    This game is a total travesty and virtually has nothing in common with its predecessors. It goes against the very spirit of the games and the people who play them. Frankly, I'm quite saddened to see such a beloved franchise being reduced to a typical gutted F2P MMO. I don't usually wish the worst for people/endeavors, but i really hope this game flops and fails miserably.

    If you want a real DnD experience, real roleplaying, in a proper setting that supports all the features you'll ever need/want then find a copy of NWN1/2, make a multiplayer account, profit. You will not regret it.

    with love,

    rachel

    p.s. I still love Cryptic's other two games, it's just... *sigh* NWN was so different and so good because of that. You may now troll me!

    I am a huge fan of the original Neverwinter too, my persistent world shadowhaven ran for years; however I find it more than a little myopic to classify a game no one has played beyond a convention demo a total travesty.

    Lets at least play the game before we pronounce it as the Antichrist.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • stormshadestormshade Member, Banned Users Posts: 0 Arc User
    edited August 2012
    slumpywpg wrote: »
    This game is a total travesty and virtually has nothing in common with its predecessors. It goes against the very spirit of the games and the people who play them. Frankly, I'm quite saddened to see such a beloved franchise being reduced to a typical gutted F2P MMO. I don't usually wish the worst for people/endeavors, but i really hope this game flops and fails miserably.

    If you want a real DnD experience, real roleplaying, in a proper setting that supports all the features you'll ever need/want then find a copy of NWN1/2, make a multiplayer account, profit. You will not regret it.

    with love,

    rachel

    p.s. I still love Cryptic's other two games, it's just... *sigh* NWN was so different and so good because of that. You may now troll me!

    Here's the thing though Rachel...

    We're not making another Neverwinter Nights game. We're also not making a "typical gutted F2P MMO".

    We understand we have some misconceptions, and stereotypes to overcome. So let me help to give you a better understanding of what Neverwinter, the game we're making, really is.

    Neverwinter is a AAA free-to-play MMO, built from the ground up to be a free-to-play game. Our goal is to provide you with a high quality, AAA, Action MMO Experience, set in and around the well known city of Neverwinter, in the Forgotten Realms Campaign Setting for Dungeons & Dragons.

    What does all this mean?

    To start with, we're aiming to make a high quality game. The kind of a game that most of you are used to having to pay $15/month for. We'll have a game that is rich with lore, content, and is exciting to play.

    We're also making an action MMO. We don't want you to be playing the UI like you do is most standard "tab targeting" MMOs. In Neverwinter, combat is fast, fluid, and furious.

    You'll need to pay attention to what you're doing, where you are, and your surroundings. You won't need 6 or more hot bars cluttering up your screen so you can access all your powers, and you won't need to have practice hitting 6 keyboard buttons in a certain order, at a certain rate, in order to lock down a power rotation you can use for maximum DPS.

    We're making a D&D game, and we want to remain true to the D&D experience. This doesn't mean recreating a ten year old game. This means working with WOTC to make sure that we're staying faithful to the spirit of D&D, and the wonderful lands of Faer?n. This means that the people making the actual game, and designing the content you'll be playing through are not just game designers, they're also Dungeon Masters with a deep love for D&D. They're some of the biggest D&D geeks, and most passionate DMs that I know.

    So while I understand that there are going to be some misconceptions with making a game set in the city of Neverwinter, and some preconceptions about what a free-to-play game is...

    I really hope that you'll at least download the game and give it a shot once it's available. After all, it's not going to cost you one penny... Unless of course you decide it might actually be worth that penny.

    Thanks,

    Stormshade
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited August 2012
    stormshade wrote: »
    Here's the thing though Rachel...

    We're not making another Neverwinter Nights game. We're also not making a "typical gutted F2P MMO".

    We understand we have some misconceptions, and stereotypes to overcome. So let me help to give you a better understanding of what Neverwinter, the game we're making, really is.

    Neverwinter is a AAA free-to-play MMO, built from the ground up to be a free-to-play game. Our goal is to provide you with a high quality, AAA, Action MMO Experience, set in and around the well known city of Neverwinter, in the Forgotten Realms Campaign Setting for Dungeons & Dragons.

    What does all this mean?

    To start with, we're aiming to make a high quality game. The kind of a game that most of you are used to having to pay $15/month for. We'll have a game that is rich with lore, content, and is exciting to play.

    We're also making an action MMO. We don't want you to be playing the UI like you do is most standard "tab targeting" MMOs. In Neverwinter, combat is fast, fluid, and furious.

    You'll need to pay attention to what you're doing, where you are, and your surroundings. You won't need 6 or more hot bars cluttering up your screen so you can access all your powers, and you won't need to have practice hitting 6 keyboard buttons in a certain order, at a certain rate, in order to lock down a power rotation you can use for maximum DPS.

    We're making a D&D game, and we want to remain true to the D&D experience. This doesn't mean recreating a ten year old game. This means working with WOTC to make sure that we're staying faithful to the spirit of D&D, and the wonderful lands of Faer?n. This means that the people making the actual game, and designing the content you'll be playing through are not just game designers, they're also Dungeon Masters with a deep love for D&D. They're some of the biggest D&D geeks, and most passionate DMs that I know.

    So while I understand that there are going to be some misconceptions with making a game set in the city of Neverwinter, and some preconceptions about what a free-to-play game is...

    I really hope that you'll at least download the game and give it a shot once it's available. After all, it's not going to cost you one penny... Unless of course you decide it might actually be worth that penny.

    Thanks,

    Stormshade

    So glad you posted this stormshade...reading all of the: "The sky is falling" threads is getting more than a little annoying.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    stormshade wrote: »
    Here's the thing though Rachel...
    ...

    Thanks,

    Stormshade

    SS, giving his love to the doomsday sayers like a BOSS!!!
    ;P


    *pushing the hidden agenda*
    btw, how about releasing another video displaying more features? The game will speak for itself :-)
  • pilf3rpilf3r Member Posts: 0 Arc User
    edited August 2012
    endingdawn wrote: »
    *snip*

    I want Artemis to get his dagger back and strab Alegni in the freaking eye. *snip*

    Heh me too lol
    [SIGPIC][/SIGPIC]
    Neverwinter Thieves Guild
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited August 2012
    gillrmn wrote: »
    SS, giving his love to the doomsday sayers like a BOSS!!!
    ;P


    *pushing the hidden agenda*
    btw, how about releasing another video displaying more features? The game will speak for itself :-)

    There is this little get together called Gencon it starts in 14 days and is kinda a big deal with the pen and paper crowd.....I'm guessing you will get your video then. b:cool
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited August 2012
    I admit that the direction Neverwinter is taking isn't something that I would have chose. I'm all about seeing imaginary dice deciding if I hit, how much damage I caused and how fast I can swing.
    It translates great into co-op games and NWN was a great game which stayed truly loyal to the D&D I grew up loving.

    Sadly if you're not a fan of D&D the gameplay can really lack engagement. Friends I had which tried NWN without ever playing D&D got bored quickly since much of it was automated and hidden. They sat there thinking 'why can't I swing my sword as fast as I can click?"
    Once they grasp the concept they still don't truly understand why though and feel just blah about the gameplay.


    There is a wide market of players who *are* interested in the D&D style of gameplay and try as they might those other fantasy MMO's will never get the depth achieved by even the most mundane D&D game. Forty years of ironing out the mechanics just can't be duplicated in the short time span games are developed.

    So while I might have preferred that Neverwinter stick to the traditional click and wait, 30 player server co-op game...
    That wouldn't bring the same volume of players and nothing Cryptic has shown hints the game won't be fun to play although they have taken great literary licencing. As Stormshade said, it appears the game is still D&D at heart and that is what matters at this point in time.
  • plamgarplamgar Member Posts: 132 Bounty Hunter
    edited August 2012
    gillrmn wrote: »
    SS, giving his love to the doomsday sayers like a BOSS!!!
    ;P


    *pushing the hidden agenda*
    btw, how about releasing another video displaying more features? The game will speak for itself :-)

    LOL ! What he said :D
  • stormshadestormshade Member, Banned Users Posts: 0 Arc User
    edited August 2012
    We definitely have a few more videos coming your way soon.

    Cheers,

    Stormshade
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited August 2012
    stormshade wrote: »
    We definitely have a few more videos coming your way soon.

    Cheers,

    Stormshade

    You sir, have just raised my anticipation level by (rolls a d100).

    *Archmage Zebular nods with gratitude*
  • shonsu5320shonsu5320 Member Posts: 164 Arc User
    edited August 2012
    stormshade wrote: »
    We definitely have a few more videos coming your way soon.

    Cheers,

    Stormshade



    Shonsu attacks "Soon" with his +2 Longsword and rolls an 18 (+4) to hit.
    [SIGPIC][/SIGPIC]
  • vindiconvindicon Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2012
    shonsu5320 wrote: »
    Shonsu attacks "Soon" with his +2 Longsword and rolls an 18 (+4) to hit.

    Soon is wearing +3 Mithral Full plate armor, is weilding a +3 Tower Shield and has a Necklace of Natural Armor +3 around it's neck. It also has a Dexterity score of 16.

    Get a better sword, or roll a 20...
    [SIGPIC][/SIGPIC]
  • shonsu5320shonsu5320 Member Posts: 164 Arc User
    edited August 2012
    vindicon wrote: »
    Soon is wearing +3 Mithral Full plate armor, is weilding a +3 Tower Shield and has a Necklace of Natural Armor +3 around it's neck. It also has a Dexterity score of 16.

    Get a better sword, or roll a 20...


    Shonsu yells, "Medic!"
    [SIGPIC][/SIGPIC]
  • vindiconvindicon Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2012
    shonsu5320 wrote: »
    Shonsu yells, "Medic!"

    Soon after your call for help, a cleric appears.





    Unfortunately for you, it's a cleric of Lolth.
    And she has also brought company.

    Apparently, Soon has the favor of the Queen of the Demonweb Pits. The same cannot be said about you though...
    [SIGPIC][/SIGPIC]
  • saamarsaamar Member Posts: 31 Arc User
    edited August 2012
    stormshade wrote: »
    Neverwinter is a AAA free-to-play MMO, built from the ground up to be a free-to-play game. Our goal is to provide you with a high quality, AAA, Action MMO Experience, set in and around the well known city of Neverwinter, in the Forgotten Realms Campaign Setting for Dungeons & Dragons.

    Thanks,

    Stormshade

    Here, here!
  • stormshadestormshade Member, Banned Users Posts: 0 Arc User
    edited August 2012
    vindicon wrote: »
    Unfortunately for you, it's a cleric of Lolth.
    And she has also brought company.

    Apparently, Soon has the favor of the Queen of the Demonweb Pits. The same cannot be said about you though...

    Please... Lolth is for uncultured heathens who like dwelling in caves.

    I'd have sent a cleric of Bane. b:laugh

    Cheers,

    Stormshade
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    stormshade wrote: »
    We definitely have a few more videos coming your way soon.

    Cheers,

    Stormshade

    Thank you
    *does a tribal dance* (roll: 1) *does it terribly and people laugh*

    ~~~~
    My prediction for the whole story:
    Banite cleric arrives at scene. Looks at shonshu, ignores.
    *hits soon(r) with vorpal mace*
    Rolls 20
    ...
    ...
    Soon(r) asks to roll for saves. DM protests but 1 hour passes in useless discussion.
    DM gives in.
    Soon(r) gets to roll for saves.
    Soon(r) takes the dice.
    "I will roll soon, gotta go to restroom." says Soon(r)
    ...
    Cleric of bane using true seeing and reads the words again.
    "I will roll soon(r), ..."
    Cleric of bane dies of shame.
    Happy ending :D
    ... or is it?
  • vindiconvindicon Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2012
    stormshade wrote: »
    Please... Lolth is for uncultured heathens who like dwelling in caves.

    I'd have sent a cleric of Bane. b:laugh

    Cheers,

    Stormshade

    Please... Lolth is a very refined godess. The drow of Underdark are in no way representative of her - they're not her worshipers, they're her dolls that she plays with when bored...

    Also, give poor old Lolth some love, would you? As far as family abuse goes, beating your wife is one thing, but turning her into a spider monstrosity and then not even giving her some money to raise the children is a bit too much... not to mention said children eventually tuning against her for not being a good mother... no doubt she turned into a shut-in playing Sims - ehm, I mean Drow - all day...

    PS. I could also have sent a priest of Ilsensine to live things up a bit...
    [SIGPIC][/SIGPIC]
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited August 2012
    hmm... no new posts? Did my prediction kill the game?

    so sorry to hit right on target... :P
  • aeroth001aeroth001 Member Posts: 420 Bounty Hunter
    edited August 2012
    gillrmn wrote: »
    hmm... no new posts? Did my prediction kill the game?

    so sorry to hit right on target... :P


    off topic : what are the game requirements ?
    i mean what my pc need to run the game in a fuild and playable manner
  • aeroth001aeroth001 Member Posts: 420 Bounty Hunter
    edited August 2012
    vindicon wrote: »
    Please... Lolth is a very refined godess. The drow of Underdark are in no way representative of her - they're not her worshipers, they're her dolls that she plays with when bored...

    Also, give poor old Lolth some love, would you? As far as family abuse goes, beating your wife is one thing, but turning her into a spider monstrosity and then not even giving her some money to raise the children is a bit too much... not to mention said children eventually tuning against her for not being a good mother... no doubt she turned into a shut-in playing Sims - ehm, I mean Drow - all day...

    PS. I could also have sent a priest of Ilsensine to live things up a bit...


    Cyric is by far the "best" god. He makes all the trouble
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