Hi,
I'm back playing the game from a long break and I tried a few runs of the first dungeon using the group finder. However I got grouped with max level players who were killing everything with one hit. I know some people like this kind of thing as they get xp/rewards with little to no effort but I like PvE because it's challenging and being walked through a dungeon is not my idea of fun. Is this how most low level dungeons are now?
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
If I want now enjoy dungeon I'm wating in queue and if there is level 70 I just leave and join queue again until there are people at my level. I'm thinking that this game have already alot of obstacles so please fix this for as. Thank you.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
I am sure that there some who would farm Blacklake all day if their calculations showed that was the most efficient farming methodology, but I don't think that the person that started this thread (and many players as well) is going to stick around too long if this is the supposed to be the game norm.
from what I understand our wishes are being met on this front next mod
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
PS4 characters:
Brie Liadon, Shotgun Wizard
Disposable Hero, Kidney removal technician
Valorous Cake, Armored pastry defender
Ginger Christ needs no introductions
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Remembering when I was "at-level" for the dungeons with someone else burning through, it was mixed for me. It was great that I could finish for sure. But yeah, it kinda felt like I needed to rush through too, diminishing the experience.
Might I suggest a simple solution? Scale the rAD return based on actual character level. Something like a linear drop so you reach maybe 100rAD when you hit "x levels above the dungeon." That way if someone wants to help a guildmate through, they can. But if they want AD, they'll look elsewhere.
PS4 characters:
Brie Liadon, Shotgun Wizard
Disposable Hero, Kidney removal technician
Valorous Cake, Armored pastry defender
Ginger Christ needs no introductions