Problem yesterday with Doomguide's Duty and today Clockwork Guild Tomb. Lots of space in inventory bags but when I go to collect the "3-Quartz" in the chest at the end an error message pops up saying "inventory is full" and cannot exit the Clockwork tomb quest until the chest reward is claimed.
UPDATE: Add Crypts of Kelevomr in Ebon Downs to that list...Also 3-Quartz in final chest and also cannot leave the crypt without collecting reward unless leaving by the way a player entered the crypt. Add Xin'kar Enclave quest in Vellosk to that list as well.
And in the case of the Crypts of Kelevmor, and Xin'kar Enclave, if you can't complete these quests, you can't progress any farther in these areas.
Go to turn in a Request for GM Help and get a popup saying to check the Forum or Wiki... that's not a lot of help.
So far it seems any endgame chests with 3-quartz in them are the ones that are bugged.
As I remember 3-Quartz was not the previous reward for these quests so maybe in changing the rewards in the chests, something glitched.
Really difficult to level up a clean start character (Nevermenber's Recruitment) to 70, when there are so many main quests not able to be completed.
DD~
0
greywyndMember, NW M9 PlaytestPosts: 7,158Arc User
edited November 2018
The Great Race and the Time Trial, the world indicators for the way points aren't showing. The blue circles show up just fine on the minimap.
The sparkly quest trail isn't showing. Doesn't matter how many times you press the Z key, it doesn't appear unless it is leading you back to the zone gate.
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
There are actually two quests in Graveyard that can't be completed:
The one you've already identified in "Known Issues" & "The Clockwork Tomb" has a similar issue [Error] Inventory Full.
I suspect this won't even be the last mission that has this issue. I suspect we'll likely have 1, 2, or 3 missions in almost every zone &/or area that encounter's a similar type of issue.
It's likely possible they tried sticking Quartz (Refinement) &/or Supplements into the wrong slot. Either something that is meant for Inventory is going to Toolbox &/or Materials Satchel or vice versa. That then causing the [Error] Inventory Full dialog. Cause I do in fact have plenty of space all three locations.
--- I went to Helms Hold and confirmed "The Underscar" also won't work, yet the bigger problem there going to next campfire, you won't receive next mission like you could do in Graveyard.
UPDATE: "The Underscar" I was told by a new friend abandoning the Doomsguide's Duty &/or Clocktower may FIX "The Underscar" chest to open and it did. So I wonder if that also true for some Dungeon Chests that having an issue? Though that didn't work trying to redo "The Clockwork Tomb" without having "Doomguide's Duty". ---
DELIVERY BOX: Seems there a limited few in our guild &/or alliance who had 1 or 2 character's who had 1-9 project left over. Then if they didn't use Moral to instantly craft putting item into inventory, it is still possible to fill up the delivery box before you can access it. Only seen a few cases of that, yet still quite possible somehow.
A few others also found if they collect higher level items, other than Copper Ore for instance it not recognize.
I try to remain 'positive' as I believe DEVs working hard to resolve issues, at least as quickly as they can. Be nice if they just unlocked Delivery Box so nobody runs into issue while in the workshop.
The Free Respec does not work. When I try to use it, I get [Error] Retraining failed. It also prevents me from using other respecs I have as it takes away the option to use those first.
1
minotaur2857Member, NW M9 PlaytestPosts: 1,141Arc User
Can't trade in my torn scroll of protection from dragons (old leadership resource) to my retainer
Quest not working "Running A Workshop"... stuck at the last part of this which is to "Take your items from the delivery box"... did it hundreds of times, manage to craft, even hired 1 applicant, still this quest is stuck at this end part.
Made a new character and did the same quest, pick the same one to hire as a retainer, choose the same proffesion and it worked fine...pls fix, i cant progress with this certain quest i cant access my retainers other features.
I got a bug in Workshop quest. I had 7 Artisans before I started the tutorial from free chest, and the quest says Accept Applications 1/1. So I went to masters desk, and im at max artisans. So I tried to dismiss some and it says complete tutorial first to unlock feature, so I cant complete the first part of tutorial. I try to accept artisan but it says Complete tutorial to unlock feature. I cant do this because I am at max artisans and I cant dismiss of accept any. Is it ok if someone can fix this bug for me? Thanks everyone, @bob#4333 [Real Makos]
You can still get the same application from the same artisan more than once in the same batch. Just got whatshername, Farema Lorhan, something like that, twice at two different levels. Also another alchemist I've forgotten the name of at the moment (redhaired elf chick) applied twice in the same batch, at two different levels.
Logic is the beginning of wisdom, not the end of it.
Why can I get an application from an artisan I fired? I fired them for a reason, I don't want them to work for me. Why would I ever want to see them again? The RNG surrounding getting artisans is ridiculous as it is but this is absolutely absurd.
Logic is the beginning of wisdom, not the end of it.
Why can't we batch-make quests with morale if it's possible without?
An evil conspiracy on part of the devs to give all players tendinitis. On a more serious note I don't get it either. I want/need 5, 10, 15, whatever of this thing, I have enough moral, why wasn't a way of mass production using moral implemented. It seems like such an obvious thing to do. But no, instead I have to click 5, 10, 15, or however many times because... reasons.
Logic is the beginning of wisdom, not the end of it.
Why can I get an application from an artisan I fired? I fired them for a reason, I don't want them to work for me. Why would I ever want to see them again? The RNG surrounding getting artisans is ridiculous as it is but this is absolutely absurd.
Because there are only so many artisans.
If getting applications from blue and purple quality artisans was as easy as just declining all of the applications from the common artisans then they would be very easy to get.
And some people may want to revisit some applicants later on after their workshop will allow them to add more people to their crew.
matiagronxMember, NW M9 PlaytestPosts: 251Arc User
MSVA Campaign Keys doesnt work. Well at least at the first and second chest to the right as you enter from the boss area in MSVA, chests didnt accept the campaign key but only the Legendary Keys. I had made 4 keys for each chest and i still have 4, but i lost 2 legendary keys cause of this. Also the first chest used 5k ad for the rerolls while i had plenty of reroll tokens. The 2nd and 3rd chest used the reroll tokens as expected.
MSVA Campaign Keys doesnt work. Well at least at the first and second chest to the right as you enter from the boss area in MSVA, chests didnt accept the campaign key but only the Legendary Keys. I had made 4 keys for each chest and i still have 4, but i lost 2 legendary keys cause of this. Also the first chest used 5k ad for the rerolls while i had plenty of reroll tokens. The 2nd and 3rd chest used the reroll tokens as expected.
to add to this Kessels Retreat key doesnt work either, you have to use legendary key there too.
Can confirm chest bug is also affecting low level dungeons like craigmire crypt. on unkeyed chests
<div align="center"><img src="https://i.imgur.com/YH9QCXK.png" alt="" /></div></img> ▂▃▄▅▆▇█▓▒░ Drac ░▒▓█▇▆▅▄▃▂ There is supposed to be an image here, but the hamsters took it. <div align="center">AKA Draconis of Luskan</div>
Take a backseat boy. Cause now I'm driving. ~ Give it up - Elizabeth Gilies ft. Ariana Grande
RIP Foundry: On that day, when the sky fell away, our world came to an end. ~Lifelight
Blacksmithing recipe for Mithral Scythe uses Steel Ingots instead of Mithral Ingots.
Main: Angels Scar Guild: Ruathym Corsairs
0
greywyndMember, NW M9 PlaytestPosts: 7,158Arc User
VIP Profession Vendor goes invisible again while you're dealing with her.
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
Made a new toon, Can't complete 2 quests in Neverdeath to complete the area, chest opens, and then automatically says inventory full and i have 3 bags completely empty, nothing in overload slot, Tried, Relogging, Exiting game and reloading, Dropping quest, picking it up again, and still Inventory Full. Have had that happen in Helms Hold, and again in Ebon Downs. I've had guildmates say they having the same issues pretty much in alot of dungeons,
The Free Respec does not work. When I try to use it, I get [Error] Retraining failed. It also prevents me from using other respecs I have as it takes away the option to use those first.
Try placing the Account Bound Respect tokens in your Bank or Shared Bank, I always stick Account Bound items in Shared Bank since I potentially don't know who might need them. I had no problem claiming the FREE RESPEC on the 1-2 I've redone so far. I still slowly considering others once I had a chance to more fully explore the changes on each class...
Yeah, same artisan can definitely be gotten multiple times in the same batch f applications. Have just gone through 4 applications, all of them from Nayet Al-Abta (alchemist, because of course he is) at four different levels. I wish there was a way to get an applicant to stop applying permanently.
Logic is the beginning of wisdom, not the end of it.
Comments
The sparkly quest trail isn't showing. Doesn't matter how many times you press the Z key, it doesn't appear unless it is leading you back to the zone gate.
This reduces the amount you get per run from 70 to 30 and makes collecting for the armour an absolute pain.
Bug or intended?
The one you've already identified in "Known Issues" & "The Clockwork Tomb" has a similar issue [Error] Inventory Full.
I suspect this won't even be the last mission that has this issue. I suspect we'll likely have 1, 2, or 3 missions in almost every zone &/or area that encounter's a similar type of issue.
It's likely possible they tried sticking Quartz (Refinement) &/or Supplements into the wrong slot. Either something that is meant for Inventory is going to Toolbox &/or Materials Satchel or vice versa. That then causing the [Error] Inventory Full dialog. Cause I do in fact have plenty of space all three locations.
---
I went to Helms Hold and confirmed "The Underscar" also won't work, yet the bigger problem there going to next campfire, you won't receive next mission like you could do in Graveyard.
UPDATE: "The Underscar" I was told by a new friend abandoning the Doomsguide's Duty &/or Clocktower may FIX "The Underscar" chest to open and it did. So I wonder if that also true for some Dungeon Chests that having an issue? Though that didn't work trying to redo "The Clockwork Tomb" without having "Doomguide's Duty".
---
DELIVERY BOX: Seems there a limited few in our guild &/or alliance who had 1 or 2 character's who had 1-9 project left over. Then if they didn't use Moral to instantly craft putting item into inventory, it is still possible to fill up the delivery box before you can access it. Only seen a few cases of that, yet still quite possible somehow.
A few others also found if they collect higher level items, other than Copper Ore for instance it not recognize.
I try to remain 'positive' as I believe DEVs working hard to resolve issues, at least as quickly as they can. Be nice if they just unlocked Delivery Box so nobody runs into issue while in the workshop.
Made a new character and did the same quest, pick the same one to hire as a retainer, choose the same proffesion and it worked fine...pls fix, i cant progress with this certain quest i cant access my retainers other features.
Thanks everyone, @bob#4333 [Real Makos]
회원의 회색 외투
The RNG surrounding getting artisans is ridiculous as it is but this is absolutely absurd.
On a more serious note I don't get it either. I want/need 5, 10, 15, whatever of this thing, I have enough moral, why wasn't a way of mass production using moral implemented. It seems like such an obvious thing to do. But no, instead I have to click 5, 10, 15, or however many times because... reasons.
If getting applications from blue and purple quality artisans was as easy as just declining all of the applications from the common artisans then they would be very easy to get.
And some people may want to revisit some applicants later on after their workshop will allow them to add more people to their crew.
Well at least at the first and second chest to the right as you enter from the boss area in MSVA, chests didnt accept the campaign key but only the Legendary Keys. I had made 4 keys for each chest and i still have 4, but i lost 2 legendary keys cause of this. Also the first chest used 5k ad for the rerolls while i had plenty of reroll tokens. The 2nd and 3rd chest used the reroll tokens as expected.
▂▃▄▅▆▇█▓▒░ Drac ░▒▓█▇▆▅▄▃▂
There is supposed to be an image here, but the hamsters took it.
<div align="center">AKA Draconis of Luskan</div>
Take a backseat boy. Cause now I'm driving. ~ Give it up - Elizabeth Gilies ft. Ariana Grande
RIP Foundry: On that day, when the sky fell away, our world came to an end. ~Lifelight
Dead🔪Guild: Ruathym Corsairs
Can't complete 2 quests in Neverdeath to complete the area, chest opens, and then automatically says inventory full and i have 3 bags completely empty, nothing in overload slot,
Tried, Relogging, Exiting game and reloading, Dropping quest, picking it up again, and still Inventory Full.
Have had that happen in Helms Hold, and again in Ebon Downs.
I've had guildmates say they having the same issues pretty much in alot of dungeons,
I wish there was a way to get an applicant to stop applying permanently.