I mean for YEARs I've always turned off
Graphics - Postprocessing while in Sea of Moving Ice--cause it's well obvious if anyone looks, while you above the water at least. I mean the highlighted Enemy / Players you target won't like as Nice, yet it's less noticeable than the hazy/blurred water around your boat.
Seems to effect:
NVidia RT 2xxx &/or some RTX 2xxx, and many or ALL Mid Range card's like.
NVidia GT/GTX 16xx Video Card's.As well as many lower level cards also see similar problems, likely all the same cause, as it's blurring water it shouldn't.
Example:
╘ yet if you just disable Graphic's Postprocessing in Sea of Moving Ice this will all disapear!
Example showing Options - Graphics - Post Processing set to OFF, no garbage anymore!
Enough said, so hope they can
tweak or Improve this finally at some point as I shouldn't have to disable this in Sea of Moving Ice, or Undermountain! It's only supposed to mostly improve the highlighting around target enemy NPC's, or players to best of my knowledge!
@percemer Please & Thank You!
Comments
╘ yet only with Graphic's Postprocessing enabled strangely.
If I turn (off) Postprocessing in Graphics Options it is never a problem as the (workaround) clears this up, not sure if yours is enabled or disabled though.
Something about Postprocessing, renders the water to being less visible, or clear than it should be while over water. I've had several friends confirm this similar behavior on RT 2xxx or GT/GTX1600 or lower cards as well.
This has been a strange odd error for many years!
Processor: AMD Ryzen 7 5700
Graphics: NVIDIA GeForce RTX 3060
For example, 'CTRL-V' creates that "img src=" line and it auto host the image.
Some with 3xxx card's might have the problem, yet many or most won't have the issue. So I'm generally saying it's 2xxx or 16xx or lower cards! I can only describe and show images that I see, and what countless others have told me they have seen this problem as well.
AMD Ryzen 7 3700X CPU, Nividia RTX 2070 Super GPU.
And the water is fine with post processing off (thanks for the work around), but it seems to desaturate the colours a bit, or maybe the lighting changes...
Anyway, I hope it will be fixed.
So most places I like to leave this Post Processing to ON, except in Sea of Moving Ice.
Thanks for the details, I was able to reproduce this issue. I will escalate this thread to the dev team.
Regards,
EU Community Manager @ Gearbox Publishing
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Here's to Hope!
Not sure why, now you can't turn OFF the postprocessing setting?
That's a real shame! A young woman (friend) I know is sad about this, finds it hard to see as a result, doesn't like the shadows around the boat, and the blur and darkness it causes in some area's. I mean you now you have to use the sliders, yet you don't want to adjust any other setting, just turn OFF Graphic (postprocessing) as it cause a BUG that causes the distortion fixed over the water--as shown above.
Hopefully they can escalate this, a bit higher!