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Time for VIP Changes

draconislupusdraconislupus Member Posts: 205 Arc User
VIP Changes
Rank___Current_________________________Proposal
1_______10% Bonus XP._________________10% Bonus XP.
________15% Bonus Astral Diamonds.___ 15% Bonus Astral Diamonds.
________Moonstone Mask 1.____________ Moonstone Mask 1.
________Daily Rewards 1.________________Daily Rewards 1.

2_______Moonstone Mask 2.____________ Moonstone Mask 2.
________ Bonus Companion XP._________ Bonus Companion XP.
________ Daily Rewards 2._______________ Daily Rewards 2.

3_______ The Power of VIP.______________The Power of VIP.
________ Daily Rewards 3._______________ Daily Rewards 3.

4_______ Summon Signpost._____________Summon Signpost.
_________Daily Rewards 4._______________Daily Rewards 4.

5_______ Invocation._____________________Invocation.

6_______Summon Mailbox.______________ Summon Mailbox.
________ Daily Rewards 5._______________ Daily Rewards 5.

7_______Summon Anvil._________________ Summon Anvil.
________ Immunity to Injuries.____________Immunity to Injuries.
_________________________________________Diamond Boost 1.

8________No Fees._______________________No Fees.
_________Wondrous Bazaar Discount 1.__Wondrous Bazaar Discount 1
_________Rushing 1._____________________ Rushing 1.

9________Wondrous Bazaar Discount 2.__Wondrous Bazaar Discount 2.
_________Rushing 2._____________________ Rushing 2.

10_______Wondrous Bazaar Discount 3.__Wondrous Bazaar Discount 3.
_________ Rushing 3._____________________ Rushing 3.
_________________________________________ Refining Boost 1.

11________Wondrous Bazaar Discount 4.__Wondrous Bazaar Discount 4.
__________ Rushing 4.____________________ Rushing 4.

12________Summon Bank Portal.__________Summon Bank Portal.
___________Wondrous Bazaar Discount 5.__Wondrous Bazaar Discount 5.
___________Rushing 5. ____________________ Rushing 5.

13________________________________________Diamond Boost 2.
_____________________________________________Tailor Made.

14________________________________________Refining Boost 2.

15__________________________________________Summon Vault Portal.
_____________________________________________Diamond Boost 3

16________________________________________Better Help 1.

17________________________________________Refining Boost 3.

18________________________________________Summon Seals Trader 1.
_____________________________________________Diamond Boost 4.

19________________________________________Need for Speed 1.

20________________________________________Refining Boost 4.

21________________________________________Better Help 2.
_____________________________________________Summon Seals Trader 2.
_____________________________________________Diamond Boost 5.

22________________________________________Need for Speed 2.

23________________________________________Refining Boost 5.

24________________________________________Diamond Boost 6.
_____________________________________________Daily Rewards 6.

25________________________________________Enchanted Chest.

26________________________________________Better Help 3.

27________________________________________Diamond Boost 7

28________________________________________Extra Loadout.

29________________________________________Better Help 4.

30________________________________________Diamond Boost 8.

31________________________________________Refining Savings.

32________________________________________Extra Help 1.

33________________________________________Diamond Boost 9.

34________________________________________More Banking 1.

35________________________________________More Banking 2.

36________________________________________Diamond Boost 10.
_____________________________________________Extra Help 2.
_____________________________________________Daily Rewards 7.

10% Bonus XP - 10% Bonus XP, Glory, and XP for most Professions.

15% Bonus Astral Diamonds - 15% Bonus Astral Diamonds on runs off Dungeons, Skirmishes, and PvP.

Moonstone Mask 1 - Access to the Moonstone Mask VIP area.

Daily Rewards 1 - Every day you receive the following items: per Character: 10 ID scrolls, 1 Epic Dungeon Chest Key; per Account: 1 Enchanted Key

Moonstone Mask 2 - Ability to Teleport to the Moonstone Mask at will.

Bonus Companion XP - All active Companions earn 20% of total XP earned.

Daily Rewards 2 - Every day you receive additional Items: Per Character: +5 ID Scrolls.

The Power of VIP - Adds 1000 hp to every member of your party. 2000 hp if you are greater than level 64.

Daily Rewards 3 - Every day you receive additional Items: Per Character: +5 ID Scrolls.

Summon Signpost - Ability to open the world travel window from anywhere.

Daily Rewards 4 - Every day you receive additional Items: Per Character: +1 Epic Dungeon Chest Key.

Invocation - You no longer need to be at a campfire or altar to Invoke. 10% Bonus Astral Diamonds and additional item rewards from Invoking.

Summon Mailbox - Ability to summon a Postal Portal that allows you to send and receive mail.

Daily Rewards 5 - Every day you receive additional Items: Per Character: +5 ID Scrolls, +1 Epic Dungeon Chest Key.

Summon Salvage Anvil - Ability to summon an anvil that allows nearby players to salvage their items. 10% Bonus to amount salvaged.

Diamond Boost 1 - 10% Bonus to Astral Diamonds Salvaged from Items.

Immunity to Injuries - Immunity to Injuries.

No Fees - No Auction House posting fees.

Wondrous Bazaar Discount 1 - Wondrous Bazaar costs reduced by 5%.

Rushing 1 - Rushing Companion training and Profession tasks cost 5% less.

Wondrous Bazaar Discount 2 - Wondrous Bazaar costs reduced by 5%, 10% total.

Rushing 2 - Rushing Companion training and Profession tasks cost 5% less, 10% total.

Refining Boost 1 - +10% Bonus to Refinement Points earned from Converting Items into Refinement Points.

Wondrous Bazaar Discount 3 - Wondrous Bazaar costs reduced by 5%, 15% total.

Rushing 3 - Rushing Companion training and Profession tasks cost 5% less, 15% total.

Wondrous Bazaar Discount 4 - Wondrous Bazaar costs reduced by 5%, 20% total.

Rushing 4 - Rushing Companion training and Profession tasks cost 5% less, 20% total.

Summon Bank Portal - Ability to summon a Bank that allows you to use your personal bank.

Wondrous Bazaar Discount 5 - Wondrous Bazaar costs reduced by 5%, 25% total.

Rushing 5 - Rushing Companion training and Profession tasks cost 5% less, 25% total.

Diamond Boost 2 - +10% Bonus to Astral Diamonds Salvaged from Items, 20% total.

Tailor Made - Tailor Vendor in Moonstone Mask for wardrobe items.

Refining Boost 2 - +10% Bonus to Refinement Points earned from Converting Items into Refinement Points, 20% total.

Summon Vault Portal - Ability to summon you Guilds Vault Portal.

Diamond Boost 3 - +10% Bonus to Astral Diamonds Salvaged from Items, 30% total.

Better Help 1 - +1 Companion Upgrade Token (Edit) Per Account.

Refining Boost 3 - +10% Bonus to Refinement Points earned from Converting Items into Refinement Points, 30% total.

Summon Seals Trader 1 - Ability to summon a Adventurer Seals Trader.

Diamond Boost 4 - +10% Bonus to Astral Diamonds Salvaged from Items, 40% total.

Need for Speed 1 - +15% Movement bonus.

Refining Boost 4 - +10% Bonus to Refinement Points earned from Converting Items into Refinement Points, 40% total.

Better Help 2 - +1 Companion Upgrade Token, +2 total. (Edit) Per Account.

Summon Seals Trader 2 - Ability to summon a Seals of the Protector Trader.

Diamond Boost 5 - +10% Bonus to Astral Diamonds Salvaged from Items, 50% total.

Need for Speed 2 - +15% Movement bonus, 30% total.

Refining Boost 5 - +10% Bonus to Refinement Points earned from Converting Items into Refinement Points, 50% total.

Diamond Boost 6 - +10% Bonus to Astral Diamonds Salvaged from Items, 60% total.

Daily Rewards 6 - Every day you receive additional Items: Per Character: +5 ID Scrolls, +1 Epic Dungeon Chest Key.

Enchanted Chest - Chance at one of the following X amount of RAD, a Lockbox Key, a 5 Pres Ward Pack, a Coal Ward, a Legendary Dragon Key, a Strongbox Key, an Unbind Scroll, a Respec Tokan, or a Companion Upgrade Token. (Edit) Per Account.

Better Help 3 - +1 Companion Upgrade Token, +3 total. (Edit) Per Account.

Diamond Boost 7 - +10% Bonus to Astral Diamonds Salvaged from Items, 70% total.

Extra Loadout - +1 Loadout per Character.

Better Help 4 - +1 Companion Upgrade Token, +4 total. (Edit) Per Account.

Diamond Boost 8 - +10% Bonus to Astral Diamonds Salvaged from Items, 80% total.

Refinement Saving - +1 Pres Ward. (Edit) Per Account.

Extra Help 1 - +1 Idle Companion Slots. (Edit) Per Character.

Diamond Boost 9 - +10% Bonus to Astral Diamonds Salvaged from Items, 90% total.

More Banking 1 - +16 Personal Bank Slots. (Edit) Per Account.

More Banking 2 - +8 Shared Bank Slots.

Extra Help 2 - +1 Active Companion Slot. (Edit) Per Account.

Double Diamonds - +10% Bonus to Astral Diamonds Salvaged from Items, 100% total.

Daily Rewards 7 - Every day you receive additional Items: Per Character: +5 ID Scrolls, +1 Epic Dungeon Chest Key.


Mod note: merged multiple thread repostings due to spam queue and restored edit that caused it.

Edited for clarity.
Post edited by draconislupus on

Comments

  • miasmatmiasmat Member, Cryptic Developer Posts: 318 Cryptic Developer
    I appreciate the suggestion, but there has got to be a better format for that.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    miasmat said:

    I appreciate the suggestion, but there has got to be a better format for that.

    My only request for VIP is to add a Rank 13, where it grants you access to the chat server through XMPP. The functionality that being a subscriber or lifetime member of STO/CO grants. Neverwinter needs its own way to allow players to access XMPP and VIP is the closest thing we have to a subscription. In my opinion, this would be the perfect way to enable such for us. Thanks for your consideration!

  • draconislupusdraconislupus Member Posts: 205 Arc User
    edited October 2017
    Now I realize that as a Dev you guys are probably thinking I'm crazy on the Astral Diamond Boost, but let me explain.

    Recently, Mod 12b, you have made changes to the Refinement Points system to better the experience of your players. These changes were to make it so that players didn't have to sit on Refinement Point items waiting for a Double Refinement Point event and to help stabilize the economy in the game. And hopefully they will do just that, and they look like they should. I submit that players do the exact same thing when it comes to Astral Diamonds. We hold as much salvage as we can until a Double Diamond event, rare that they are. We go so far as to create extra guilds to use as storage for salvage. It severely slows down our character progression because our Astral Diamonds are sitting for months in storage. It damages the economy because at a Double Diamond event all of that stored AD gets dumped in the market. As it is VIP rank 7 players get 110% of the normal value of any items they do salvage in between those Double Diamond events, and 220% during this events. With this the best that they would ever get is 200%. As an added bonus to Cryptic to get to that point would be a total of a 15,300 Zen investment to get Double Diamonds. So with these changes in the VIP system I put forth that you would be able to do away with Double Diamond events completely.

    As for the rest of the changes I just think these are good, and not to over powering, additions.
    Post edited by draconislupus on
  • ollybongo89#3420 ollybongo89 Member Posts: 138 Arc User
    edited October 2017
    lol dont ya think vip rank 36 is a bit high considering the current max is 12
  • draconislupusdraconislupus Member Posts: 205 Arc User
    Not when you consider that it would give double AD all the time. Plus the chance of an extra key, coal ward, and bonus RP.
  • draconislupusdraconislupus Member Posts: 205 Arc User
    I want to apologize for the bad first version, I hit the wrong button when trying to preview it. One of the disadvantages of using a Kindle. I was attempting to fix it when it was taken down.

    I also want to apologize for the "spam," there isn't a single feedback area for all platforms so I thought that I needed to post in each platform.

    Once again my apologizes to the moderators for breaking the forum rules. I'll know better next time.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Double AD is used as a control on the amount of AD in the economy, I doubt if they'd be open to introducing a perma-double. The same goes for anything that removes major AD sinks from the game (e.g. more free coal wards).

    If a new rank(s?) is introduced I would like to see:
    Summon Seal Vendor
    Receive a daily key that opens any chest
    and possibly; Reduced production time/cost for manufactured keys (I don't think that making two per day is unreasonable)

    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • draconislupusdraconislupus Member Posts: 205 Arc User
    armadeonx said:

    Double AD is used as a control on the amount of AD in the economy, I doubt if they'd be open to introducing a perma-double. The same goes for anything that removes major AD sinks from the game (e.g. more free coal wards).

    If a new rank(s?) is introduced I would like to see:
    Summon Seal Vendor
    Receive a daily key that opens any chest
    and possibly; Reduced production time/cost for manufactured keys (I don't think that making two per day is unreasonable)

    Seals vendors are in my post. And the coal ward is only a chance. As is another lockbox key and a legendary Dragon key.

    As for the AD, this should create more stability but no way to know for sire. Plus they money influx for Zen to get to that point would be a boon.
  • draconislupusdraconislupus Member Posts: 205 Arc User

    VIP Changes
    Rank___Current_________________________Proposal




    25________________________________________Enchanted Chest.



    Enchanted Chest - Chance at one of the following X amount of RAD, a Lockbox Key, a 5 Pres Ward Pack, a Coal Ward, a Legendary Dragon Key, a Strongbox Key, an Unbind Scroll, a Respec Tokan, or a Companion Upgrade Token.

    I'm figuring the drop rate would be about 0.1% for Coal Ward, Legendary Dragon Keys, and Lockbox Keys.
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    The problem I see with a permanent 2x AD boost is that those with the ability to buy their way there would soon control the markets. They would be able to buy up the extra zen (causing a higher price), as well as buying up all the items on the auction house and reselling at higher prices.

    Those without the ability to buy their way there would be forced to slog their way through the game. They would not be buy the new higher cost items and soon grow frustrated with the game and leave.
  • ecrana#2080 ecrana Member Posts: 1,654 Arc User
    Don't get me wrong, I would love a lot of these suggestions buuuuuuut it was obviously written by a user and not the people running a business. Extra AD, more keys, bank slots, extra active companions, etc etc. Some of these things would have large implications on the game economy. I would love to see extra VIP levels added but I'm thinking maybe 4 more levels and gradually add to them. 36 seems excessive. Seal vendor would top my list of VIP additions. Beyond sick of transporting somewhere to spend my measly 1200 cap of seals.
  • eclipseblood#1326 eclipseblood Member Posts: 202 Arc User
    I would actually like the seals cap to be raised at higher ranks of vip, with all but one exception giving out on type of endgame seal, they build up much faster. A lower ah selling fee would be nice too that 10% service free adds up when ur selling higher value items. Ty for reading btw
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    edited October 2017
    Would the More Banking be +16 slots per each character on an account or a single character on a account?

    If you think about it, you are getting 600 zen worth of merchandise for spending 1000 zen (or up to 30,000 zen worth if you get one on each character). Quite a deal.
  • draconislupusdraconislupus Member Posts: 205 Arc User

    Would the More Banking be +16 slots per each character on an account or a single character on a account?

    If you think about it, you are getting 600 zen worth of merchandise for spending 1000 zen (or up to 30,000 zen worth if you get one on each character). Quite a deal.

    Per account. I edited the post to put where I think per account and per character should be.
  • draconislupusdraconislupus Member Posts: 205 Arc User

    The problem I see with a permanent 2x AD boost is that those with the ability to buy their way there would soon control the markets. They would be able to buy up the extra zen (causing a higher price), as well as buying up all the items on the auction house and reselling at higher prices.

    Those without the ability to buy their way there would be forced to slog their way through the game. They would not be buy the new higher cost items and soon grow frustrated with the game and leave.

    Couldn't they do that now with getting any RAD and refining on multiple toons? I'm setting that at the moment with epic Leadership Heroes. Someone bought them all and reposted them at 60+k.
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    edited October 2017

    The problem I see with a permanent 2x AD boost is that those with the ability to buy their way there would soon control the markets. They would be able to buy up the extra zen (causing a higher price), as well as buying up all the items on the auction house and reselling at higher prices.

    Those without the ability to buy their way there would be forced to slog their way through the game. They would not be buy the new higher cost items and soon grow frustrated with the game and leave.

    Couldn't they do that now with getting any RAD and refining on multiple toons? I'm setting that at the moment with epic Leadership Heroes. Someone bought them all and reposted them at 60+k.
    Now imagine all those toons getting a permanent 2x AD boost.

    Also using this as a way to eliminate the need for 2x AD events would only help those who could afford to buy their way there. A 2x AD event gives everyone the availability to earn 2x AD, not just those who can afford to buy in to it.
    Post edited by omegarealities#7219 on
  • draconislupusdraconislupus Member Posts: 205 Arc User

    The problem I see with a permanent 2x AD boost is that those with the ability to buy their way there would soon control the markets. They would be able to buy up the extra zen (causing a higher price), as well as buying up all the items on the auction house and reselling at higher prices.

    Those without the ability to buy their way there would be forced to slog their way through the game. They would not be buy the new higher cost items and soon grow frustrated with the game and leave.

    Couldn't they do that now with getting any RAD and refining on multiple toons? I'm setting that at the moment with epic Leadership Heroes. Someone bought them all and reposted them at 60+k.
    Now imagine all those toons getting a permanent 2x AD boost.

    Also using this as a way to eliminate the need for 2x AD events would only help those who could afford to buy their way there. A 2x AD event gives everyone the availability to earn 2x AD, not just those who can afford to buy in to it.
    With 2x AD events only happening once or twice a year do they really help those players?

    Plus keep in mind that the full 100% is only at rank 36. The people who can only afford lower levels at first will get some percentage.

    And I doubt that it will change much for those players because must of them are maxing out the 36k a day limit now. Which wouldn't change then.
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    edited October 2017
    What about non VIP members? Does 2x AD become a VIP-only exclusive?
  • draconislupusdraconislupus Member Posts: 205 Arc User
    edited October 2017
    If there was no exchange then I wouldn't have suggested it. But since there is, yes.

    And how about this, cut the percentages in half. So start at +5% and go up to +50% at VIP 36? And then maybe keep 2x events, but do not let them stack. So on 2x AD events everyone gets +100%, but all the rest of the time VIPers will get 5/10/15/20/25/30/35/40/45/50%, depending on their VIP rank. This way they are getting +50% RP and AD at rank 36.

    Keep in mind what I put together is just a suggestion and a beginning opening to negotiations, I hope.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    I think your post would've been better if you'd left out what we already have - anyone trying to cross reference your new suggestions against what we already have is going to get a bit confused.

    Recommendations cover two subjects; utility and earnings. I don't think anyone would have an issue with a valid recommendation for any utility based suggestion - i.e. anything that doesn't cost AD but increases convenience - signposts are an example of this.

    Earnings are a different matter as they have to be balanced against the game economy. Small decreases to costs or a small percentage increase to sources have already been added - e.g. 10% more from salvage and the removal of AH posting fees but anything that has a large impact would have a long term detrimental impact and we would see economic inflation as a result.

    One of the recent developer statements on the upcoming changes was in relation to charging 50k for buying an alt campaign progression token. When asked why the AD charge, they said they wanted to create more AD sinks that remove AD from the economy completely as opposed to just transferring AD between players via sales.

    You can see they've also moved more in this direction with the new enchantment refinement system. They have removed the need for a 2nd enchantment (player to player cost) but increased the amount of marks required - sink via the Bazaar.

    Obviously they are looking at the ZAX on PC and how it sits almost permanently around the 500 mark. This is an indicator that there is way too much AD floating around and they are looking for ways to reduce this without hurting the players. This is also the reason why they almost never have 2xAD events on PC and we've seen a reduction in the frequency of them on XBox.

    These are the kind of things that any suggestions you make have to navigate.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited October 2017
    Omg sooooooooooo much movement stacking +15% then another 15% lol ummmmmmmm no Wayyyy
    overboard over the top overpowered just nuts *shakes head* that should balance out pvp nicely lol
    or speed pve dungeon runs ..further separating ,.the haves and the have nots ..

    then combine that with the extra movement from the new rank 14 darks ..

    there are already mount insignia bonuses for +15% movement anyways ... and they never released higher rank mount insignias then purple yet ..

    maybe players should be able to fly too with the highest ranks of vip *sarcasm*

  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Yeah 30% movement, plus Gladiators Guile plus 5 x r14 Darks in utility slots = 55% movement speed. Add that to some classes having speed boosting powers such as the GWF Bravery class feature and players will be running at +160% which is kinda silly.

    Not to mention food, mount insignias etc - players could easily top 200%. Imagine a GWF or SW with this, then they hit sprint...
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • draconislupusdraconislupus Member Posts: 205 Arc User
    armadeonx said:

    I think your post would've been better if you'd left out what we already have - anyone trying to cross reference your new suggestions against what we already have is going to get a bit confused.

    Recommendations cover two subjects; utility and earnings. I don't think anyone would have an issue with a valid recommendation for any utility based suggestion - i.e. anything that doesn't cost AD but increases convenience - signposts are an example of this.

    Earnings are a different matter as they have to be balanced against the game economy. Small decreases to costs or a small percentage increase to sources have already been added - e.g. 10% more from salvage and the removal of AH posting fees but anything that has a large impact would have a long term detrimental impact and we would see economic inflation as a result.

    One of the recent developer statements on the upcoming changes was in relation to charging 50k for buying an alt campaign progression token. When asked why the AD charge, they said they wanted to create more AD sinks that remove AD from the economy completely as opposed to just transferring AD between players via sales.

    You can see they've also moved more in this direction with the new enchantment refinement system. They have removed the need for a 2nd enchantment (player to player cost) but increased the amount of marks required - sink via the Bazaar.

    Obviously they are looking at the ZAX on PC and how it sits almost permanently around the 500 mark. This is an indicator that there is way too much AD floating around and they are looking for ways to reduce this without hurting the players. This is also the reason why they almost never have 2xAD events on PC and we've seen a reduction in the frequency of them on XBox.

    These are the kind of things that any suggestions you make have to navigate.

    Keep in mind the exchange rate on PC is artificial due to bots. Console had a more normal economy and as the overall account of AD in the economy goes down the demand goes up. Simple supply and demand economics. That is why the exchange rate has been going up on Xbox. The problem is the economy fluctuates badly as different events come along. My suggestion would help stabilize the economy with less violent fluctuations during events.

    Granted the 2x AD all the time may be to much and thus the 150%, max, or 200% would create a more stable economy and a cash boon for the company.

    As for the speed, that was more of a filter idea and so the percentage could easily be adjusted.
  • maxzius#3795 maxzius Member Posts: 165 Arc User
    A little (lot) overboard on almost everything.
  • rickcase276rickcase276 Member, NW M9 Playtest Posts: 1,404 Arc User
    It would be nice if they made a daily rp that could be collected per character for vip.
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