@nitocris83 We have a competent group and get to the 3rd boss of Master Temple of the Spider quite easily. We even kill the second boss on our first attempt. When we get to the 3rd boss, our problems start. Cocoons spawn and we kill a few of them until the boss decides to jump right next to the cocoon. Targetting and killing the cocoon with the boss next to it, is close to impossible. Other times while attacking the cocoon our powers suddenly start hitting the boss, even when our backs are turned to it. We've tried holding Left Control button which looks like its helping, but not always. Our tank tries his best to pull the boss away from cocoons, but every once in a while the boss just don't want us to complete. We have completed a few times, but spending 3 - 5 hours on the 3rd boss sometimes is unacceptable when its due to bad design. Maybe the hitbox of the 3rd boss is too big? I'm sure there are more people that have this same issue. Please investigate and help us.
Comments
That means every 30 sec I should had the dps burst to free 1 cocoon, not intercepting beams,being always on duty.
At this point I wonder if it is a reason for it or I just flipped the coin 95 times on the same side.
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Even if I wear reduced control resistance items, I can not get lower on this stat than the other dpses.
I am not changing race for this dungeon.