So as I type this, it appears the massive changes made on preview recently have gone live. Is this intentional?
There are no patch notes for live from this update. (Nothing in the news right new).
My understanding is that there were so many bugs in that patch on preview that testers were deferring further testing until the next batch of fixes were deployed. So this was ready for live?
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Comments
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Edit: TR got one buff too.
Classes and Balance
Rogue
To match other standard AoE powers, Whirlwind of Blades now properly hits up to 15 targets, up from 5. The tooltip now indicates that the damage increase granted by hitting enemies with Whirlwind of Blades cannot exceed the amount granted by hitting 5 targets.
Warlock
Accursed Souls: The magnitude has increased to 900.
Brood of Hadar: The tooltip has changed to reflect damage done to primary target. The magnitude has increased to 600 to the main target, and 150 per brood attack.
Dreadtheft: This power's magnitude is now 340.
Eldritch Blast: This power's magnitude is now 30.
Hand of Blight: This power's magnitude is now 35 in melee, and 45 in range.
Hellish Rebuke: This power's magnitude is now 40, with 10 for the DoT effect and 20 for the Rebuke effect.
Infernal Spheres: This power's magnitude is now 40.
Warlock's Curse: The damage bonus granted by this has been increased to 12%.
Tyrannical Curse: The magnitude has increased to 900.
Warlock (Hellbringer)
Arms of Hadar: The magnitude has increased to 55.
Arms of Hadar and Blades of Vanquished Armies have moved into the Warlock general encounters.
Blades of Vanquished Armies: The magnitude has increased to 20 per blade.
Curse Bite: The magnitude has increased to 250.
Dark Prayers now summons a soul puppet when an enemy cursed by the warlock dies.
Dark Spiral: The magnitude now ranges from 80 to 240.
Fiery Bolt: The magnitude has increased to 175.
Flames of Phlegethos: The magnitude has increased to 1000.
Gates of Hell: The magnitude has increased to 750.
Hadar's Grasp: The magnitude has increased to 200.
Hellfire Expertise no longer increases Fire and Necrotic Damage.
Hellfire Ring: The magnitude has increased to 120, DoT increased to 200.
Killing Flames: The magnitude has increased to 500 - 570.
Killing Flames and Dreadtheft have been moved into the Hellbringer paragon encounter selection.
Risky Investment now grants a 4% bonus to damage for each stack of Soul Investiture.
Soul Investiture is now a 10% damage increase for the Soul Puppet per stack.
Soul Scorch: The magnitude has increased to 9 per spark used, and the DoT has increased to 1.5 magnitude per spark.
Soul Sparks now increase Hellbringer damage by 0.25% per spark.
Vampiric Embrace: The magnitude has increased to 250.
Warlock (Soulweaver)
Lifebind has been reduced to taking 10% of damage dealt to allies. This has switched from an increase in Defense to an increase in Damage Reduction.
Feat Transfusion Tactics has changed to Mending Mastery, and increases outgoing healing by 5%.
Prince of Hell now gives 5000 Armor Penetration.
Dark Revelry now increases teammates' Awareness and Critical Avoidance by 5000.
Soul Sparks should no longer deplete when in a downed state.
Wraith's Shadow: The healing magnitude has increased to 100.
Essentially all other dps class roles have recieved an increase in net damage except warlocks.
#warlocksneednerfin
Ok, so Halaster died from hysterical laughter, but still.....