Hey!
I've realised that some magnitudes on Arbiter are unchanged and overall burst is a bit lower compared to other classes now. Radiant and burning judgements are having
the same magnitudes as before.
Is this intended or just a visual bug?
And as a cleric arbiter
, I would like to see some changes to vorpal (at least increase percentages or make it possible to overcap with him) or making something valuable for us.
Moreover, I would like to describe current overall
dps in ZC (not sure if anyone actually need to pass it because of bad/unwanted rewards (yep, celestials are worse than crafted set somehow)). We passed Zariel's Challenge and its still quite hard in terms of dps. Even being fully geared
does not mean that you can pass Haruman + Olanthis phase. We personally did it only by having active companions with A LOT of stacking debuffs. I'm not sure if it has to work that way
Comments
Of the powers I regularly use, the only one that hasn't increased, is Daunting Light. Everything else has.
The radiant/burning judgement ADD to the magnitude of the power at hand, there is no need for these to be increased. (And, FWIW, there was a small increase for lance of faith).
Co-Guild Leader
Ghost Templars L20
Alliance: Tyrs Paladium
Main: Cleric (Heals|DPS)
Alt: Warlock
Arbiter Cleric is the weirdo that got a strangely higher boost to Forgemaster Flame on preview, something in the range of 70%ish (650 -> 1100 something). In a more recent patch, FF had its base damage adjusted down to 770.
When considering FF's original base damage was 650, 770 is only a ~18% boost to base damage.
As part of the Combat Rework, Cryptic also adjusted mob hp and defenses.
It is the relation between mob hp/defenses and your outgoing damage that matters, not the numbers per se.
Magnitudes matter, see CW. Increased the magnitude and now does a lot of damage
With the new combat system, the cleric arbiter is the one who suffers the most ...
From first in the standings to not even enter it (tomm and zariel), and then they say that he has not been nerfed.
We are not looking at who uses macros but who uses his own hands
In my opinion there is a problem with radiant / burning.
It is not possible that I do more damage without charged judgments. It occurs to me that the 770 remains the same even with full reviews.
If Arbiters did get nerfed somewhat by Cryptic I see nothing wrong with that. Arbiters have been dps winners for the last months, and with an overall goal of balancing the dps output of all classes, nerfing the top performers is just as legit as boosting the low performers.
And I would not say wizards are doing a lot more damage after the slight boosts. What they boosted was to a large extent the spells that nobody used anyways because they were useless(Except Icy Terrain). The boosted spells might be more competitive now, but the overall dps level of the class is not boosted much.
The imaginary Friends
Main Kingslayer.jr(barb)
The imaginary Friends
Main Kingslayer.jr(barb)
Also this combat system doesn't plays in our favour, since we should rework our rotation in Trials, so that we always start with full stacks of Ribcage our main rotation. But that's another story.