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item level, health, meganics and gear

sinneblomsinneblom Member Posts: 64 Arc User
Big sign... i just did RTQ (random Trial Queue) item level 16K..And that is it!! You don't need anything else to get in. Enter with blue gear..no weapon neither armor enchantment no other enchants like radiant or black or they wear a lot of level 8 enchants (u get for free in the chest with gear when u start the undermountain campaign) not much boons ( they just started the game) and possible no mounts with insignia or good companions with bondings. You don't need anything to get in just the item level and be there and hope the party/team/raid is killing the boss, so you get your reward 32K something like that (even when u stay on the campfire after a dead). Easy going:( And that is what i really dislike. A lot of new players, and that is good that keep the game alive, but totally not prepared for a dungeon for example Demorgorgon like i just did. They not even know the meganics. They need the AD like we all do. But i hope, i really do, that you change the requirement to get in the Epic Trials like this. I posted a few weeks ago about the balance ( or better to say no balance) in this game. People are in a blink level 80 and in that period that they level there in you can do a lot as devs. But that was a other discussion. Back to this RTQ or the REDQ with the same story. I think you can change the requirement make it itl 20 or something like that use your imagination you are the developers! But as the game evolves like it now go there is no fun anymore.

Comments

  • jules#6770 jules Member Posts: 709 Arc User
    edited January 2020
    I think this is what it is about: A fast way to make AD (why the requirements are low and the reward is big) for new people. One RTQ, MEs, capped for a day and able to catch up faster.
    You can reach the entry IL simply by playing UM only on a char (reach around 14k IL easily with good guild boons) without doing much else. To be able to RTQ does not need much.
    In my opinion, anyway.
    What was not part of the equation is that there are not many experienced players in RTQ to carry all the new players. They are doing premades, playing pretend (me), sitting around, whatever, but they are not queueing RTQ public in the numbers that would be required to have a smooth run.
    But yeah, I think this is exactly what they wanted to have. A bit of cutting short the grind. The learning curve is suffering a bit, yeah.. but a new player can either, you know, stand at the campfire and wait or try to find guild members/other methods to teach them how stuff works. They can also make the decision to learn the game for real by playing the other content as well.
    They will suffer if they do not do this, in the end.
    - bye bye -
  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User
    Required IL will increase to 20k for REQ and 18k for RTQ with mod 18. That will make it slightly harder to get into those. But those ILs are still a bit too low to be of any use, of course.

    RTQ has added CoDG.

    REQ has added LoMM and CR.

    Interesting times ahead. CoDG with 18k IL people...
  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User
    Just wait for them to remove CoDG and CR after too many failure complaints lol
  • callumf#9018 callumf Member Posts: 1,710 Arc User

    Just wait for them to remove CoDG and CR after too many failure complaints lol

    100% agree and spot on.

    I don't get the point of adding in stuff that the players cant complete due to iL being too low. Its just stupid

    Oh and for all the "we did CoDG on a group of iL 12k toons years ago in our guild" brigade, remember this is mostly PUGs not well thought out and experienced players with teamspeak and a brilliant co-ordination ;)
  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User
    edited January 2020
    That's why when you fall at CoDG you are no longuer perma dead, you are just put on the platform waiting for a resurection.

    Plus the final AOE at CoDG does 0 damages, no need to stay on the bubble
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    mechanics... MECHANICS :)
  • pitshadepitshade Member Posts: 5,665 Arc User
    Nah, Meganics is a user manual for the Human Mind (in Neverwinter)
    "We have always been at war with Dread Vault" ~ Little Brother
  • edited January 2020
    This content has been removed.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    pitshade said:

    Nah, Meganics is a user manual for the Human Mind (in Neverwinter)

    It is Meghanic and Harroic to play Neverwinter in Canada (instead of UK). :)
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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