It seems that some classes are unable to go as dps in TOMM and whilst this might take a new module to be fixed, i just have a minor change that i can suggest for AC's to make them more viable.
The chance of Sudden verdict procing increased from 25 - 33%.
I think this alone will be enough to allow some AC's like me to play as dps in TOMM with a little above minimum requirements. Any comments are appreciated as long as they are respectful.
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If it procs from RNG, timer resets.
If the RNG isn't in your favor, it'll proc from the timer.
Cooldown starts when in combat only.
Would break the dry spells and not make it proc too much either.
Until all classes are first brought to the same line, the devs probably won't give us any buffs.
Yes your are absolutely right and that's what i had in my mind when i mentioned this change. It's probably the simplest change you can do on a AC and only the skill ceiling players will benefit from it than for example having the magnitude of an encounter being increased. It's far from a buff that will make us do similar damage to the top 3 dps classes but it would reduce our burden by requiring less gear/power etc. You would probably know that even 1k power at higher end is a nightmare to get and as a AC main who has endeavoured to reach Bis after being introduced to a dps path in mod 16, i think the dev's have responsibility to each and everyone of us that we are at least able to do the content with any paragon. That's the utmost minimum requirement and i feel especially disregarded like many others that have spend irl to play and support this game. AC is absoloutely fine doing Lomm as dps and many like myself have dedicated to the dps path for that reason and then we are suddenly introduced with TOMM and told that bog off, its not for you and wait for next module. No! It was hard work to get the dps Bis gear for my AC, why should i get to wait for months to do content that i am ready to do? it's not fair to anyone in my situation and the dev's should have a better answer than saying "wait for next module".
Further to the above, do note that the multiplicative buffs are a bug and not intended and it is only appropriate that cryptic takes responsibility for it. This game is putting me off bad.