Additional known issues currently under investigation (may not include all issues posted in this thread)
- Some players may be experiencing client crashes.
- Dragging and dropping a single Companion Enhancement onto the Runestone slot while temporary Companion Enhancement is there doesn’t actually replace the enhancement. A workaround while we investigate this issue is to drag the temporary Companion Enhancement into the inventory, then drag the desired enhancement into the empty slot.
- Cleric and Warlock weapons aren’t showing Weapon Illusion visual effects. We have also received reports of this happening on Wizards but are still in the process of investigating.
- [EGS Only] Epic store-front pack gives an old version of the Butterfly Bilethorn Enchantment.
- Artifact modifications have all been reset. This is not intentional.
This thread is to report bugs related to the new content or that began with the release of Dragonbone Vale. Please do not report previously discovered bugs (either on live or on preview) or general feedback. All unrelated comments will be moved so that the team can better focus on the new issues on PC.
NOTE: If you post an issue on this thread, please be assured that it is being read. Time will be spent reviewing issues and escalating them as efficiently as possible. We are not able to respond or give detailed updates to each individual post but all feedback and reports are being received.
Comments
You either fix this or you owe people a TON of Cubes of Augmentation.
Guild Leader
Neverwinter SOLO Alliance
- Insignias out of new Lockbox do not stack with same kind of insiginas in inventory
You must ruin it if PvP ever happened.
EDIT: Nevermind, found her.
Also keep in mind that the Dev team were outright gone for Xmas and New Years so no work was done at all during that time.
Update: After playing around with the vendor and the interface, I was able to sell them by dragging each item individually to the sell tab. It is only crafted items that I have to do this with.
- They don't show up on the apperance window so you have to close the window if you want to see the effect.
- You can't equip them by double clicking on them if you've already a different illusion equipped
- There is no preview function for them like there is for most other gear pieces
Also I would like it if they could go into the fashion tab instead of the normal bags because they are purely visual.Instead they decided to be silent on bugs that last night brought the commentary "I can't wait to see players get permabanned for exploiting bugs they didn't bother fixing." and now we have yet another buggy module launch alongside a terrible overhaul of the enchantment system that will require multiple patches to fix what breaks as they try patching.
This one is just some straight HAMSTER. I have tons of the cubes sitting around from lockboxes but anyone without VIP is now going to respend AD they already spent. Free cubes should have at least been at the claim agent if they couldn't fix this in time. It's not too late to add them tomorrow. Just a suggestion.
Also, @nitocris83, in addition to the bugs here can you maybe, for once, actually reply to all the posts about VOS rng? I know it's not as exciting as toy cars and chicken mounts, but it's genuine feedback you keep ignoring from what must be hundreds of players by now. Every time you reply to some cheesy suggestion but ignore that I want to scream.
It's well known the Dev team is not good at setting realistic goals for content releases (or fixing anything that is not working), leading to well established issues going unfixed and compounding with new issues that were unforeseen. The latter is acceptable, the former is far from it.
That being said, if you're (Devs) not already experiencing it, prepare for the inevitable backlash about the Eggs btw.
Combat enchantment illusions do not play out full animations (e.g. orange rays from Proeminence illusion).
You cannot trade in a Rank 8 Frost Enchantment.
Can confirm - no weapon illusions on warlock (Bronzewood), cleric (Dread), and wizard (Terror). All using Lionheart weapons. All on @anna#4890
Successfully submitted ticket ID #671,387
@nitocris83
I'm not able to exchange my Dragon's Hoard Enchantment Rank 10. The Heart of Fire Enchantment Rank 14 that I earned by working and grinding for can not be exchanged either. Not only does all my gear feel worthless, now I feel worthless too. Believe it or not, my time has value.
I was able to exchange the Bloodtheft and Dread enchantments for Illusions (the Dread did not appear after invoking), but when trying to exchange my Holy Avenger I am only being offered 20 Medallions and no Illusions. I'm actually not interested in the performance of my character while in game, I am only interested in how good I look standing around in the game. I don't want Refinement Points because I have no intention of upgrading in order to enter any new zone content. I don't want any Medallions either, I only want what I paid money for and you took away from me. Thanks!
If it helps, idk where it's available now but there used to be a wooden orb available for gold in Trade of Blades. The same appearance is also available in low level Artificing crafting tasks. This one does not shine or shimmer by itself at all so if you have difficulty seeing it, use that orb. It's got a wood texture.
Here's the crafting one. If you have trouble seeing what is supposed to happen with Wizard weapon effects, that orb has the simplest non-metallic or shiny surface texture that I can think of and the simplest shape.
RRelevant bug forum thread about the old soulforged, looks like the bug has been moved to the new one then. You get both medallions and illusions for any weapon and armor enchants rank 10 or higher, this is not a bug.
Known: Having the Shadow Elemental Companion in your companion list prevents you from equipping the Lich entirely.
Further Bug: Deleting the Shadow Elemental allows you to equip the Lich, however the Lich's equip power does not show up in the list at all afterward.
Even Further Bug: As quoted above, even when equipped by not owning the Shadow Elemental to begin with, the equip power does not function.
In regards to the new Lockbox Mount:
The Mount Combat Power cannot crit. I doubt this is WAI as all others that deal damage are able to.
Bug: "Require Ward to Upgrade" game option doesn't stop you from wasting upgrade materials on enchantments. Now that there are 3 slots that can be protected my suggestion is an option to "lock" a slot by interacting (right-clicking on PC) with it to ensure no upgrade is done if no ward is in the slot as per the previous design.
Bug/Oversight: Weapon modifications have been permanently reset for all artifact weapons, meaning all the bonuses need to be reapplied costing many cubes of augmentation. Does Cryptic plan to address this in any manner? Some of us have multiple sets, and I feel even if a stack was given it wouldn't be enough. Was this intended or a side-effect of the enchantments slotted in and resetting the weapon to its base form?
Annoyance: While the heroics feel a lot more fast-paced and easy enough to do, I feel they could be improved by adding a "final phase" timer that lasts for at least a minute. There were several moments during my hours of gameplay that I saw an HE up on the map, only to half-way get there and it disappeared despite the timer going from several minutes to a few seconds (last phase on boss kill usually). This brought me out of the immersion somewhat, and was a bit annoying as there's no way to truly gauge the level of progression of an HE due to the aforementioned time switching.
After Mod 22 patch I lost all powers from my artifact weapons and additionally I lost some enchantments from my equipment (I didn't get a mail with them). For example, I lost all my armor enchantments slotted in the armor before m22. As I understood this was caused by the bug in the algorithm which should reslot applied reinforcement kits in the correct slots according to the new enchantments system. I found that system delete first slotted enchant in the gear, and if it was the reinforcement kit, it copy it in the first enchant slot. So I also lost my reinforcement kit from all the "broken gear" besides the enchants (But it is not so critical as the enchants losing). I don't know why some gear become broken and I didn't receive enchants from it correctly, but could you restore all the powers, enchants and reinforcement kits vanished from the gear? I wasn't affected by this issue when I copied my characted to preview, so this bug was very unexpected for me. Here are the picture of my broken weapon:
The work-a-round I discovered is to only craft items that can be equipped by your class or Rings from Jewelry (which can be equipped by all classes)... i.e. I generally make Leather Visors to sell for gold, but now only do that on Rogue or Ranger, and on all other classes I just make Copper Rings from Jewelry.
I doubt this will rank very high on the "Issues List", so hopefully this work-a-round will help out other Crafters...