This might have been an outcome because of the fcc meeting with many publishers or something. Apparently Wizards of the Coast is one of the members that agreed to disclose lootbox odds. Given lootboxes are a thing in Neverwinter which has to answer to wizards plus crypitc working on a magic the gathering mmo which is also has to answer to wizards of the coast we might soon find out those chances. Because I don't think wizards has any video games that do lockboxes I'm not counting magic the gathering gaming cards here or the magic the gathering games but they might be counted in this. Cryptics Neverwinter which answers to wizards I think would qualify.
https://www.theverge.com/2019/8/7/20758626/nintendo-microsoft-sony-loot-box-drop-rate-disclosure-video-gamesFrom the article quote
The video game industry group, the Entertainment Software Association, announced the new initiative on Wednesday at a loot box workshop at the Federal Trade Commission. Along with the top console makers, a number of video game publishers already include drop rates, while others have agreed to do so by the end of 2020.
These include Activision Blizzard, Bandai Namco, Bethesda, Bungie, EA, Take-Two Interactive, Ubisoft, Warner Bros., and Wizards of the Coast. According to the ESA, other publishers are also considering the disclosure. They will need to be included for a game to be published on the Xbox, PlayStation, and Nintendo Switch consoles. Other platforms — like PC — are not included in this commitment.
What do you think? Think Cryptic will have to release the odds at some point?
Comments
I suspect that UK and European and USA and general "gambling" legislation across the world was going to hit the lootboxes hard at some point. Its gambling by any other name. And gambling is heavily legislated for in nearly every country.
The anti-gambling addiction charities [rightly] are mounting more pressure on governments to look into lootbox gambling.
I have believed for some time that lootbox odds need to be transparent and be released and that Cryptic will have to comply at some point OR face the consequences.
I think legendary mount droprate is 0.15% or so, which means a 65% chance of getting at least one legendary mount in 700 tries.
p = (1-(1-0.0015)**700)
So there also is a 35% chance of not getting a legendary mount in 700 tries
Personally I am at not getting a legendary mount despite spending the daily VIP key since VIP launched. VIP was launched in August 2015, so allowing for vacations and the occasional missed key I have opened some 1200 lockboxes.
Probability of not getting a legendary mount in 1200 tries is 16.5% - RNG I hate you!
You get around 8 or so tradebars per lockbox.
Legendary mount price in tradebars will be 5600-ish.
Don't expect price to be lower than that, that would reduce Cryptic income, and they cannot afford that.
Also they make so much money from their other mmos too especially Sto. I think 5600 would possibly be a lot fairer. It would still be a lot better then a .015 chance at least.
This ask is for console games only; PC games can be excluded.
The question that logically follow is - will knowing the odds make any difference in player/gambler behavior? I doubt it.
https://www.gamespot.com/articles/xbox-playstation-nintendo-and-major-publishers-to-/1100-6468960/
So if this is accurate then yes they would pretty much have no choice most likely but to comply with it.
This ask seems to be a form of "play by anticipation" of a worst case scenario, notice how they affect only future titles and only for console market (where in all likelyhood the general audience is much younger), they really seem to want to avoid a possible lawsuit, otherwise there would be no reason to do this without any new legislation that specifically regulates lockboxes. Somebody from their legal teams probably warned them to take countermeasures.
Wizard of Coast recently started their own in house development team and recently released a dungeon and dragon game that has a loot box in it. The game is on iOS, FB and Google Play so it only makes sense for them to be part of the group as their game already has to report the LB drop rate.
Trash is obviously random.
So how do you work out the odds if it's controlled?
“This is why by 2020 all new apps or games offering ‘loot boxes’ or other mechanisms on Microsoft platforms that provide randomized virtual items for purchase must disclose to customers, prior to purchase, the odds of receiving each item.”
I have all the lockbox since mod 3. I doubt they will post the odd within the game for all the lockbox I have.
Guild: Ruathym Corsairs
The people interested in lootboxes don't care about the odds, the moment you ask, "what are the odds of getting this item," you are not the target demographic.
remember the early days of patches of mod 1, mod 2 with first lockboxes, odds were 1 in 20/1 in 25 boxes, and those box drop are low until they upped drop rates like toliet papers and load more trashes and often get repeated same items for few days with rarely any sense of randomness. then, last year it was 1 in 200 and now today currently seem to be 1 in 700 boxes.
i am starting to refuse opening them, the cost of pixel doesnt match fairly, making players overspend, and worst of all, kids as minor and underage abused some parents's CC, i have seen it happen, my younger nephew age of 7, stole CC from his brother who was saving for his first car to go to work after school, discovered missing amount, so my brother in law had to cut up all his console cords and forbid to play any electronic games and called the bank to recover from online games, so my nephew is now 12 yrs old and still not allow until he graduate from school when he is 18.
that reason why those online games didnt check players' age, and the Belgium already ban online gambling to protect underages and those who has addiction problems and on probation under the court system. they got fed up with lockbox gimmick.
ESO was careful for not to put any overpower items but just only fluff stuffs, and they have cool format for "Sellback" if players are not happy with items they got, and can sell back for trading shards and once they have enough shards to trade in for what they want. it seem win-win for both creators and players.
just my opinion, both STO and NWO's random loot table need to clean up and remove junk clutter when make players very upset and badly ripped off with repeating prizes and only few lucky ones get same good stuffs over and over. were they cheating? got inside info? base on "hidden" Wei-flag code attach to character name code generator and some players never won anything nice since first lockbox released, some thinks it is cursed.
Is it really that easy to guess?
Lockboxes use around about the same method and there for you cant really guess what will be given.
Fact is everything listed inside a lockbox is stored in a sql table with a given number.
When you open the box the string is sent to the sql and is given a random number from the tables with in and bingo that is your price of the day.
it is random and bit hard to guess what is given when the code is whats doing it.
Just saying maybe but I would not really trust what they state the odds are because I would know its still random either way.
and reading up the thread more than I had before. the next lockbox would not fall under it. it's not a new title. it's only new titles that sony and xbox would require to reveal odds not old titles. we would be exempt. new lockbox doesn't mean new title.
I live in Michigan with Lottery publishing the odds on dollar to $20 scratch off tickets you can buy at any store or gas station. People are so insane they have vending machines at the grocery store to shell them out. Your odds are written on the back $1 tickets are almost 1 in 7 odds of winning. Since the winners on a roll are in streaks, you can buy 20 losers in a row. Once you hit a winner it most likely be $1 that you won. The $20 tickets are about 1 in 3 odds of winning something yet people buy them. There are also a lot of casinos here as well. My sister and her husband go to casinos on a bus and lose $500 thinking it was a great weekend.
So yes, publish the odds. Even if they tell people they have 1 in 10,000 chance to win a Legendary mount, it will not make them stop, they are hooked. They will still jump on the bus and throw away real money on virtual items.
lol this also isn't that comparable to rl gambling. going to the casino and spending that 500 dollars also probably gets you some cheap free buffet food and a good drunk. in game gets you nearly your entire investment in zen and ad back if you've chosen a good box to open not including any jackpots. (not real life money of course, but I think for most people it is ingame money we're talking about) I suspect for your friends/relatives whatever that go to the casino on a bus and lose 500 dollars they're considering a night out entertainment same as going to the theatre and fancy restaurant. it's money lost either way.
people also choose to support the game via some real money. personally I've never thought going above what you'd pay for another game dlc was necessary. there are those that have addiction problems out there.