In Crown of Keldegon master mode, when the dragon is killed, he flies up into the sky with 0.25% HP remaining, instead of dying. After a while he will land on a player, after which he will die. For some reason, the running theory is that if he is damaged after landing, then he will fly back up again and never come back down. It fully breaks the trial, stopping us from completing at 0.25% HP remaining. Its been like this for the past few weeks and of my runs, maybe 1 in 5 have completed and it is extemely fustrating. Please fix this.
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It is not possible to complete the trial in this state.