Bug 1:
You need to kill 10 mobs before you can kill Priest, but there is like 15% chance that 1 (or even two) mobs will be missing, which means that we can't kill Dragon too. Very annoying, why it's not fixed yet?
How hard is to add some additional mobs to make sure that at least 10 will be always killed? (this solution should be applied to many places since Neverwinter has so many places in which mobs are hidden/stuck/whatever and we can't progress because of that).
Someone in chat said that it happens when you drag some mobs and kill them outside of that area (I haven't tested that).
Bug 2:
The fire thing is sometimes invisible, you're getting a lot of dmg as if you were standing in fire, but there is no visible fire. I'm not sure what's going on here, but happened so many times.
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Comments
This time took screenshot, full picture size here: https://ibb.co/cTPG9XF :
Dragon was suck in rock, we couldn't hit him anymore:
https://ibb.co/N13YrSf
Do Devs ever read these reports? No replies, no reactions?
FYI - Forums are typically checked more in-depth on Mondays but we were closed for the long Presidents Day weekend so it's being added to the report today.