Just wanted to say thank you for all the hard work from the people behind the scenes that create all of this content. I have been playing for over a year and have enjoyed myself immensely every-time. I see a lot of complaining from older players and to be honest it has a negative impact on new players. The Cryptic team creates a brand-new module for the most part a free game and has to log in to nothing but..."This sucks"...."You Hate us"...."They just want my money" comments. Cant imagine what that does to their morale. I know someone will obviously post something negative back to this, but I just wanted to take some time to say thank you to Cryptic for putting your passion and effort into these modules. Oh and first ever post by the way....LOL
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It is common for many to come here to say how bad it is and at that moment they would comment how good it was.
I have been long enough to see the cycle keeps rolling.
> Just wanted to say thank you for all the hard work from the people behind the scenes that create all of this content. I have been playing for over a year and have enjoyed myself immensely every-time. I see a lot of complaining from older players and to be honest it has a negative impact on new players. The Cryptic team creates a brand-new module for the most part a free game and has to log in to nothing but..."This sucks"...."You Hate us"...."They just want my money" comments. Cant imagine what that does to their morale. I know someone will obviously post something negative back to this, but I just wanted to take some time to say thank you to Cryptic for putting your passion and effort into these modules. Oh and first ever post by the way....LOL
You have yet to have all your hard work, years of it, not to mention millions of ad, erased in the blink of an eye. And not even once! So naturally, as a newer player, u haven’t experienced what some of us older players have.
100% sure that you will come back and start complaining about how bad the healing is.
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This didn't change over many years.
Content-wise, there was always decent development, voice acting and so on. But there was never really a connection between how players want the class to be played versus how developers want it to be played. This creates drastic issues and negativity, especially when it's paired with enormous nerfs that tend to completely make all your efforts in vain since many things remain either bound to a specific character or you have to forfeit your gaming style in favor of being viable.
Since AD income tends to be scarce, and since old players only have Titles and a somewhat knack for mechanics to show for their long time playing, it tends to leave a bad taste.
Many have different reasons to leave or play this game, but don't ever mistake it for people being bad just because.
Best example of what problem is can be sought after how CR is played. Who will go out of their way for the day to play CR and waste all that time on CR, unless they enjoy its design/architecture?
For me personally best content released were Barovian hunts and Watcher bosses (minus the RNG). I was in command of both difficulty and potential prizes I get for the time I'm willing to seperate from my daily activities onto a game. It's fast, effective and doesn't take me to lead a small guerilla team to end-game trial only to get Valindra's Crown from a chest.
If you like to get Valindra's Crown from a chest, awesome. Some of us don't.
I am a NW veteran, as much as I am critical and exhausted with some of the bugs and exploits. NW still gives me great enjoyment since day one, for that I do give Cryptic a big Thank You. A lot have change, for better and worse. Nothing wrong being critical of the game and for people to express their frustration/anger via posts on forum. The current Devs are much more transparent than the previous and actually communicate with players much more than the previous Devs.
The big picture, we are in a pandemic and various crisis around the world. Having a game to play and enjoy is a treat the majority don't have access. Have fun and be kind to one another.
The thing you never want to see on this forum (or any gaming forum) is people NOT complaining. Once that happens it means people have stopped caring. Once they stop caring they stop playing and game over.
There is a saying, 'the opposite of love is not hate, but rather apathy.' That holds with love a games as well. Keep complaining and complementing because that means people are out there who care. Once they stop caring, the party's over.
All the money people invested in the game only to see almost every item they had invested in over the years made obsolete in one swift hit. There is bound to be some long lasting animosity and lack of trust.
My 1st couple of years I loved the game too - had no reason to create post a negative comment about the game. Obviously there were some minor concerns but nothing I ever deemed serious enough to complain about until the dreaded mod 16.
People have their reasons for complaining and still playing - there is the social element (friends we made over the years in game) or love of the game in the hope that it will return (in part) at least to something between what the game used to be and whatever this is.
Next time you type something completely idiotic like "Just leave" try and think how you would feel if your character that you invested time and money in had to be put on a shelf because they are not seen as a viable option in their role and left to rot for years. Enough very good players have left the game because they hate the game, lets give credit to the ones who stick around because they love the game, probably more than you to stick around through all that.
On a positive I think the change to healing is positive and had to be adjusted...... paladin healers have been king since MOD 16 dropped. A trial setup is supposed to be 2 tanks 2 healers and rest DPS having a paladin solo heal and able to keep a solo tank up was depreciated the value of other healing classes. Glad to see the back of the silly divinity channelling to regen divinity.
What frustrates me, is when a mod is up on preview, there are dedicated threads for feedback, thoughtful and constructive feedback is given, and ignored. Completely ghosted. And then some random "improvements" made a couple of days before launch.
That's what it felt like on the healing thread for mod 19 preview, and then a month after mod 19 has been live, we get a few of some of the things that we requested (although, I'd still love to see the healer mark positioned in the party line-up, near the agro meter, even though I know it isn't there, I still LOOK for it there, because it makes sense!)
Co-Guild Leader
Ghost Templars L20
Alliance: Tyrs Paladium
Main: Cleric (Heals|DPS)
Alt: Warlock
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Born of Black Wind: SW Level 80
Wizard got a lot nerfs mod17, 18 and 19. Ofcourse any class can outdps another nerfed class.
No way an arbiter could beat wizard arcanist in dps if the wizard wasnt nerfed that much.
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