Please oh please fix the bug in tomb of the nine gods that makes us not get a chest after we have defeated the last boss, it just makes us do another run, so two altogether, so we could get 1 times two chests in the end. Do you people know how tedious running tong is ??
Please do your best, you have a great responsibility towards the entire community. Thank you in advance.
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Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
Plainly said I hate everything about mod 12 and many of 12b. I realise 13 will be more of the same hopefully 14 will have some playable content and not dps race dungeons
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
Must say, when a fix for an issue actually makes things much worse (which I understand is possible), it really calls into question your intern testing processes. Players can not test this stuff cause it hits preview hours before go live in most cases.
Also a note:
If you respawn and appear dead at the camp site, you are bugged, you can respawn but usually get sent to beginning of dungeon.
If it is a private queue AND you have not yet beaten boss, the queue leader can kick you then reinvite you and you should appear at last camp site closest to last boss.
However I've heard some say it's best just to abandon instance, respawn in PE or wherever you were then get reinvited. Both seemed to work for me.
BTW, I am not THAT bad, that I die all the time, but I did most runs with my GF in tank/buff spec with KV. Ppl tend to get a little bit lazy, when the fight is almost over, so KV kills me in every 2nd or 3rd run at the end of the fight. I did switch it off in one run, after we were almost done, two of my teammates died in the few seconds left.^^
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Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
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@nitocris83
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The big price is of course the UES, but that has only a drop rate of roughly 1%, but if you get one every 50 runs, that's basically equivalent to an average of 20.000 AD per run.
It all adds up - I personally find the ToNG rewards not too bad - If I could only buy UES for, say 1000 Seals of the Brave I would stop complaining.