In order to get MOG / Garyx to spawn, you need to kill Devils or Demons. This is server wide, so there is no way to organize to choose one of the two when you have that specific quest. Unless you can convince the other 1000 people online to help you. However, that is not the biggest problem.
The biggest problem is that, once they spawn, there are a few AFKers standing at their spawn point, who are not killing either demons or devils. So if you are killing demons / devils, you will never arrive in time to MOG / GARYX as 4-5 'afk'ers who are suddenly not AFK once one spawns, kill it within 20 seconds.
It needs to be beefier. Like the Ascension BHE. Or something needs to be done about these AFKers. Maybe you do less damage to MOG and Garyx if you haven't killed demons/devils in the past round?
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So you can wait at Gary spawn point (at the... sprog?), but if it's a Demon blood war he won't spawn. (mog spawns at the docks)
Thank you, I'm looking forward to see what the solution will be like . That is some very fast solution action! Will you also consider thinking of something that helps discourage the AFKers who wait for Mog'/Garyx while the rest of the server hunts demons/devils, then kill the boss before other people can arrive (within 20 seconds, with 4 people)?
The current design just encourages toxic behavior. And, yeah...something needs to be done about "leeches"...or maybe have the boss spawn a few times, but you yonly get rewards from it once per day or something like that.
Just see all the lame *** leaching on others will only HAMSTER me off, so therefor ill wait.
And what's up with that Dock Master? One of his "regular" attacks takes around 80% HP with one fell swoop... i thought he had to be a rare enemy of this area, and i was hoping for some good loot, but nothing, is that one just another quest mop?
Anyway, did 3 "treasure" maps, but only got rubbish from the hidden chest too...
Basically, right now we only have the Devil BHE, not the Demon one.
Having the boss being killed by campers before those who do the work can get to him is just not acceptable. The current set-up encourages leeching and general toxic behavior. It needs fixing.
A few ideas for improvement:
is getting the reward most times. I get the aggro n thats about it.
Needs to random based on some damage
need mog / garyx to spawn so i can restore my gear.
It also now works per instance, so another instance will have a different balance / blood war.
The problem is this still means the people grinding for the last 5% will also not get to participate in killing mog/gary which is still unfair. In game chat some people suggested having the War Party spawn at a delay from when the blood war starts, like 30 seconds - 1 minute. Just enough time so that people can move to the spawn points after the blood war starts.