Hi dear cryptic, im here to describe you Ranger bugs/glitch discovered:
Ranger WARDEN-COMBAT MELEE
-Storm Recovery
1-Log Ranger
2-Go to you favourite dolly
3-Use one encounter and than jump/shift quickly
4-Use Boar Hide
5-Repeat 3/4
Observed result: when you use an encounter in movement, sometime other powers are not reloaded by 3 seconds.
Expected result: Storm Recovery should reload every power by 3 seconds.
-Marauder Assault
1-Log Ranger
2-Go to you favourite dolly
3-Use one Marauder Assault and than move with Wasd and or try to do another action
Observed result: After Marauder Assault or Marauder Escape, you cannot move or use the flurry cause you get stucked.
Expected result: A more Fluid final animation for Marauder Assault or Marauder Escape (less key delay).
-Stance Mastery -General Feat from class
1-Log Ranger
2-Note your Movement and Stamina regeneration
3-Switch to Bow stance
2-Note your Stamina regeneration
4-Switch to Melee stance
5-Note your Movement Speed
Observed result: you feel no added movement and/or stats updated.
Expected result: in melee stance you should be 5% faster, in ranged you should regenerate 5% faster the stamina.
-Call of the Storm
1-Log Ranger Lvl 80
2-Put Storm Step Action in you Passives slot
3-Use one Encounter
2-Use Call of the Storm
Observed result: Call of the Storm Daily doesnt reload other power.
Expected result: Call of the Storm should reload by 1 second other encounter as it is a daily and Storm Step Action its actived by dailies.
Ranger HUNTER-TRAPPER/ARCHERY
-Gushing Wound
-Magnitude at Impact: 280
-Magnitude of Dot (10s): 280
1-Log Ranger
2-Over Cap every Stat
3-Equip Wooden Knifes for fixe damage
4-Put off any companion power bonus
5-Use Gushing Wound on a Dolly
6-Note Damage at Impact and Dot in time.
Observed result: Damage at impact its '740' Any Tick of Dot (In Time) '246'
Expected result: Any Tick Should do '740' Damage instead of wrong '246'
-Ambush
Effect:Target receive 10% more damage.
1-Call a friend
2-Use Ambush
3-Make him atk the debuffed dolly
4-Note his damage
5-Repeat witouth debuff
Observed result: Your friend should do 10% more damage.
Expected result: Your friend its not doing 10% more damage.
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