So, the new Chultan Tiger companion is undoubtedly the new best summoned companion for dps, and it's also pretty damn good for supports and tanks too.
Same debuff as Con Artists/Sellswords/Rebel Mercenary, 5% dmg and speed buff for 25 seconds upon entering combat, 3 offensive runeslots, easy to equip. Can't really beat that.
I just have a few doubts regarding the debuff application. Let's look at the abilities involved:
Killer Instinct: Enemies that are affected by the Tiger's Damage Over Time Bleeds take 10% more damage from all sources and increase the Tiger's damage by 20%. No cooldown of course.
Claw: Claws the target, dealing physical damage. If the Tiger has Combat Advantage, he will also Rake the target applying a Damage Over Time Bleed. No cooldown.
Rending Swipe: The Tiger swipes at all enemies in front of him causing them to take Damage Over Time through a Bleed effect. 12 seconds cooldown.
Now, Claw applies a bleed which then applies the 10% debuff (due to Killer Instinct), but only if there is a Combat Advantage granting effect on the target.
Rending Swipe applies a bleed regardless. It is only used once every 12 seconds due to the cooldown, but we have another bleed here, which means Killer Instinct should work and apply the debuff.
Does this mean that the Chultan Tiger applies the 10% debuff regardless of Combat Advantage, one way or another? I mean, while soloing, let's assume we are a TR, who has no abilities that grant Combat Advantage to the whole party (which includes our Tiger) : does the Rending Swipe apply the bleed and thus the debuff or does it need CA too?
I know it SHOULD apply the bleed --> debuff, but it just sounds weird that the single target bleed needs CA while the AOE bleed doesn't.
And if Rending Swipe applies the debuff, does it have 100% uptime when there's no CA granting effect on the target/targets?
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My GF uses the dancing shield with a higher debuff and my DC uses the Rebel Merc due to having the gear for both companion and the debuff they provide.
If I needed a good active and a debuff/buff companion I would get the Tiger. My lone character that could benefit from the Tiger is my HR and that is because he does not have a debuff companion and with Aspect of the Pack he has CA constantly up.
Still, having an ability that never gets used is weird. Anybody got different results?
That basically means that, until the Chultan Tiger realizes it has that Rending Swipe thing, we can state:
Solo play:
Classes with CAdv abilities:
Chultan Tiger: single target debuff, no AOE debuff, amazing active bonus
Sellsword Trio: single target debuff, AOE debuff, passable active bonus
Classes with no CAdv abilities:
Chultan Tiger: no single target debuff, no AOE debuff, amazing active bonus
Sellsword Trio: single target debuff, AOE debuff, passable active bonus
Dungeon/Skirmish/Epic Trial (99 out of 100 times there's at least someone with a CAdv effect)
Chultan Tiger: single target debuff, no AOE debuff, amazing active bonus
Sellsword Trio: single target debuff, AOE debuff, passable active bonus
"amazing active bonus" as in "another Air Archon and 5% run speed for 25 seconds"
Please correct me if i forgot something.
Yes, that's right. This whole thread was more about what the Chultan Tiger's abilities could do in certain situations rather than discussing wheter it is the best summoned companion or not.
I guess dps can get the Tiger and call it a day. Supports and tanks might look at the Sword trio or something else, or get the Tiger too. My DC DO is happy with his Legendary Con Artist right now.
I normally don't use a PC for testing a game. I do though if I am planning to spend some money on the game or convert a large chunk of my in game currency to buy an item I want to ensure it is a good purchase. I did some minor testing but it was not for long.
Since my CW is primary a buffer, my main is a DC and my other alt is a GF they all are using debuff companions.
DC - Rebel Merc
CW - Sellsword
GF - Dancing Shield
I have other characters as well but rarely use them.
SW - Con Artist
HR - Air Archon
Seeing that my HR is my true lone DPS and is using a Air Archon he would benefit the most from the Tiger.
I did consider getting it more for my CW; however, I may put my CW on the shelf and make my HR my DPS character for content as both are fully geared and my CW enchantments can easily be moved over to my HR.
As for the Tiger being BiS; I would agree for DPS builds, this includes DO, GF, OP, etc..., due to the active bonus it has over the horrible bonus that the sword trio have.
The one thing I did notice is that the Sword Trio debuff is a bit better due to its bebuff being a swipe attack vs. a single target. The tiger can hit the primary target but tends to also land the debuff on a secondary target. Similar to how the Dancing Shield debuff works.
5 Tigers in a group will become very common because it will become the to go companion for most groups.
For me, I honestly have only one character ATM I would buy the tiger for due to how my other characters are currently setup. With a 50% off sale around the corner, I may end up getting 2-3 tigers.
And how would you save any money if you had to effectively buy the Tiger twice, once for preview testing and another on your PS4 account?
I was just seeing how a single target debuff compares to the swipe debuff. The active bonus is going to be nice and definitely worth it for any DPS.
I'm so so tired....