I have done this twice and both times one play gets in before everyone else and if a he gets past a certain door everyone is locked out of the rest of the dungeon and then stuck in the dungeon if the one player completes the dungeon.
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obsiddiaMember, NW M9 PlaytestPosts: 1,025Arc User
edited September 2017
Same. Happened in both of Respins types of dungeons, right in a row. Somehow one player gets in, and everyone else is stuck 'waiting for party'.
You can hit the little 'X-map' picture to bail, but regardless...
Irritating, and too bad some new players won't get to see how funny the dialogue is.
Post edited by obsiddia on
Did you really think anyone could steal the power of the god of thieves?
If I may add to this, it would seem that looting the chest at the end of this dungeon and that of Trial of Traps does not seem to always work. It is as though any progress made simply doesn't count upon exiting. So, for example, I had run six rounds in order to get dice and surveys, but only 4 rounds counted with the contents of the looted chest from the two missing rounds not showing up in my inventory.
1. A player spawns inside the dungeon while everyone else is outside. Our workaround has been to get everyone else to exit the circle to enter until it disappears, then try the door. That usually gets them inside.
2. A number of players are in a rush to demonstrate their door-opening prowess and crowd it. One manages to interact with it, but the door cannot open because of collision with all those players crowding it. However, the door's internal status changes to "opened", even though its geometry is still in the closed state. Consequently, players can't get past it. I've seen one case where you can jump over the door after many tries (the double doors). If it's any other door, you're out of luck. This is a longstanding bug.
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X Blood Magic (RELEASED) - NW-DUU2P7HCO Children of the Fey (RELEASED) - NW-DKSSAPFPF Buried Under Blacklake (WIP) - NW-DEDV2PAEP The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Comments
Somehow one player gets in, and everyone else is stuck 'waiting for
party'.
You can hit the little 'X-map' picture to bail, but regardless...
Irritating, and too bad some new players won't get to see how funny the dialogue is.
1. A player spawns inside the dungeon while everyone else is outside. Our workaround has been to get everyone else to exit the circle to enter until it disappears, then try the door. That usually gets them inside.
2. A number of players are in a rush to demonstrate their door-opening prowess and crowd it. One manages to interact with it, but the door cannot open because of collision with all those players crowding it. However, the door's internal status changes to "opened", even though its geometry is still in the closed state. Consequently, players can't get past it. I've seen one case where you can jump over the door after many tries (the double doors). If it's any other door, you're out of luck. This is a longstanding bug.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured