the fanged amulet asks two fanged ornament.
The amount of the allosaurus fangs need for each ornament is 12. so you need 24.
I understand this item has the most power but i think is "More fair" to reduce the allosaur fangs to 3 for each craft for the ornament to reflect the low rate of the allosaurus fang.
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Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
They should have similar difficulty all the recipes.
Also i want to add you get nothing if you fail to do tier 3 result.
AT least for masterwork 2 when you were crafting a fartouched orb for cw you spended 3 fartouched and on fail you got back 2 fartouched...........
i killed about 60 allosaurs yesterday and today out of curiosity (and greed of course): 0 (zero!) fangs...
yesterday the AH was empty of fangs, at least i did not find them
this morning there were quite a few starting around 60k AD
very tough farming it seems!
@nitocris83 this is farcical. With the RNG in this game (took me 4 goes to make the maple rot elixir to get MC5 alchemy at 75%) this sort of thing can bankrupt mastercrafters who've already spent a fortune to get MC5.
PLEASE bring it to the attention of the devs that the tiny amount you get back on a failure in MC5 is out of keeping with what you got from MC3 and even that was pretty mean. With the changes reducing the fartouched in the MC3 SW/CW/DC weapons, you only reduced the cost of success, the failures still cost the same.
first allosaur fang after about 100 allosaur kills...
i couldn't believe my eyes...
Guild Leader: Mistaken Identity (formerly Midnight Express)
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"Don't ever become a pessimist... a pessimist is correct oftener than an optimist, but an optimist has more fun, and neither can stop the march of events."
Guild Leader: Mistaken Identity (formerly Midnight Express)
My Twitch Stream
See my Youtube Channel for guides and more
"Don't ever become a pessimist... a pessimist is correct oftener than an optimist, but an optimist has more fun, and neither can stop the march of events."
Guild Leader: Mistaken Identity (formerly Midnight Express)
My Twitch Stream
See my Youtube Channel for guides and more
"Don't ever become a pessimist... a pessimist is correct oftener than an optimist, but an optimist has more fun, and neither can stop the march of events."
Let's talk about this necklace.
Why is the price over the roof? 24 Allosaur fangs are needed to make it, that is if you have 100% success in your masterwork.
Now let's try farming allosaurs in Soshestar river. You got to find them first right?
There are 3 pairs of them and one single allosaur near the temple. One of these pairs you not only have to compete with other players to get the kill but they might die or be half dead cause of the T-rex that spawns in the same area.
Now what's the chance to drop the fang? I don't know maybe 5%?
So, why not do hunts instead and win the new necklaces there which are.. wait for it.. ready to be equipped!
I mean okay guys rng on this count of amount? Doesn't masterwork stuff have enough rng already?
Please increase the drop rate or reduce the amount needed. I want to have the option to farm them myself.
Piece~
Maybe it is because the developers/designers do not play them? (With the exception of Julia with her CW).
The fact is that the other three sets (Bronzewood, Lichstone and Beaded) are much less expensive to make. It makes no sense whatsoever to have one set much harder to make than the other three.
There are two reasonable ways to fix this.
Either reduce the number of fangs needed, or improve the Allosaur fang drop rate - it seems to be around 1% - makeing it 10% or so would make the Fanged set about as hard/expensive to make as the other three.
That's all we are asking....be fair - don't make one set an order of magnitude harder to make than the other three.
If those in charge of coding loot drops don't have all the information about what the items they're coding are for they could easily assign drop rates that end up being completely out of whack to what one would expect. If the amount of communication we get on the forums is anything to go by, this wouldn't be too far of a stretch.
I'm not saying this is whats happening, but it's the only thing I can think of that would explain the ridiculousness we often see with drop rates. The sad thing is, it almost certainly won't change and we'll never hear a word from the developers one way or another. Here's hoping I'm wrong. Xfngrs
- Change the Fanged Ornament recipe to require a more reasonable number of fangs, say 2 or 3.
- Change the allosaurs to have a more reasonable drop rate. I mean, a 1% drop rate is just plain silly. 10% would be a lot more reasonable.
As it is, the situation is just unfair - gear for one class should not cost 10 times as much as gear for another. This is extremely frustrating for those classes, and needs to be fixed ASAP. I mean, I have 8 Lvl 70 characters - one of every class, and I do not feel it is unreasonable to expect it to similarly expensive to gear them up.