signet of patronage is useless since you need to have 100% campaign completion on main...i don't understand its use...also it's very time consuming doing daily quests, specially farming and grinding old campaigns from mod 3.
WHY alts need to pass the torment of grinding 'OLD STUFF' to get boons while you could just make the boons account-wide and share them with our main..so so so so so simple as that ...it coudn't be more simplier than that cryptic devs...srsly ..who had the smartest ever idea of signet of patronage to help supposedly players...? i think i have made that question before..can't remember,any cryptic devs wanna answer about it ?
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I completed all campaigns on 3 characters up to Chult. It is not hard once you learn each campaign quick way to complete it.
Can I ask you, seriously, why do you play a game in which you want to avoid playing?
Patronage tokens and campaign buyouts the way they are now are not acceptable. I am NEVER buying a campaign completion as long as it applies to just one character and even with patronage tokens i could barely stoumach running the old campaigns for the third time in a year without stabbing myself in the face.
If you enter a game and find out that it will take you 3-6 month time to even get close to the new content some will pay their way there some will grind their way there but the absolute majority will tire and find another game.
This is not probably this is a well knowed fact and the longer a game has been on market the harder it is to attract new players for just this reason. The balance how much of old game content new players will pay for vs just leave is ofc a case by case basis.
But giving new players or old players that tired of their characters access to the benifits of earlier compains in form of boons etc will make more stay that is also a knowed fact.
In some of my earlier game you could buy a transfer from your account to another with characters making it very easy for you to invite friends to play the game by giving them an allready playable character, something I think would make this game more attractive to inviting friends of existing players.
Sure some would use it to sell well geared/equipped characters but for cryptic that is a lesser matter if it would attract more players in the end....
Patronage tokens.
Buying a Level 70.
The options are there, but all of them require SOME effort be made by the character in question
We do not have the numbers for that statistic to be sure but earlier proven games has and this game is most likely not an exception to the case.
I'd definitely have a sense of pride and accomplishment when I neglect my 3rd born child to death because I was too busy grinding out SOMI boons.
In DCUO the main thing you go after is feats; feats give you skill point and skill points give you stats. In that game when I left groups wanted players with over 200 SP and players complained it was hard to get some older feats that would help them get 200+. Getting feats in that game is way more of a grind than this game.
I took 6 months off and when I came back in under two months I completed 2 characters STK/SOMI without any issues in about 2 months and CoA as well. I also completed Chult on 3 characters during that same time. STK takes about 30 minutes, CoA about 10-20 minutes and Chult 1 day out of the week roughly 1-2 hours and I was done. I did not do the campaign during the weekends as I focused on dungeons, mostly t9.
The grind is not that bad. I know a few players new took their new character through all of the campaigns in roughly 2-3 months.
If you want to complete all campaigns up to STK, save up 8500 zen and buy the campaign completion token with a 15% off coupon or wait until the services are on sale.
I bought 2 of those during the 50% off sale in November for my HR and SW.
There are options and the grind is not that bad. If you want to talk about a grind, go talk to anyone who played EQ back in the day, that was a grind. This is a joke and not that bad.
NW-DHNVMMGVJ Dragons horde part one.
http://youtu.be/0KbqTWeJqxc
NW-DHNVMMGVJ Dragons horde part one.
http://youtu.be/0KbqTWeJqxc
For alts...account wide is a stretch. They have always held the idea that they would rather have 50 people buy something at $100, than 500 people buy something at 10. Not sure why, but it is what it is. I think a further reduction in currency costs, more so for each toon till you basically just have to get 1 currency for each turn in or something would be fine. Little effort, but not a ton.
2 cents.
Here is how you do it if you are new to NW...
Play your character from level 1-70. As you do this run your daily skirmish and dungeon. Save the AD. Use the seals to buy R6 echantments
Once you complete the EE campaign you should be 70. You have saved all of the AD. Buy a Con Artist for 2 gold, buy R8 bondings and rank up your conartist up to Blue. If you have AD left, go into the AH and buy +2 Chult rings. If you still have AD left buy Teak Weapons, pioneer boots and armor/weapon enchantment if you can afford it.
Start your campaign task and if you are high enough play the T1 and T2 dungeons. If you are VIP use all of your daily keys on that one character. Over time your IL will raise, you will unlock T3 content and you will gain refinement to upgrade your gear.
By the time you are done playing all of the campaigns your artifacts should be legendary, your weapons, neck and waist will be near legendary or legendary. Your IL will go from a meager 6K if that to over 12K and your bonding will go from R8 all the way to R12+.
The reason the campaign is there is to help gear up the toon artifacts, artifact gear, runestones, enchantments, etc... not having those to play, you simply miss out on ranking up your character. As someone who has two alts that purchased the campaign token they missed out on all that refinement and instead of being 14K+, they are only 13K and that is with them being in a GH 20.
What you say is true but the other side of the coin is how many more player would you get by making things easer for them to reach the end game without to much grinding compared to those willing to grind/pay.
Looking on succesful games and given that the wide playerbase do not have time to play every day and most of them only a couple of hours when they do 5-6 month time or 200€+ is most likely not the best way to go.....
The problem is, it's really, really HAMSTER boring.
And besides, doing other content can take you only so far. That will get boring too, as we've already done our fair share of grind in those dungeons before.
Giving all alts potentially all free boons would lead to even more cases of fresh inexperienced lvl 70s in endgame content unable to appropriately play their role.
However, I do wish signets of patronage were completely free. That way you don't have to keep grinding on your main for the currencies, you considerably cut down the time for each set of boons on alts, while still forcing alts to spend some time in each zone if they want the boons.
Doing campaigns more than once is dumb, a waste of time and should not exist this far into the game's life. Also right now you can buy 46 of the boons if you drop 13k Zen for campaign completions and that will only reward you 1380 IL which is less than what a companion with rank 7 enchants and IG +3 gear gives you and a companion like that can be bought and geared up for less than 50k AD in some cases.
All new accounts should have to go through all the campaigns this is a no brainer but once they are completed fully at 100% including all boons/hunts they should be unlocked account wide just like dungeons/trials are now. Remove the patronage tokens and remove Zen store campaign completions to prevent people with more money than brains buying out almost all the boons and using them. Not that 1380 IL will make that much of a difference for someone that has and is willing to spend a ton of cash to get BIS gear and enchants right off the bat.
There are plenty of things that make this game horribly alt and new player unfriendly that should be changed. 10 campaigns,3 of them two parters, with one new one that takes 2-3 months of grinding being introduced with every new module is one of them. Forcing players to spend 4 months grinding or drop 130$ PER CHARACTER and still spend 4 months grinding just to get boons is just stupidity and greed.