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The End is the Beginning is the End
Four years ago, I joined Cryptic to provide expertise on console development as the studio was looking to bring Neverwinter to Xbox in North America and Europe. After a successful release, I was excited to integrate my efforts more fully with the Neverwinter team and help converge our PC and console development processes, which, at the time, were very far out of sync. During my time, we've vanquished vampires, destroyed dinos, journeyed with giants and dropped demons with Drizzt. It's been a long road but I'm proud of how far we've come over the years.
It's been a pleasure and honor working with the Neverwinter team. I have enjoyed engaging with the community and I have loved seeing the passion you all pour into the game. As always happens in life, situations change and new opportunities arise. A new opportunity has come my way and and I've opted to pursue it to see where it leads me next. It is definitely sad to go and I will miss you all. I am confident that Neverwinter will continue to thrive for years to come based on the strength and passion of its players.
-Scarabman (Ben Bascom)