Took will be posting ACT-compared data on the new Damage Absorption score added to the scoreboard.
Is "DA" a useful stat.
How will this affect team play, etiquette and toxicity?
Will having top "DA" be a useful tank measure?
Together we'll answer these questions and more.
Join The Took in the investigation.
Share your data, thoughts and opinions.
I am Took.
"Full plate and packing steel" in NW since 2013.
3
Comments
ACT Incoming Damage:
TYPE DAMAGE ENCDPS CHARDPS DPS AVERAGE RESIST HITS CRIT% EFFECTIVENESS
All 30,955,854 13,354.55 13,231.26 14,317.49 18,284.62 All 1,693 0% 33.0%
Energy Discharge 2,997,249 1,293.03 1,281.09 8,102.86 50,800.83 Physical 59 0% 34.3%
Cocoon of Death 2,089,775 901.54 893.22 6,644.75 261,221.88 Physical 8 0% 48.5%
Strike 2,086,030 899.93 891.62 6,104.86 109,791.05 Physical 19 0% 47.9%
Draining Brambles 1,949,716 841.12 833.35 4,308.76 81,238.17 Physical 24 0% 32.5%
Consume Living 1,843,584 795.33 787.99 28,275.83 44,965.46 Physical 41 0% NaN
Punch 1,757,507 758.20 751.20 5,219.80 109,844.19 Physical 16 0% 41.1%
Leap: Flank 1,051,505 453.63 449.44 4,675.43 19,472.31 Physical 54 0% 34.7%
Draining Brambles: Flank 945,347 407.83 404.06 6,306.52 118,168.38 Physical 8 0% 41.4%
Electrocuting Charge 898,101 387.45 383.87 8,370.00 224,525.25 Physical 4 0% 58.2%
Leap 879,842 379.57 376.07 3,239.48 16,920.04 Physical 52 0% 27.3%
ACT Incoming Healing
TYPE DAMAGE ENCDPS CHARDPS DPS AVERAGE RESIST HITS CRIT% EFFECTIVENESS
All 59,173,816 25,527.96 25,292.28 27,326.97 17,018.64 All 3,477 1% 134.3%
Shield 15,267,845 6,586.65 6,525.84 8,226.65 18,417.18 Shield 829 0% NaN
Bastion of Health 11,780,936 5,082.37 5,035.45 8,936.46 141,938.99 HitPoints 83 24% 133.9%
Survivor's Blessing 7,015,912 3,026.71 2,998.77 3,814.65 8,504.14 HitPoints 825 0% 134.4%
Baby Bulette's Presence 5,549,758 2,394.20 2,372.10 7,182.29 126,130.86 HitPoints 44 0% NaN
Healing Word 4,100,306 1,768.90 1,752.57 14,143.86 77,364.26 HitPoints 53 38% 134.0%
Heal 3,758,508 1,621.44 1,606.47 126,549.09 626,418.00 HitPoints 6 0% NaN
Redemption 2,315,635 998.98 989.76 1,186.65 2,820.51 HitPoints 821 0% 134.3%
Hallowed Ground 1,537,966 663.49 657.36 2,277.12 76,898.30 HitPoints 20 0% 134.0%
Holy Avenger 1,367,830 590.09 584.64 2,164.29 7,237.20 HitPoints 189 0% 135.5%
Guardian of Life 1,277,015 550.91 545.83 10,749.28 116,092.27 HitPoints 11 55% 134.0%
Sigil of the Paladin 1,251,252 539.80 534.81 3,082.66 40,362.97 HitPoints 31 10% 136.1%
Knight's Rebuke 1,174,679 506.76 502.09 1,038.53 2,559.21 HitPoints 459 0% 134.4%
Intercession 1,141,517 492.46 487.91 29,572.98 228,303.40 HitPoints 5 0% 135.9%
Health Regen 848,615 366.10 362.72 25,637.92 84,861.50 HitPoints 10 0% 134.0%
Divine Palisade 451,111 194.61 192.82 741.47 23,742.68 HitPoints 19 0% 135.7%
Persistent Guardian 180,543 77.89 77.17 44,034.88 90,271.50 HitPoints 2 0% 134.0%
Blessed Advantage 154,388 66.60 65.99 220.11 2,205.54 HitPoints 70 0% NaN
(Only top 10 damage sources listed, but all data included)
Took is not sure how to interpret this.
DA is ~ 10 mil
Incoming Damage is ~31mil (post-mitigation?)
Does that mean premitigation damage was 41mil?
That doesn't sound right. Took tank has capped defense. That alone should be ~50% mitigation.
The only mitigation Took knows ACT captures as discrete damage is Shield/Block.
Would welcome guidance from the stat masters on how to analyze.
@nitocris83 , how is Damage Absorption calculated?
What is the formula?
[Premitigated damage] - [Post mitigated damage] = DA
? Thoughts? Better ways to quantify?
I am Took.
"Full plate and packing steel" in NW since 2013.
A non blocked attack looks like this in the combatlog:
Drudge, ..., Physical ,,329.482,353.005
As we can see here, the attack from the Drudge is mitigated by a multiplier of ~ 0.9333
Now a blocked attack:
Drudge, ... ,Shield,,-309.893,0
This attack is the blue number on the screen and is already mitigated. The log itself does not show the value of the premitigated value, so lets compute it:
-309.893 / 0.9333 = 332.04
332.04 is rounded to 332 (at .5 the value is uprounded) and is shown in the scoreboard.
Btw: The scoreboard shows at least Shields from Tanks and Barkshield but does NOT include Barriers from Oathkeepers
I found that curious
- very low stats, so no damage absorption at all
- did not really engage in the fight, letting the single top dps do all the work
- ranged fighters with low dps, so no aggro, no damage
- ...
I think I was on a barbie, if not deffo a fighter.
Either way I was involved with the fights/killing.
My uncapped item level on each toon is c23k and c25k.
Most often I get Zero Damage Absorption in Random Skirmishes and Random DUngeons.
Just ran a Clock Tower and stood a let a hulk beat on me for a while.
I didn't absorb any damage.
And often I am Paingiver so its not cos I don't join in
I didn't shift much at all.
My stats are high not low.
I did engage hand to hand in combat.
I take a lot of damage but absorb nothing in RQ and RSkirmish it seems.
I assume this "score" wants to show player's skill to dodge/shield hit.
If you dodge a hit, you will see it goes the board. Very easy to test, private queue anything, open the score board, aggro something, use shift upon getting hit.
Sorry I was being stupid - just tanked eDemo and absorbed 1.7m damage
I just done ever use a shield in Random Dungeon or Skirmish as its mostly MotH
If you dodge (Wiz: teleport, Rogue: roll, Barby: sprint, Cleric: James Brown slide, etc)
... but if you are still hit, the dodge itself offers zero mitigation ITRC*.
Only the OP & GF get mitigation from the shift-tab "dodge" itself, AFATK**.
The others would receive "absorption" points only from their defense, gear and boons.
*If Took recalls correctly
**As far as Took knows
I am Took.
"Full plate and packing steel" in NW since 2013.