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Stronghold Marauders Event Bugged (FPS drop, Animation Missing)

c1k4ml3kc3c1k4ml3kc3 Member Posts: 1,257 Arc User
edited May 2019 in Bug Reports (PC)
Quest giver works as intended and appears on the bridge. Choosing the first option works as intended and event can start. This is where the problem emerges.

Technical Bug:
- NPC which delivers goods to the center of the yellow flag point is not appearing. My guess is that this NPC's spawning coordinates are amiss or changed internally due to how all NPC/MOBS got changed. This may somehow lead to NPC being corrupted as data does not match with how the original is set, leading to the whole animation skip, thus leading to the missing carts, thus leading to portals appearing, but monsters not coming out as they have nothing to grab (no crates), thus resulting in a failed event. As soon as the carting animation starts, FPS is tremendously low.

Graphical bug:
- As soon as the Marauder Event starts, there is a huge LAG, unlike any I've seen before. Completely kills the game and makes it a slideshow.
This is evident in River District, too, as soon as anyone enters it. The map is unplayable!

This leads me to believe that there is a big problem with CARTS placed around maps which have a fixed positioning. These CARTS can be attacked by mobs, so they have their STATS changed. As the stats got changed, they must not work as intended with original stats, thus creating a big problem which impacts performance by quite a lot!

Any area with moving CARTS should have this issue if I'm not mistaken.
True Neutral
Left the Game due to heavy Damage Control & Missing Spanish Language

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