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Dragonslayer Patch Notes: NW.137.20220425a.5

terramakterramak Member, Cryptic Developer Posts: 995 Cryptic Developer
These patch notes are relative to NW.137.20220425a.3, released onto the public test shards 2022-05-05. The full list of changes for this module is not yet compiled.


Dragon Hunts
Combat
  • Dragons no longer Daze players for as long or as frequently.
    • The circumstances under which dragons use their dazing attacks have been tweaked.
    • The daze duration has been lowered to 6 seconds.
    • The daze now only affects player powers.
    • Young dragons no longer use dazing attacks.
  • Smerdiuk now deals more damage in the initial hunt.
Modifiers
  • Hunt modifiers are now sorted primarily by difficulty, then by name.
Rewards
  • Dragon’s Ridges and Dragon’s Scales should now enter the inventory automatically upon defeating a dragon.
  • Dragon’s Ridges and Dragon’s Scales should no longer prompt a need or greed roll.
  • Hunts can no longer incorrectly drop Rank 6 Enchanting Stones (as they no longer function).
  • Several other rewards no longer incorrectly drop.
Strands
  • Each Strand type now has a cap of 20,000.
  • Elemental Strands from Dragons now drop directly into character inventories.
  • Some high-end items now cost 1,250 Strands, up from 1,000.
  • The following content now drops Strands:
    • Lair of the Mad Mage
    • Castle Never
    • Spellplague Caverns
    • Throne of the Dwarven Gods
    • Manycoins Bank Heist
    • Merchant Prince's Folly
    • Prophecy of Madness
  • The Strand Box now properly gives Strands.
Dragonslayer Campaign
  • Dragon parts are now properly capped at 1000.

Combat and Powers
Companions
  • The Icosahedron Ioun Stone companion now grants up to 7.5% Movement Speed at Mythic Quality, instead of the now-obsolete XP bonus.

Enemies and Encounters
Rise of Tiamat
  • The 10-player Trial, Rise of Tiamat, is now available for public testing. It requires an item level of 30,000.
  • The 10-player Trial, Rise of Tiamat (Master), is now available for public testing. It requires an item level of 70,000.
  • There have been a couple tweaks to readability of powers and a few bug fixes since closed alpha testing on this Trial.

Items and Economy
Reward Update
  • The new dyes mentioned in Lassor's Systems Stuff stream can now drop from end-of-queue chests.
General
  • Eternal Armor - Head, Body, Arms, and Feet should now provide the correct items to Barbarians, Clerics, Rangers, and Wizards.
Post edited by terramak on

Comments

  • mparcher#3106 mparcher Member Posts: 194 Arc User
    Wait, please. Can you give the Icosahedron another bonus? The proposed 7.5% movement speed in utility is the exact bonus the Archmage's Apprentice give. 2 suggestions.

    1. If keeping at 7.5% movement speed allow the Ico to be slotted in Defense/Utility

    2. We have 7.5% for nearly every stat except accuracy. 7.5% accuracy would give us more flexibility in build making.
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