I have played the new campaign on preview and really like and support that it's not time gated. However; all the old campaigns besides Elemental Evil are still time gated. Some of them are painfully bad, like Storm Kings Thunder and Cloaked Ascendancy. Doing the River District dailies for just a few Evidence of Evil per day gets not only tedious but incredibly boring killing the same million monsters each day. Please oh please either allow us to do as much as we want on those campaigns or at least increase the amount of Campaign Currency we get per day. I would prefer that the time gates were removed completely, but I want to be fair, so if you remove the time gates its fine if you increase the requirements or campaign currency needed to fulfill each campaign objective. Id rather grind out as much as I want in a day rather than having to wait for such little gains. Spending months on a campaign when the new campaign can be completed in just a few hours or just a few days. I love the new campaign story lines and how the quests progress. My hat is off to the development team on all that work. But please oh please remove the time walls or at least consider reworking them to be more player positive.
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Are you saying I can't:
Character A does Sharander, EE, .... on the same day
or
I can't:
Character A does AI, character B does AI, character C does AI, ... on the same day?
If you implied I am doing multi-boxing, well,
1. I don't do multi-boxing
2. I imagine one can't multi-boxing characters within the same account. I don't know but I assume it can't.
Not accusing - just curious. I'd like to be able to run multiple campaigns similtaniouosly or run more than one character in any given content too - but only if it is legal and not against TOS...
Say, I have 3 hours playing time. Doing one time gated campaign takes one hour. There is 2 hours left and cannot contribute much to the campaign. Hence, for me, it will be:
1. For one character, do campaign A, then do campaign B, then do campaign C. Then, I am done because 3 hours is up.
Or:
2. Character A does campaign A, switch to character B, character B does campaign A, switch to character C, character C does campaign A. Then, I am done because my 3 hours is up.
Hence, this is time gated by my play time.
River District is mind-numbingly dull, yes, but it's pretty quick too.
I've been playing through the game recently with a new character, and I forgot just how much fun the the pre70 content is. What comes after is horrible by comparison - as you said, a really, really tedious, uninteresting grind for the sole purpose of continuing the grind.
You can run multiple campaigns at the same time, but he isn't saying at the EXACT same time. He means you work them all every day. Many campaigns are fairly short if you know what you are doing. Like SKT can be a little quicker by unlocking Cold Run and Lonelywood where you only need to do 1 quest from Bryn Shandar, 1 from Lonelywood and 1 from Cold Run, rather than doing 3 quests from each map, you get the same amount of SKT currency. By only completing one of each quest you get the daily finished much faster. Same thing with Cloaked Ascendancy where if you select the right quest you can complete it rather quickly and get your daily max on Evidence of Evil in just a few minutes. Also running Dread Ring can get you enough currency for Underdark as well as its own Campaign. So long story longer, if you know what you are doing you can run all the campaigns every day without spending a long time on them. Doing it this way you can make progress much quicker than a player who only does 1 or 2 camps before they move on to other ones.
When he is talking about switching characters he isn't talking about dual boxing. He is talking about them doing their dailies until they are stuck behind the time gate then switching to his alt to work the campaign until they are stuck behind the time gate.
Odd how I have to spell all this out to you. Do they not teach reading comprehension skills anymore?
If you have a crazy large amount of GG, you could theoretically do the same with Tyranny of Dragons too.
I don't mind a long campaign. It's the built in drudgery that's hard to take. You step into it, and it's an immediate slog.
I'd rather they slowed down the frequency of their mods so they can try to reproduce that narrative style of their earlier content and design meaningful longterm content - stuff that's actually fun.
UD is even easier. Just do RIQ/RAQ and demo/eDemo comes up often enough you have plenty of currency.
ME is the only campaign I would spend GG on. And maybe ToD since there is a lot to unlock there.
When someone says they can do something "at the same time", the "exact" same time is implied... otherwise it wouldn't be "at the same time", also I tend to consider there to be a distinct difference between "every day" and "at the same time"...
Also by my way of thinking attempting to run two characters in tandem because of a timed gate issue - to me means running one character "until they are stuck behind a time gate" then "switching to another character", which most people usually consider that to be abandoning one character during an event (in essence AFK or disconnect with that character) so the player can run with the second character... then presuming after the timed gate expires, the player switches back to the first character, which in essence would take the second character out of play (again in essence going AFK or disconnecting) as player continues
with the character previously stuck behind a timed gate...
Granted, I may have missed what appears to me to be a subtle nuance since as you say: "at the same time doesn't mean at the EXACT same time", but I was just asking for clarification from what to me would be an easier to understand perspective.
Most Neverwinter campaign is time gated. i.e. you can only progress that much per day or per week.
e.g. you can only earn that much currency per week such as in AI campaign. After the character reaches the weekly cap, it is time gated. The character cannot earn any more until next week. There is no AFK (as away from keyboard). Say, you finished that character for that campaign on Monday. There are another 6 days that will not contribute anything to that character's campaign. Hence, I would do character B on Tuesday, character C on Wednesday, ....
People often say "I go to university and do a full time job at the same time". That does not mean they do both thing at exactly the same time. Even when they use the word "simultaneously", it does not mean doing both thing at exactly the same time.
e.g. https://www.cornerstone.edu/blogs/lifelong-learning-matters/post/11-ways-to-work-full-time-and-study-full-time-simultaneously
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Sounds great, right?
Well, there is a catch...you can not select the "leveling" campaigns as the bonus campaign - in particular, you cannot get bonus currency for the Undermountain campaign. Now this is absolutely great if you are still working your way through SKT/IWD/etc, but if you have finished all the older campaigns and the only thing that remains is the current one, this is a tiny bit disappointing.