Having equipped 3 tales books,
we get bonus "Additional hit for weapon damage on Critical hit."
IF with that we Equip ANY weapon enchantment that does Damage Over Time (flaming, dread, plague fire), this bonus from books will NEVER apply.
It was bugged like that for a long time, I think i reported it already.
https://www.youtube.com/watch?v=GvGjkvYZvEsPlease, fix.
edit: oh ye i did report that, but i guess nobody cared
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flaming, dread are dmg over time, and they block possibility to proc losmouth
they shouldn't
i really hope it receives attention and gets fixed
I found the problem seems to occur with any DoT power, and even potentially some that aren't. Here's a summary of how often the bonus procs with various powers, when they crit:
* Ray of frost - at will - not DoT - double procs - as expected
* Ray of Enfeeblement - encounter - DoT - never procs - broken
* Entangling Force - encounter - DoT - never procs - broken
* Repel - encounter - not DoT - double procs - as expected
* Disintegrate - encounter - not DoT - never procs - broken
* Lightning arc - weapon enchant - not DoT - never procs - I assume this is as expected, since its an indirect proc itself
DoTs definitely don't work, but also the Disintegrate power did not proc anything when it crit.
EDIT: I also found that if removing either the artefact set or the journals (and keeping the other) that the DoT powers still didn't proc the bonus at all, but Disintegrate did proc it once per crit (as expected). So there may be a slightly separate cause for that particular power.
can we please have some dev look into it so we can have more choices of enchantments before new mod hits? I'd really woiuld love to run dread or flaming, thats such a good buff for party, but not worth losing lots of dmg from proc
With adjustments if said powers have long cooldowns.
It's a bit... hit and miss at the moment.