Remove the gold cost for removing enchantments & runestones.
Make them like insignias.
There's absolutely no point in having that sink since you moved it to professions
Having the gold cost for "unslotting" enchants limits your moves and does not let you enjoy playing for multiple alts.
If we mention gameplay only for 1 character the sink is still here:
Having gold cost for removing overload enchantments limits your ability to draw maximum potential of overloads in different areas/parts of the map.
Also dismissing gold cost would let players equip their twinks with high level enchantments, and it'd likewise make queue(IL restriction) more accessible thus increasing the queue population overall.
It will be extremely good QoL. Remove it.
1,0g to remove runestone from companion.
3,5g from legendary piece.
2.5g from epic piece (removing overload ench costs the same price).