I really hope that the new producer ensure that the game finally comes into balance. Module 16 is the most awful module ever launched. Sure you finally can become level 80, but almost nothing in this module has been upgraded for this.
Of course you gonna farm undermountain expeditions called me, fe and we and there you can get gear and petgear with good status and reasonable weapons. But then you're not there yet ... where are your campaign boons
(there are 70 to be precise). Your enchantments at least lvl 10 or 11
(to start with and busy to upgrade) and your purple pets
(not even talk about the legendary). Your mounts and insignia's for the buffs.
Where are the level 80 dungeons¿ The only ones are lomm and tomm. Your status and ilv will be degraded for almost all the other dungeons.
Now players with a certain ilv can queu for the dungeons who require that ilv. But what I have seen players do their best
(at least I assume) but don't know at all what they are doing and enter with low enchantments to get the reward AD end the chest at the end.
Isn't it time to get the game back on track. Let people gain more experience while leveling from 1 to 80. Now when you reach as new player level 70 you get overwhelmed because a lot of new area's are available with new quests. Players are totally lost. Divide this more even. Then in a blink you reach level 80 and total not ready for the end game at all. Unfortunately there are players who think they are and other players in the team have to work even harder
to accomplish the fight or get defeated
I suggest working with boons and forget about the whole ilv for a while. Only when you have done Tier 2 in boons then ilv become important. Then you can start playing dungeons that require that certain ilv. Like the random skirmish for example, these are now from lvl 64 and
ilv 1400. Let players work more for what they need instead of throwing them into something they are not yet ready for. Make sure that the chest at the end of the dungeons contains usable items so that players can benefit from it and want to do it more then once.
Farming boons give you time to get your character up to date. Doing dungeons and rewards can give you companions, gear, enchantments for your ilv. and astral diamonds.
If you have done tier 3 with boons then you can start the now called random trial queue with
ilv 1600. Make sure that the chest at the end of the dungeons contains usable items so that players can benefit from it and want to do it more then once.
Tier 4 and 5 boons allow you to do the heavier dungeons like the epic dungeons for which you need
ilv 1700. And when u can do this your character is ready for almost everything
These are just a few of my ideas for a playable never-winter. The game I've been walking and wander around for 5 years now.
Comments
For those who get 70, it is a bug.
So far. nobody is pushing them to fix this "bug".
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/13113192