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Companions became broken after your attempt to fix them

sergey235711sergey235711 Member Posts: 84 Arc User
This report related to upcoming patch (NW.131.20211003a.1)
I didn't receive any answer and I think nothing of these bugs will be fixed before going live, so I created thread in this section.

I didn't check all companions, so maybe something become broken too.


I used 130k damage from ability with 20 seconds cooldown as a base to compare abilities damage. (Whirlwind of Blades from Regis companion).


Xuna:
Found issue: her ability Bloodbath dealing too hight damage. It has 18 seconds cooldown and deals ~380k damage. So it seems it deals x3 more damage than intended.

Expected result: damage from Bloodbath reduced in x3.

Current result: damage from Bloodbath reduced in x15.


Cold Iron Warrior:
Found issue: his spinning ability deals x4 damage (many companions have the same issue).

Expected result: damage from Spinning Strike reduced in x4.

Current result: damage from Spinning Strike reduced in x10 and additionally damage from Iron Strike reduced in x3.


Black Ise Prospector:
Found issue: his spinning ability deals x4 damage (many companions have the same issue).

Expected result: damage from Spinning Pick reduced in x4.

Current result: damage from Spinning Pick reduced in x9.


Abyssal Chicken:
Found issue: Swarm lasts after 5 seconds instead of 10 (and deals 6 hits instead of 11), but damage from each hit adjusted for ability with 35 seconds cooldown and 11 hits.

Expected result: duration of the Swarm will be increased back to 10 seconds.

Current result: damage from Swarm reduced in x2.


Razorwood:
I didn't find any issues with his abilities before patch. (And it haven't got high dps, it has same dps as have normal companions).

After patch: damage from all his abilities reduced in x3.


Siege Master:
Siege Catapult now deals damage, but the damage is very low. In addition after patch Siege Master's AI became broken and now Siege Master uses only his Siege Catapult ability (can't use other).


Dedicated Squire:
Found issue: acid from Smite deals incorrect damage. Seems it was fixed.


Displacer Beast:
Found issue: very low damage. Seems it was fixed.

Comments

  • sergey235711sergey235711 Member Posts: 84 Arc User
    Any updates? Nothing was fixed before release.
  • sjl3#9586 sjl3 Member Posts: 55 Arc User
    Xuna's BloodBath attack, isn't this supposed to be a stab attack doing physical damage with the poison element added on by Envenomed Blades? When I look at the log I don't see any physical damage only the poison
  • greywyndgreywynd Member, NW M9 Playtest Posts: 6,215 Arc User
    Use Regis. He's still fresh.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • percemerpercemer Member, Neverwinter Moderator Posts: 576 Arc User
    Greetings,

    I'll pass it along for investigation. Thanks for your help!

    Regards,
    Percemer
    EU Community Manager @ Perfect World Entertainment
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  • scortch#1803 scortch Member Posts: 7 Arc User
    edited October 26
    The death to companions was intended. Nothing to fix. It's like the combat change for companions, you have to completely start over. How many more times will we have to do that? It's to the point people have had enough
  • admiralwarlord#3792 admiralwarlord Member Posts: 490 Arc User
    percemer said:

    Greetings,

    I'll pass it along for investigation. Thanks for your help!

    Regards,

    The following powers of these companionss could also be fixed:

    Stalwart Golden Lion - Aurulent Roar (old bug, zero damage)

    Rust Monster - Hypercorrosion (I didn't get to test this one, but I was told it hasn't worked for a long time.).
  • sergey235711sergey235711 Member Posts: 84 Arc User
    Any updates?
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