I have been trying for 3-weeks now on Dragon International to get one decent completion of Castle Ravenloft. Looking at the activity in the social player listing virtually nobody is running that dungeon on a regular basis, I know my guild isn't. The instances of preference are TONG and CODG in part this is because running CR is perceived as costly in terms of scrolls so that means you have to rely on pug groups most of whom have no scrolls and have not read up on tactics needless to say many die on the horsemen at the gates or take 15 minutes to down the first sister
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I am sure the game admins have access to stats on dungeon runs that will confirm CR is unpopular compared to other dungeons which is a shame because on the 1 in 3 weeks when by chance I get into a competent group I enjoy running it. However at this rate I will not get enough sunset shards to restore my sunset weapons before the next mod is released. Anyone else having a similar frustrating experience?
One other thing the dungeon queue it put me (a CW) in a group with 2 GWFs another CW and a GF, not a hope in hell of running CR with that combo shouldnt the grouping mechanism be a little more intelligent?
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The gear from Crown Seals is really nice, but its not so much better than hunt/drop gear in Barovia that you can't get by without it. And for most classes that gear is only BiS for 1-2 pieces, depending on spec.
Many of the endgame players have already collected enough seals to get the gear they wanted, so runs are fewer and far between. The thing about CR though is that its not a dungeon you necessarily want to pug thru LFG or zone chat. Better to run in guild/alliance or with people you've familiar with on your friends list or private channels.
Hopefully you're able to get in some runs soon.
Last thing, I don't want to sound like "that guy", but are you personally ready for CR? By ready I mean 95%+ crit chance and 100% defenses ignored, damage or buff/debuff spec, Slayer/Ward overloads, etc. If you don't have the necessary stats it only makes it that much harder to complete.
GWF: Vretzina
OP: Vee
DC: Evee
CW: nezterV
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Sometimes you do get lucky. Last week I got a 18K TR, 17K GWF, and 16K OP from the same guild. And there was also a 14K GWF. I thought I was finally going to complete CR. Of course, it ended up as another epic fail.
The 14K GWF wasn't good with the book and he didn't last long with it. Instead of trying to figure out how to do a better job with the book, he started complaining that a GWF should not be the book user (presumably he wanted the 18K TR to do it?). The others weren't having any of it and left. No second try. Such a shame. Even in the short time the GWF was on the book, the other three got the boss down nearly half way in the shortest time I've ever seen. That was certainly a new way to get screwed by a new player.
But CR is the dungeon with the highest demand for IL, scrolls, proper group composition etc. As CWs are not very much in demand for meta groups at the moment, that probably is why the OP is struggling to find a group.
Put hope in the mod 15 CW changes.
People aren't spamming LFG for CR runs due to equal or better/faster rewards from running multiple CODG or ToNG in the same time as running 1 CR. I already have whatever Crown Seal gear I want on all alts, so why run it for loot?
I actually enjoy CR (now that the frakkin bugs are mostly fixed... Cryptic) and run it for fun once or twice per day.
But do not run it frequently for the reasons @jmiller84 described: rewards and return on investment of time.
I am Took.
"Full plate and packing steel" in NW since 2013.
For now, though....yea, I am usually looking for CR runs (as Tanya@adinosii)
I've seen this CW a few times. I'm pretty sure he has been the source of my grief getting CR in REQ so many times in recent weeks. So annoying when I see the same players when REQ puts me in CR.
So does this mean that there ARE less players running REQ and RAQ and RIQ?
I think it does
For RAQ/REQ, this can happen for tanks/heals willing to take the penalty during slow times. Say some new DPS queues for CR/mSP. You don't see a viable group and leave. The group eventually breaks up and the DPS requeues for CR/mSP. 30 minutes later, you go back into REQ/RAQ and pops immediately and you get the same instance with the same DPS. Tank and heals are the bottleneck. Each time one of them takes a penalty, they are out for 30 minutes and the DPS needs to requeue and wait for another rare tank/heal.